Player Matchup

Hercules
Hercules
BeastKilla2K
Hercules
Level 155
God Stats
6W - 10L
1,369 SR
Queue Stats
166W - 147L
1,416 Elo+
Party 2
Ra
Ra
ItsJewBabyTaco
Ra
Level 29
God Stats
13W - 11L
1,393 SR
Queue Stats
70W - 73L
1,441 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Thundarchief
Ah Muzen Cab
Level 22
God Stats
17W - 12L
1,401 SR
Queue Stats
333W - 251L
1,473 Elo+
Solo
Team Averages
Level 69
1,388 SR
1,443 Elo+

VS

Team Averages
Level 54
1,423 SR
1,377 Elo+
Athena
Athena
HackJer3r
Athena
Level 120
God Stats
8W - 6L
1,263 SR
Queue Stats
110W - 129L
1,368 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IIIExOhIII
Tsukuyomi
Level 18
God Stats
4W - 4L
1,706 SR
Queue Stats
40W - 53L
1,420 Elo+
Solo
Ra
Ra
TTVTrap24
Ra
Level 23
God Stats
6W - 10L
1,301 SR
Queue Stats
55W - 67L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BeastKilla2K
Hercules
12
0 / 3 / 4
7,890
564
6,227
16,521
13,377
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 4 / 3
8,462
604
6,116
9,249
3,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Thundarchief
Ah Muzen Cab
11
3 / 5 / 2
8,469
605
9,901
12,023
3,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HackJer3r
Athena
14
4 / 0 / 8
10,471
748
6,924
13,380
13,335
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
IIIExOhIII
Tsukuyomi
13
6 / 2 / 4
10,076
720
11,336
8,820
3,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 3 / 10
9,779
699
11,585
9,651
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
12
12
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
BeastKilla2K
Hercules
0
3
4
0.67
W
Athena
HackJer3r
Athena
4
0
8
8
W
Tsukuyomi
IIIExOhIII
Tsukuyomi
6
2
4
4
L
2
4
3
0.88
W
2
3
10
2.33
L
Ah Muzen Cab
Thundarchief
Ah Muzen Cab
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,244
Damage
29,845
37,793
Taken
31,851
20,450
Mitigated
21,437
14,335
Healing
9,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BeastKilla2K
Hercules
6,227
2,463
0
6,142
16,521
13,377
0
7,617
8,416
0
21,186
W
Athena
HackJer3r
Athena
6,924
2,281
0
2,820
13,380
13,335
445
3,181
10,199
17,362
0
W
Tsukuyomi
IIIExOhIII
Tsukuyomi
11,336
2,858
372
2,026
8,820
3,901
1,524
1,540
7,280
0
38,691
L
6,116
1,121
2,253
2,795
9,249
3,082
60
4,307
4,748
32,522
0
W
11,585
2,054
2,230
1,574
9,651
4,201
999
1,928
7,723
46,862
0
L
Ah Muzen Cab
Thundarchief
Ah Muzen Cab
9,901
4,167
0
3,145
12,023
3,991
26
5,986
5,769
0
35,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,821
Gold Earned
30,326
149
Minions Killed
164
7
Camps Cleared
5
610,010
Distance Traveled
780,079
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,890
564
29
2
4
244,260
7
W
Athena
10,471
748
15
1
2
268,703
0
W
Tsukuyomi
10,076
720
41
3
3
259,662
0
L
Ra
8,462
604
55
4
1
187,759
3
W
Ra
9,779
699
108
8
0
251,714
1
L
Ah Muzen Cab
8,469
605
65
5
2
177,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role