Player Matchup

Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ah Puch
Ah Puch
Areeeeska
Ah Puch
Level 100
God Stats
6W - 3L
1,780 SR
Queue Stats
131W - 114L
1,634 Elo+
Party 4
Da Ji
Da Ji
Azelol
Da Ji
Level 100
God Stats
1W - 9L
1,097 SR
Queue Stats
228W - 196L
1,605 Elo+
Party 2
Horus
Horus
Kyoterix
Horus
Level 46
God Stats
3W - 3L
1,564 SR
Queue Stats
181W - 149L
1,593 Elo+
Party 2
Bacchus
Bacchus
tatsuwo
Bacchus
Level 84
God Stats
2W - 3L
1,413 SR
Queue Stats
228W - 191L
1,605 Elo+
Party 2
Team Averages
Level 91
1,471 SR
1,587 Elo+

VS

Team Averages
Level 120
1,433 SR
1,419 Elo+
Danzaburou
Danzaburou
DON DUFFY
Danzaburou
Level 137
God Stats
5W - 1L
1,347 SR
Queue Stats
102W - 104L
1,545 Elo+
Solo
He Bo
He Bo
Hackya
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,167 Elo+
Party 1
Achilles
Achilles
LGryf
Achilles
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,145 Elo+
Party 1
Geb
Geb
RuslanSK
Geb
Level 148
God Stats
5W - 11L
1,316 SR
Queue Stats
504W - 540L
1,618 Elo+
Party 3
Guan Yu
Guan Yu
Чебурашкa
Guan Yu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 190L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
10 / 2 / 22
14,077
741
22,626
20,091
7,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
Areeeeska
Ah Puch
20
5 / 1 / 23
13,969
735
29,586
9,249
4,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Azelol
Da Ji
20
18 / 3 / 14
14,621
770
28,275
16,369
13,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Horus
Kyoterix
Horus
17
0 / 3 / 25
11,417
601
7,650
33,060
28,543
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
tatsuwo
Bacchus
19
4 / 3 / 26
12,459
656
16,976
23,745
37,843
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DON DUFFY
Danzaburou
20
2 / 5 / 8
12,306
648
25,830
25,858
16,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
Hackya
He Bo
19
1 / 7 / 6
11,136
586
14,016
15,701
6,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
LGryf
Achilles
19
4 / 9 / 4
11,453
603
14,318
23,165
24,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
1 / 6 / 5
11,441
602
15,200
30,312
35,313
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
2 / 10 / 5
10,812
569
14,551
24,325
26,737
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
38
37
Kills
10
12
Deaths
37
110
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
2
22
10.5
W
Ah Puch
Areeeeska
Ah Puch
5
1
23
16.5
W
Da Ji
Azelol
Da Ji
18
3
14
8.33
L
Danzaburou
DON DUFFY
Danzaburou
2
5
8
1.2
L
He Bo
Hackya
He Bo
1
7
6
0.57
W
Horus
Kyoterix
Horus
0
3
25
4.17
L
Achilles
LGryf
Achilles
4
9
4
0.67
L
1
6
5
0.58
W
Bacchus
tatsuwo
Bacchus
4
3
26
5.67
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,113
Damage
83,915
102,514
Taken
119,361
92,423
Mitigated
109,248
64,020
Healing
34,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
22,626
9,697
5,507
8,276
20,091
7,788
1,515
6,862
12,440
0
49,707
W
Ah Puch
Areeeeska
Ah Puch
29,586
1,508
1,672
1,806
9,249
4,470
1,585
5,103
3,947
70,875
0
W
Da Ji
Azelol
Da Ji
28,275
9,126
1,650
3,886
16,369
13,779
1,858
4,578
11,467
0
44,139
L
Danzaburou
DON DUFFY
Danzaburou
25,830
7,075
1,132
11,382
25,858
16,621
594
12,986
12,616
0
63,334
L
He Bo
Hackya
He Bo
14,016
705
1,214
1,814
15,701
6,368
198
5,211
10,131
39,349
0
W
Horus
Kyoterix
Horus
7,650
4,144
14,231
17,722
33,060
28,543
829
6,606
25,197
0
10,240
L
Achilles
LGryf
Achilles
14,318
3,244
1,671
2,261
23,165
24,209
132
8,539
14,053
0
22,344
L
15,200
1,300
2,428
3,378
30,312
35,313
228
10,724
19,106
25,397
0
W
Bacchus
tatsuwo
Bacchus
16,976
1,551
4,828
4,442
23,745
37,843
794
6,869
15,962
26,951
0
L
14,551
2,317
4,905
4,713
24,325
26,737
0
9,102
14,970
1,338
20,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,543
Gold Earned
57,148
199
Minions Killed
182
0
Camps Cleared
0
1,777,919
Distance Traveled
1,625,504
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,077
741
60
3
0
368,436
1
W
Ah Puch
13,969
735
87
5
0
340,636
0
W
Da Ji
14,621
770
33
2
0
319,987
5
L
Danzaburou
12,306
648
67
4
0
325,615
3
L
He Bo
11,136
586
66
3
0
305,713
0
W
Horus
11,417
601
5
0
0
377,888
0
L
Achilles
11,453
603
17
1
0
331,459
0
L
Geb
11,441
602
20
1
0
347,164
6
W
Bacchus
12,459
656
14
1
0
370,972
0
L
Guan Yu
10,812
569
12
1
0
315,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role