Player Matchup

Cthulhu
Cthulhu
Ilonidas91
Cthulhu
Level 46
God Stats
4W - 5L
1,328 SR
Queue Stats
47W - 71L
1,347 Elo+
Party 1
Zhong Kui
Zhong Kui
YagamiD89
Zhong Kui
Level 125
God Stats
2W - 5L
1,449 SR
Queue Stats
40W - 65L
1,297 Elo+
Party 1
Kukulkan
Kukulkan
ZauberDougi
Kukulkan
Level 38
God Stats
18W - 30L
1,428 SR
Queue Stats
35W - 57L
1,320 Elo+
Party 1
Medusa
Medusa
axel564_
Medusa
Level 28
God Stats
1W - 2L
1,682 SR
Queue Stats
75W - 110L
1,319 Elo+
Party 3
Arachne
Arachne
josebelndocarce3
Arachne
Level 109
God Stats
8W - 10L
1,431 SR
Queue Stats
389W - 390L
1,483 Elo+
Party 3
Team Averages
Level 69
1,463 SR
1,353 Elo+

VS

Team Averages
Level 64
1,504 SR
1,417 Elo+
Artio
Artio
BigAlex_128
Artio
Level 56
God Stats
2W - 1L
1,567 SR
Queue Stats
88W - 109L
1,345 Elo+
Party 4
Thanatos
Thanatos
Daintier556
Thanatos
Level 122
God Stats
1W - 1L
1,455 SR
Queue Stats
39W - 39L
1,500 Elo+
Party 2
King Arthur
King Arthur
Fra2000DRG
King Arthur
Level 64
God Stats
5W - 0L
1,650 SR
Queue Stats
32W - 30L
1,427 Elo+
Party 2
Janus
Janus
ZakzOne
Janus
Level 49
God Stats
6W - 4L
1,410 SR
Queue Stats
29W - 30L
1,465 Elo+
Party 2
Neith
Neith
cxnxy2011
Neith
Level 27
God Stats
35W - 46L
1,439 SR
Queue Stats
59W - 65L
1,348 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ilonidas91
Cthulhu
7
0 / 2 / 2
4,942
494
2,917
6,175
2,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
YagamiD89
Zhong Kui
9
0 / 2 / 0
5,426
543
3,851
6,046
2,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
ZauberDougi
Kukulkan
7
0 / 3 / 0
4,254
425
843
3,263
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
axel564_
Medusa
7
2 / 5 / 0
4,956
496
2,978
6,321
1,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 3 / 0
5,249
525
4,036
8,471
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
5,379
538
616
6,685
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Daintier556
Thanatos
11
9 / 0 / 2
6,653
665
7,584
7,848
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

King Arthur
Fra2000DRG
King Arthur
10
2 / 0 / 0
5,505
551
1,927
5,193
3,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
ZakzOne
Janus
10
1 / 1 / 4
5,980
598
3,856
3,945
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
cxnxy2011
Neith
9
3 / 1 / 0
5,134
513
3,195
3,459
953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
15
15
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
Thanatos
Daintier556
Thanatos
9
0
2
10
W
King Arthur
Fra2000DRG
King Arthur
2
0
0
2
L
Cthulhu
Ilonidas91
Cthulhu
0
2
2
0.5
L
Zhong Kui
YagamiD89
Zhong Kui
0
2
0
0
W
Janus
ZakzOne
Janus
1
1
4
3
L
Kukulkan
ZauberDougi
Kukulkan
0
3
0
0
L
Medusa
axel564_
Medusa
2
5
0
0.4
W
Neith
cxnxy2011
Neith
3
1
0
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,625
Damage
17,178
30,276
Taken
27,130
10,108
Mitigated
11,737
7,396
Healing
15,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
616
61
150
2,636
6,685
3,176
332
1,157
5,528
9,027
0
W
Thanatos
Daintier556
Thanatos
7,584
2,143
0
9,029
7,848
2,661
0
1,904
5,944
0
30,714
W
King Arthur
Fra2000DRG
King Arthur
1,927
258
0
1,453
5,193
3,885
0
2,943
2,250
0
15,843
L
Cthulhu
Ilonidas91
Cthulhu
2,917
564
0
504
6,175
2,942
0
810
5,323
16,543
0
L
Zhong Kui
YagamiD89
Zhong Kui
3,851
462
0
2,404
6,046
2,954
274
495
5,136
26,407
0
W
Janus
ZakzOne
Janus
3,856
267
0
381
3,945
1,062
0
568
3,377
33,487
0
L
Kukulkan
ZauberDougi
Kukulkan
843
37
0
163
3,263
811
0
1,250
1,923
12,636
0
L
Medusa
axel564_
Medusa
2,978
1,094
0
931
6,321
1,360
43
342
5,979
0
22,288
W
Neith
cxnxy2011
Neith
3,195
1,339
207
1,640
3,459
953
984
1,039
2,420
0
20,989
L
4,036
2,387
0
3,394
8,471
2,041
0
1,275
7,082
0
20,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,827
Gold Earned
28,651
200
Minions Killed
231
0
Camps Cleared
0
902,246
Distance Traveled
971,009
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,379
538
23
2
0
200,056
3
W
Thanatos
6,653
665
66
7
0
220,674
0
W
King Arthur
5,505
551
26
3
0
193,934
1
L
Cthulhu
4,942
494
23
2
0
167,994
2
L
Zhong Kui
5,426
543
68
7
0
172,748
3
W
Janus
5,980
598
78
8
0
184,068
0
L
Kukulkan
4,254
425
21
2
0
182,352
1
L
Medusa
4,956
496
39
4
0
167,741
0
W
Neith
5,134
513
38
4
0
172,277
2
L
Arachne
5,249
525
49
5
0
211,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role