Player Matchup

Janus
Janus
Diamond I
Ashgog
Janus
Diamond I
Level 108
God Stats
6W - 5L
1,575 SR
Queue Stats
138W - 112L
2,403 MMR
Party 2
Ganesha
Ganesha
Masters
Diディℓight
Ganesha
Masters
Level 159
God Stats
3W - 7L
1,438 SR
Queue Stats
462W - 446L
2,463 MMR
Solo
Mulan
Mulan
Masters
Masterobott
Mulan
Masters
Level 129
God Stats
9W - 7L
1,728 SR
Queue Stats
388W - 368L
2,659 MMR
Solo
Cupid
Cupid
Diamond I
TRdraW
Cupid
Diamond I
Level 146
God Stats
12W - 9L
1,701 SR
Queue Stats
218W - 208L
2,507 MMR
Solo
Achilles
Achilles
Masters
h3ad99
Achilles
Masters
Level 159
God Stats
3W - 4L
1,345 SR
Queue Stats
401W - 404L
2,535 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 140
1,557 SR
2,513 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,655 SR
2,287 MMR
Apollo
Apollo
Masters
 
Apollo
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Masters
Andreeeessss
Khepri
Masters
Level 160
God Stats
9W - 12L
1,580 SR
Queue Stats
432W - 400L
2,559 MMR
Party 1
Bastet
Bastet
Diamond II
Eribiiax
Bastet
Diamond II
Level 160
God Stats
16W - 2L
1,857 SR
Queue Stats
137W - 90L
2,431 MMR
Solo
Cerberus
Cerberus
Masters
Parr0k
Cerberus
Masters
Level 159
God Stats
118W - 113L
1,695 SR
Queue Stats
574W - 542L
2,487 MMR
Solo
Discordia
Discordia
Diamond I
TоttiGR
Discordia
Diamond I
Level 124
God Stats
2W - 1L
1,644 SR
Queue Stats
201W - 169L
2,457 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ashgog
Janus
13
1 / 9 / 0
8,112
507
4,575
11,666
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 1 / 1
5,697
356
1,463
7,678
3,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 4 / 0
8,217
514
2,456
12,856
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
TRdraW
Cupid
14
0 / 6 / 2
7,911
494
7,485
14,181
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
h3ad99
Achilles
12
0 / 6 / 0
7,214
451
6,255
18,124
12,691
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AthenaOdinUllrOlorunGeb

VS

Bans
TiamatHeimdallrMorgan Le FayChironPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
3 / 3 / 4
10,645
665
8,484
14,314
5,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
15
3 / 0 / 7
9,421
589
5,029
8,618
9,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Eribiiax
Bastet
19
13 / 0 / 4
11,900
744
13,637
7,642
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Parr0k
Cerberus
18
2 / 0 / 4
10,991
687
9,547
9,946
10,411
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
TоttiGR
Discordia
17
5 / 0 / 6
10,752
672
9,957
4,243
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
3
Kills
26
26
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
3
4
1.67
W
Khepri
3
0
7
6.5
L
Janus
Ashgog
Janus
1
9
0
0.11
L
0
1
1
0.5
W
Bastet
Eribiiax
Bastet
13
0
4
15
L
2
4
0
0.5
W
Cerberus
Parr0k
Cerberus
2
0
4
4
L
Cupid
TRdraW
Cupid
0
6
2
0.17
W
Discordia
TоttiGR
Discordia
5
0
6
8
L
Achilles
h3ad99
Achilles
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,234
Damage
46,654
64,505
Taken
44,763
27,823
Mitigated
29,614
15,537
Healing
21,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,484
6,299
0
6,926
14,314
5,090
7,668
3,148
11,074
0
93,131
W
Khepri
5,029
730
1,844
1,802
8,618
9,301
1,046
1,813
6,610
15,230
0
L
Janus
Ashgog
Janus
4,575
145
0
560
11,666
3,469
0
4,638
6,806
53,787
0
L
1,463
292
0
1,831
7,678
3,134
0
1,866
5,726
9,980
0
W
Bastet
Eribiiax
Bastet
13,637
3,829
0
4,004
7,642
3,047
736
268
7,322
0
80,727
L
2,456
779
0
3,625
12,856
4,378
0
6,106
6,450
0
48,584
W
Cerberus
Parr0k
Cerberus
9,547
527
0
5,522
9,946
10,411
0
0
8,982
76,522
0
L
Cupid
TRdraW
Cupid
7,485
4,817
42
4,884
14,181
4,151
0
3,217
10,852
0
67,124
W
Discordia
TоttiGR
Discordia
9,957
247
183
1,412
4,243
1,765
2,450
565
3,616
88,094
0
L
Achilles
h3ad99
Achilles
6,255
1,782
0
4,595
18,124
12,691
0
7,007
10,067
0
39,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,151
Gold Earned
53,709
463
Minions Killed
679
0
Camps Cleared
0
1,353,248
Distance Traveled
1,652,575
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,645
665
165
10
0
275,576
1
W
Khepri
9,421
589
25
2
0
328,718
7
L
Janus
8,112
507
126
8
0
318,115
5
L
Ganesha
5,697
356
7
0
0
158,639
1
W
Bastet
11,900
744
127
8
0
396,792
2
L
Mulan
8,217
514
110
7
0
321,526
1
W
Cerberus
10,991
687
200
13
0
343,587
4
L
Cupid
7,911
494
139
9
0
277,404
1
W
Discordia
10,752
672
162
10
0
307,902
9
L
Achilles
7,214
451
81
5
0
277,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role