Player Matchup

Charybdis
Charybdis
CarToOnZ4553244
Charybdis
Level 23
God Stats
22W - 21L
1,458 SR
Queue Stats
74W - 103L
1,270 Elo+
Party 1
Bakasura
Bakasura
Jakeboi6506
Bakasura
Level 29
God Stats
12W - 14L
1,392 SR
Queue Stats
94W - 116L
1,336 Elo+
Party 1
Sol
Sol
Karecgos
Sol
Level 13
God Stats
2W - 3L
1,273 SR
Queue Stats
54W - 37L
1,384 Elo+
Solo
Ymir
Ymir
Original35
Ymir
Level 9
God Stats
4W - 6L
1,701 SR
Queue Stats
101W - 186L
1,334 Elo+
Solo
Gilgamesh
Gilgamesh
sndolh
Gilgamesh
Level 27
God Stats
65W - 54L
1,451 SR
Queue Stats
291W - 256L
1,428 Elo+
Solo
Team Averages
Level 20
1,455 SR
1,350 Elo+

VS

Team Averages
Level 28
1,540 SR
1,431 Elo+
Neith
Neith
BakedTater642
Neith
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 22L
1,345 Elo+
Party 2
Yemoja
Yemoja
ConGaming
Yemoja
Level 12
God Stats
10W - 11L
1,526 SR
Queue Stats
15W - 20L
1,342 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Diedomm04
Cu Chulainn
Level 6
God Stats
2W - 1L
1,688 SR
Queue Stats
37W - 59L
1,597 Elo+
Party 3
Scylla
Scylla
arigatito26
Scylla
Level 95
God Stats
3W - 11L
1,287 SR
Queue Stats
495W - 599L
1,372 Elo+
Party 3
Thanatos
Thanatos
death9SLXD
Thanatos
Level 21
God Stats
4W - 4L
1,700 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CarToOnZ4553244
Charybdis
4
0 / 2 / 0
3,024
605
890
2,298
459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Jakeboi6506
Bakasura
6
1 / 0 / 1
3,673
735
842
1,896
572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
3 / 2 / 0
4,011
802
2,081
2,938
852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 1 / 1
2,985
597
581
2,265
1,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
sndolh
Gilgamesh
6
1 / 0 / 1
3,726
745
1,617
2,355
722
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
2 / 1 / 1
3,219
644
1,657
1,942
456
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
ConGaming
Yemoja
4
1 / 1 / 3
3,251
650
983
2,060
818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
Diedomm04
Cu Chulainn
5
0 / 1 / 0
3,253
651
740
4,040
1,033
Scylla
5
1 / 1 / 1
3,167
633
1,537
2,005
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
death9SLXD
Thanatos
2
0 / 3 / 0
2,642
528
73
1,881
333
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
5
Kills
4
5
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Charybdis
CarToOnZ4553244
Charybdis
0
2
0
0
L
Yemoja
ConGaming
Yemoja
1
1
3
2.5
L
Cu Chulainn
Diedomm04
Cu Chulainn
0
1
0
0
W
Bakasura
Jakeboi6506
Bakasura
1
0
1
1.5
W
3
2
0
1.5
W
0
1
1
0.5
L
Scylla
1
1
1
1.5
L
Thanatos
death9SLXD
Thanatos
0
3
0
0
W
Gilgamesh
sndolh
Gilgamesh
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,011
Damage
4,990
11,752
Taken
11,928
3,700
Mitigated
3,042
4,517
Healing
3,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,657
1,094
0
663
1,942
456
0
760
1,182
0
7,156
W
Charybdis
CarToOnZ4553244
Charybdis
890
704
0
133
2,298
459
60
155
2,143
0
6,522
L
Yemoja
ConGaming
Yemoja
983
677
234
124
2,060
818
0
1,185
875
3,110
0
L
Cu Chulainn
Diedomm04
Cu Chulainn
740
148
0
1,539
4,040
1,033
0
0
3,987
0
10,071
W
Bakasura
Jakeboi6506
Bakasura
842
475
0
1,088
1,896
572
0
402
1,440
0
12,274
W
2,081
865
0
1,171
2,938
852
1,450
964
1,900
11,576
1,861
W
581
219
0
891
2,265
1,095
0
829
1,394
3,792
0
L
Scylla
1,537
168
0
625
2,005
402
0
435
1,540
8,147
0
L
Thanatos
death9SLXD
Thanatos
73
73
0
296
1,881
333
0
0
1,881
0
4,227
W
Gilgamesh
sndolh
Gilgamesh
1,617
183
0
1,234
2,355
722
0
0
2,355
0
11,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,419
Gold Earned
15,532
112
Minions Killed
69
0
Camps Cleared
0
490,020
Distance Traveled
409,729
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,219
644
16
3
0
91,243
1
W
Charybdis
3,024
605
11
2
0
88,889
0
L
Yemoja
3,251
650
5
1
0
99,297
0
L
Cu Chulainn
3,253
651
25
5
0
89,482
0
W
Bakasura
3,673
735
45
9
0
121,694
0
W
Sol
4,011
802
25
5
0
89,277
0
W
Ymir
2,985
597
8
2
0
95,667
1
L
Scylla
3,167
633
13
3
0
80,419
2
L
Thanatos
2,642
528
10
2
0
49,288
0
W
Gilgamesh
3,726
745
23
5
0
94,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role