Player Matchup

Osiris
Osiris
TotaledFive350
Osiris
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,396 Elo+
Party 1
Baba Yaga
Baba Yaga
enej
Baba Yaga
Level 26
God Stats
2W - 3L
1,616 SR
Queue Stats
25W - 19L
1,498 Elo+
Party 1
Ullr
Ullr
xB1G MAMAx
Ullr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 48L
1,489 Elo+
Party 1
Team Averages
Level 44
1,539 SR
1,461 Elo+

VS

Team Averages
Level 36
1,433 SR
1,336 Elo+
Chaac
Chaac
Besta_Paradoxal
Chaac
Level 63
God Stats
4W - 7L
1,413 SR
Queue Stats
143W - 192L
1,331 Elo+
Solo
Izanami
Izanami
Mihoyminoy23546
Izanami
Level 29
God Stats
7W - 3L
1,474 SR
Queue Stats
66W - 80L
1,355 Elo+
Solo
Olorun
Olorun
MorphFiends
Olorun
Level 17
God Stats
3W - 2L
1,411 SR
Queue Stats
11W - 13L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 3
7,466
679
8,694
11,014
8,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
enej
Baba Yaga
10
1 / 5 / 3
7,176
652
4,990
9,151
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 4 / 1
7,565
688
4,787
10,347
3,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 10
8,237
749
5,898
10,441
8,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
7 / 3 / 5
9,014
819
10,554
8,924
2,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
12
4 / 3 / 9
8,643
786
8,938
7,399
2,844
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
13
14
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
W
7
3
5
3.17
W
Olorun
4
3
9
2.83
L
2
5
3
0.7
L
Baba Yaga
enej
Baba Yaga
1
5
3
0.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,471
Damage
25,390
30,512
Taken
26,764
15,880
Mitigated
14,297
2,428
Healing
12,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,898
342
365
5,251
10,441
8,500
105
2,388
7,879
3,246
18,242
W
10,554
5,429
180
1,600
8,924
2,953
1,023
1,691
7,091
0
30,871
W
Olorun
8,938
2,544
2,644
2,682
7,399
2,844
804
2,613
4,680
31,626
0
L
8,694
2,117
0
380
11,014
8,953
0
2,851
7,766
4,119
14,375
L
Baba Yaga
enej
Baba Yaga
4,990
569
0
1,476
9,151
3,179
0
3,181
5,790
15,233
0
L
4,787
1,909
0
572
10,347
3,748
0
4,274
5,774
0
23,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,207
Gold Earned
25,894
86
Minions Killed
144
2
Camps Cleared
6
534,077
Distance Traveled
640,920
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,237
749
31
3
0
239,078
2
W
Izanami
9,014
819
49
4
2
203,889
4
W
Olorun
8,643
786
64
6
4
197,953
3
L
Osiris
7,466
679
24
2
2
192,545
3
L
Baba Yaga
7,176
652
24
2
0
163,822
1
L
Ullr
7,565
688
38
3
0
177,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role