Player Matchup

Tsukuyomi
Tsukuyomi
Boogerrr
Tsukuyomi
Level 156
God Stats
7W - 4L
1,577 SR
Queue Stats
162W - 95L
1,674 Elo+
Solo
Agni
Agni
DerekakaDerek
Agni
Level 105
God Stats
3W - 0L
1,864 SR
Queue Stats
132W - 100L
1,625 Elo+
Solo
Nox
Nox
LTROLOLOL
Nox
Level 61
God Stats
122W - 130L
1,512 SR
Queue Stats
554W - 500L
1,642 Elo+
Solo
Artemis
Artemis
OhGodPlzNo89
Artemis
Level 112
God Stats
4W - 3L
1,603 SR
Queue Stats
91W - 107L
1,465 Elo+
Solo
Hercules
Hercules
Xxdelta00xX
Hercules
Level 160
God Stats
45W - 40L
1,610 SR
Queue Stats
476W - 379L
1,565 Elo+
Solo
Team Averages
Level 119
1,633 SR
1,594 Elo+

VS

Team Averages
Level 119
1,554 SR
1,446 Elo+
Anubis
Anubis
Bigmuro91
Anubis
Level 60
God Stats
34W - 15L
1,712 SR
Queue Stats
160W - 155L
1,516 Elo+
Solo
Heimdallr
Heimdallr
DaPearlKing
Heimdallr
Level 129
God Stats
0W - 2L
1,172 SR
Queue Stats
1W - 4L
1,306 Elo+
Party 1
Scylla
Scylla
Rafeas
Scylla
Level 141
God Stats
3W - 3L
1,766 SR
Queue Stats
34W - 29L
1,564 Elo+
Solo
Serqet
Serqet
Sviel
Serqet
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 22L
1,272 Elo+
Solo
King Arthur
King Arthur
TorchYaBlock
King Arthur
Level 143
God Stats
0W - 1L
1,621 SR
Queue Stats
13W - 9L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Boogerrr
Tsukuyomi
19
7 / 3 / 10
13,905
818
14,240
11,641
7,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 3 / 8
12,118
713
9,261
10,929
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 2 / 11
14,102
830
14,569
12,364
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
OhGodPlzNo89
Artemis
18
4 / 4 / 5
12,068
710
9,660
10,668
4,660
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Xxdelta00xX
Hercules
18
1 / 1 / 13
11,523
678
7,005
10,683
13,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bigmuro91
Anubis
14
1 / 2 / 0
9,240
544
2,485
4,169
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
DaPearlKing
Heimdallr
16
0 / 9 / 4
9,885
581
5,297
18,539
7,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Rafeas
Scylla
20
8 / 3 / 4
14,896
876
20,839
15,595
5,526
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Sviel
Serqet
18
2 / 5 / 1
10,684
628
3,750
14,935
6,504
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
TorchYaBlock
King Arthur
16
1 / 3 / 6
10,569
622
1,950
10,390
9,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
22
Kills
12
13
Deaths
22
47
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bigmuro91
Anubis
1
2
0
0.5
W
Tsukuyomi
Boogerrr
Tsukuyomi
7
3
10
4
L
Heimdallr
DaPearlKing
Heimdallr
0
9
4
0.22
W
2
3
8
2
W
8
2
11
6.75
W
Artemis
OhGodPlzNo89
Artemis
4
4
5
1.63
L
Scylla
Rafeas
Scylla
8
3
4
3.33
L
Serqet
Sviel
Serqet
2
5
1
0.5
L
King Arthur
TorchYaBlock
King Arthur
1
3
6
1.33
W
Hercules
Xxdelta00xX
Hercules
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,735
Damage
34,321
56,285
Taken
63,628
34,063
Mitigated
30,316
10,497
Healing
6,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bigmuro91
Anubis
2,485
177
0
581
4,169
2,101
0
1,257
2,825
21,946
0
W
Tsukuyomi
Boogerrr
Tsukuyomi
14,240
3,107
0
962
11,641
7,525
625
5,898
5,396
0
42,735
L
Heimdallr
DaPearlKing
Heimdallr
5,297
383
0
625
18,539
7,032
1,157
7,647
10,632
0
29,076
W
9,261
430
0
1,130
10,929
3,911
2,816
3,608
7,183
47,537
0
W
14,569
431
0
978
12,364
4,880
801
6,030
5,753
59,713
0
W
Artemis
OhGodPlzNo89
Artemis
9,660
1,962
0
3,433
10,668
4,660
3,808
3,619
6,872
0
50,058
L
Scylla
Rafeas
Scylla
20,839
740
0
3,174
15,595
5,526
0
6,567
8,658
87,544
0
L
Serqet
Sviel
Serqet
3,750
369
0
1,614
14,935
6,504
1
4,649
10,057
0
22,589
L
King Arthur
TorchYaBlock
King Arthur
1,950
240
0
58
10,390
9,153
0
4,072
6,145
0
8,171
W
Hercules
Xxdelta00xX
Hercules
7,005
1,303
0
3,994
10,683
13,087
879
4,084
6,447
0
26,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,716
Gold Earned
55,274
404
Minions Killed
336
8
Camps Cleared
9
1,721,534
Distance Traveled
1,234,514
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,240
544
53
3
3
133,031
4
W
Tsukuyomi
13,905
818
49
3
2
393,017
1
L
Heimdallr
9,885
581
58
3
0
250,039
3
W
Agni
12,118
713
105
6
3
314,389
2
W
Nox
14,102
830
114
7
1
355,134
3
W
Artemis
12,068
710
95
6
2
319,046
1
L
Scylla
14,896
876
157
9
6
337,997
2
L
Serqet
10,684
628
55
3
0
316,315
4
L
King Arthur
10,569
622
13
1
0
197,132
0
W
Hercules
11,523
678
41
2
0
339,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role