Player Matchup

Bacchus
Bacchus
SimplyTojo
Bacchus
Level 46
God Stats
11W - 14L
1,315 SR
Queue Stats
16W - 30L
1,218 Elo+
Party 1
Chaac
Chaac
enderotto0013
Chaac
Level 29
God Stats
2W - 4L
1,515 SR
Queue Stats
4W - 9L
1,264 Elo+
Party 1
Cerberus
Cerberus
pinkyyy0015
Cerberus
Level 43
God Stats
2W - 0L
1,672 SR
Queue Stats
102W - 121L
1,397 Elo+
Party 1
Team Averages
Level 39
1,501 SR
1,293 Elo+

VS

Team Averages
Level 68
1,452 SR
1,280 Elo+
Ne Zha
Ne Zha
Dragonsongs3925
Ne Zha
Level 24
God Stats
1W - 1L
1,622 SR
Queue Stats
8W - 24L
1,094 Elo+
Solo
Ymir
Ymir
SENSEI13NRV
Ymir
Level 72
God Stats
28W - 28L
1,480 SR
Queue Stats
113W - 206L
1,337 Elo+
Solo
Nu Wa
Nu Wa
destroyrofturds
Nu Wa
Level 107
God Stats
0W - 4L
1,253 SR
Queue Stats
100W - 130L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SimplyTojo
Bacchus
12
9 / 1 / 10
8,595
860
7,995
5,788
2,951
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
4 / 0 / 7
7,258
726
4,306
7,351
4,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
pinkyyy0015
Cerberus
13
7 / 0 / 12
8,839
884
9,161
10,206
6,219
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 11 / 0
6,076
608
3,334
9,835
2,506
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 0
5,662
566
4,106
10,820
4,597
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
0 / 5 / 1
6,140
614
8,658
6,007
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
20
Kills
1
1
Deaths
20
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
11
0
0.09
L
0
4
0
0
W
Bacchus
SimplyTojo
Bacchus
9
1
10
14
L
0
5
1
0.1
W
4
0
7
7.5
W
Cerberus
pinkyyy0015
Cerberus
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,462
Damage
16,098
23,345
Taken
26,662
13,473
Mitigated
8,387
8,068
Healing
2,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,334
1,474
0
144
9,835
2,506
0
7,001
2,669
0
5,261
L
4,106
936
0
1,747
10,820
4,597
69
5,184
5,314
11,004
0
W
Bacchus
SimplyTojo
Bacchus
7,995
735
0
1,380
5,788
2,951
615
2,749
2,822
16,820
0
L
8,658
2,836
166
267
6,007
1,284
0
5,330
640
21,595
0
W
4,306
970
0
2,188
7,351
4,303
285
4,874
2,221
0
12,997
W
Cerberus
pinkyyy0015
Cerberus
9,161
1,521
540
3,960
10,206
6,219
396
5,893
4,067
34,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,692
Gold Earned
17,878
119
Minions Killed
57
5
Camps Cleared
2
524,494
Distance Traveled
445,029
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,076
608
4
0
0
145,465
0
L
Ymir
5,662
566
17
2
0
156,382
3
W
Bacchus
8,595
860
23
2
2
187,161
0
L
Nu Wa
6,140
614
36
4
2
143,182
0
W
Chaac
7,258
726
20
2
2
164,712
0
W
Cerberus
8,839
884
76
8
1
172,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role