Player Matchup

Sun Wukong
Sun Wukong
El Barbas 03
Sun Wukong
Level 99
God Stats
1W - 2L
1,638 SR
Queue Stats
68W - 83L
1,554 Elo+
Party 2
Ravana
Ravana
Kude Hasashi
Ravana
Level 122
God Stats
1W - 2L
1,285 SR
Queue Stats
177W - 208L
1,580 Elo+
Party 2
Terra
Terra
She15nocase
Terra
Level 152
God Stats
1W - 3L
1,574 SR
Queue Stats
74W - 104L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
lilrocky07
Danzaburou
Level 118
God Stats
0W - 1L
1,343 SR
Queue Stats
52W - 71L
1,463 Elo+
Party 1
Scylla
Scylla
zaroed
Scylla
Level 61
God Stats
0W - 3L
1,162 SR
Queue Stats
68W - 63L
1,555 Elo+
Solo
Team Averages
Level 110
1,400 SR
1,528 Elo+

VS

Team Averages
Level 143
1,617 SR
1,536 Elo+
Sun Wukong
Sun Wukong
BROZAY57
Sun Wukong
Level 160
God Stats
1W - 0L
1,779 SR
Queue Stats
43W - 31L
1,570 Elo+
Solo
Scylla
Scylla
LiftedCannor
Scylla
Level 126
God Stats
9W - 7L
1,692 SR
Queue Stats
576W - 489L
1,517 Elo+
Solo
Persephone
Persephone
MaducZaRaion
Persephone
Level 160
God Stats
1W - 1L
1,219 SR
Queue Stats
56W - 80L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TwoShadez
Ah Muzen Cab
Level 120
God Stats
8W - 2L
1,814 SR
Queue Stats
240W - 229L
1,561 Elo+
Solo
Chang'e
Chang'e
lookatmypixels11
Chang'e
Level 150
God Stats
3W - 1L
1,582 SR
Queue Stats
290W - 274L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
El Barbas 03
Sun Wukong
20
3 / 8 / 17
12,781
710
16,471
28,732
32,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
20
6 / 6 / 11
12,891
716
16,732
19,984
10,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 5 / 13
12,279
682
13,483
29,292
40,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
lilrocky07
Danzaburou
19
6 / 5 / 10
12,552
697
16,806
16,015
7,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
zaroed
Scylla
20
1 / 6 / 19
12,411
690
22,553
16,235
9,444
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BROZAY57
Sun Wukong
18
4 / 6 / 15
11,884
660
11,898
30,026
31,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
20
6 / 3 / 11
14,103
784
18,191
16,384
6,319
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
MaducZaRaion
Persephone
20
4 / 3 / 20
13,656
759
26,911
16,879
6,267
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TwoShadez
Ah Muzen Cab
20
10 / 6 / 10
13,487
749
29,319
19,167
8,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
6 / 6 / 14
12,521
696
15,463
19,721
11,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
100
22
Kills
30
30
Deaths
24
70
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BROZAY57
Sun Wukong
4
6
15
1.92
L
Sun Wukong
El Barbas 03
Sun Wukong
3
8
17
1.44
L
Ravana
6
6
11
1.92
W
Scylla
6
3
11
3.83
W
Persephone
MaducZaRaion
Persephone
4
3
20
4.67
L
6
5
13
2.5
W
Ah Muzen Cab
TwoShadez
Ah Muzen Cab
10
6
10
2.5
L
Danzaburou
lilrocky07
Danzaburou
6
5
10
2.2
W
6
6
14
2.17
L
Scylla
zaroed
Scylla
1
6
19
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,045
Damage
101,782
110,258
Taken
102,177
101,470
Mitigated
64,241
39,563
Healing
47,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BROZAY57
Sun Wukong
11,898
1,512
1,171
8,434
30,026
31,386
202
12,611
17,415
0
15,964
L
Sun Wukong
El Barbas 03
Sun Wukong
16,471
2,359
3,904
3,947
28,732
32,565
0
16,480
12,252
0
37,985
L
Ravana
16,732
2,544
1,724
2,491
19,984
10,781
700
11,588
8,396
0
32,193
W
Scylla
18,191
1,437
3,510
5,074
16,384
6,319
580
4,103
12,281
45,497
0
W
Persephone
MaducZaRaion
Persephone
26,911
755
1,447
3,404
16,879
6,267
1,380
6,623
10,253
59,816
0
L
13,483
1,005
10,030
8,627
29,292
40,953
192
13,395
15,897
18,356
0
W
Ah Muzen Cab
TwoShadez
Ah Muzen Cab
29,319
11,960
914
6,482
19,167
8,561
2,993
5,532
13,635
0
60,047
L
Danzaburou
lilrocky07
Danzaburou
16,806
6,284
1,264
2,049
16,015
7,727
1,998
9,734
6,281
0
36,616
W
15,463
1,193
9,085
7,555
19,721
11,708
1,451
7,166
12,555
27,675
0
L
Scylla
zaroed
Scylla
22,553
2,392
3,028
2,499
16,235
9,444
1,026
9,368
6,867
58,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,914
Gold Earned
65,651
207
Minions Killed
217
0
Camps Cleared
0
1,504,618
Distance Traveled
1,631,841
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,884
660
13
1
0
320,620
0
L
Sun Wukong
12,781
710
32
2
0
313,908
0
L
Ravana
12,891
716
40
2
0
326,227
0
W
Scylla
14,103
784
37
2
0
345,821
1
W
Persephone
13,656
759
65
4
0
361,899
1
L
Terra
12,279
682
8
0
0
286,000
0
W
Ah Muzen Cab
13,487
749
59
3
0
321,956
0
L
Danzaburou
12,552
697
46
3
0
301,235
0
W
Chang'e
12,521
696
43
2
0
281,545
0
L
Scylla
12,411
690
81
5
0
277,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role