Player Matchup

Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Acidnoah
Danzaburou
Level 123
God Stats
1W - 2L
1,398 SR
Queue Stats
56W - 76L
1,393 Elo+
Party 1
Janus
Janus
Avofine
Janus
Level 125
God Stats
9W - 8L
1,576 SR
Queue Stats
135W - 143L
1,511 Elo+
Party 1
Scylla
Scylla
MagoDelCaos
Scylla
Level 129
God Stats
20W - 11L
1,571 SR
Queue Stats
53W - 43L
1,524 Elo+
Party 1
Da Ji
Da Ji
Mend0
Da Ji
Level 149
God Stats
5W - 0L
1,696 SR
Queue Stats
24W - 12L
1,757 Elo+
Party 1
Team Averages
Level 130
1,548 SR
1,537 Elo+

VS

Team Averages
Level 75
1,517 SR
1,420 Elo+
Yemoja
Yemoja
CaptPhasmaBuffer
Yemoja
Level 89
God Stats
19W - 23L
1,435 SR
Queue Stats
165W - 183L
1,360 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MaltoidSpace
Ah Muzen Cab
Level 36
God Stats
0W - 2L
1,673 SR
Queue Stats
5W - 6L
1,730 Elo+
Solo
Nu Wa
Nu Wa
VNeithA
Nu Wa
Level 117
God Stats
99W - 108L
1,555 SR
Queue Stats
486W - 579L
1,420 Elo+
Solo
Anubis
Anubis
cloudsfuryy
Anubis
Level 109
God Stats
0W - 3L
1,423 SR
Queue Stats
3W - 5L
1,088 Elo+
Solo
Loki
Loki
qhilliq
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
3 / 0 / 20
9,510
865
4,164
10,244
15,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Acidnoah
Danzaburou
13
1 / 1 / 5
7,495
681
2,725
6,605
2,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Avofine
Janus
16
7 / 0 / 15
9,926
902
12,152
6,520
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
16
7 / 0 / 16
9,991
908
15,721
7,355
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Da Ji
Mend0
Da Ji
17
19 / 1 / 6
12,084
1,099
18,974
7,948
3,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
6,498
591
5,089
14,133
10,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
MaltoidSpace
Ah Muzen Cab
12
0 / 8 / 1
6,161
560
3,570
12,207
3,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
VNeithA
Nu Wa
13
2 / 10 / 0
7,372
670
7,002
13,318
3,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
13
0 / 5 / 2
6,816
620
1,876
10,153
3,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
qhilliq
Loki
10
0 / 8 / 0
5,755
523
201
9,322
2,642

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
6
37
Kills
2
2
Deaths
37
62
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
0
20
13
W
Danzaburou
Acidnoah
Danzaburou
1
1
5
3.5
W
Janus
Avofine
Janus
7
0
15
14.5
L
0
6
1
0.08
W
Scylla
7
0
16
15
L
Ah Muzen Cab
MaltoidSpace
Ah Muzen Cab
0
8
1
0.06
W
Da Ji
Mend0
Da Ji
19
1
6
22
L
Nu Wa
VNeithA
Nu Wa
2
10
0
0.2
L
Anubis
0
5
2
0.2
L
Loki
qhilliq
Loki
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,736
Damage
17,738
38,672
Taken
59,133
27,011
Mitigated
23,782
7,416
Healing
2,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,164
92
462
3,264
10,244
15,721
0
2,445
7,799
14,490
0
W
Danzaburou
Acidnoah
Danzaburou
2,725
285
0
851
6,605
2,741
1,519
2,747
3,858
0
21,642
W
Janus
Avofine
Janus
12,152
259
212
1,463
6,520
2,485
1,268
3,208
3,312
43,876
0
L
5,089
372
24
413
14,133
10,447
1
7,171
6,688
15,932
0
W
Scylla
15,721
2,243
0
337
7,355
2,652
951
4,183
3,172
43,034
0
L
Ah Muzen Cab
MaltoidSpace
Ah Muzen Cab
3,570
570
0
315
12,207
3,788
0
7,595
4,300
0
15,969
W
Da Ji
Mend0
Da Ji
18,974
5,251
0
827
7,948
3,412
445
1,897
4,776
0
34,560
L
Nu Wa
VNeithA
Nu Wa
7,002
2,840
0
0
13,318
3,493
1
7,430
5,632
18,813
0
L
Anubis
1,876
30
540
1,473
10,153
3,412
0
6,042
3,845
13,155
0
L
Loki
qhilliq
Loki
201
86
0
0
9,322
2,642
0
2,632
6,631
0
3,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,006
Gold Earned
32,602
272
Minions Killed
103
12
Camps Cleared
2
1,088,631
Distance Traveled
760,692
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,510
865
20
2
1
230,578
3
W
Danzaburou
7,495
681
51
5
0
206,544
0
W
Janus
9,926
902
89
8
4
224,259
1
L
Yemoja
6,498
591
23
2
1
142,386
1
W
Scylla
9,991
908
76
7
3
205,634
1
L
Ah Muzen Cab
6,161
560
28
3
0
147,667
0
W
Da Ji
12,084
1,099
36
3
4
221,616
2
L
Nu Wa
7,372
670
24
2
0
147,737
2
L
Anubis
6,816
620
23
2
0
170,737
2
L
Loki
5,755
523
5
0
1
152,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role