Player Matchup

Danzaburou
Danzaburou
Dy3c
Danzaburou
Level 28
God Stats
3W - 0L
1,837 SR
Queue Stats
92W - 87L
1,578 Elo+
Party 2
Zhong Kui
Zhong Kui
PerturaboIV
Zhong Kui
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 33L
1,664 Elo+
Solo
Sylvanus
Sylvanus
Rimidav
Sylvanus
Level 8
God Stats
2W - 2L
1,345 SR
Queue Stats
6W - 3L
1,591 Elo+
Party 2
Anhur
Anhur
Triceratοps
Anhur
Level 19
God Stats
2W - 2L
1,427 SR
Queue Stats
47W - 24L
1,720 Elo+
Solo
Susano
Susano
vSusano
Susano
Level 29
God Stats
3W - 3L
1,589 SR
Queue Stats
131W - 108L
1,574 Elo+
Solo
Team Averages
Level 23
1,540 SR
1,625 Elo+

VS

Team Averages
Level 38
1,525 SR
1,660 Elo+
Medusa
Medusa
Axter123
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,767 Elo+
Solo
Apollo
Apollo
Chilljoshua2218
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 36L
1,849 Elo+
Party 1
Nu Wa
Nu Wa
TAY222D4D
Nu Wa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 98L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
Vargenrudolf
Gilgamesh
Level 27
God Stats
2W - 3L
1,379 SR
Queue Stats
61W - 63L
1,620 Elo+
Solo
Ares
Ares
YouAreBigMalding
Ares
Level 30
God Stats
17W - 20L
1,748 SR
Queue Stats
163W - 148L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dy3c
Danzaburou
16
5 / 1 / 14
11,684
556
15,088
12,967
5,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
PerturaboIV
Zhong Kui
18
7 / 1 / 12
12,759
608
15,352
17,848
12,319
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Rimidav
Sylvanus
15
4 / 3 / 12
10,466
498
5,992
17,652
19,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

20
12 / 3 / 9
13,859
660
19,163
19,779
9,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Susano
vSusano
Susano
20
7 / 2 / 14
13,253
631
14,666
16,653
6,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Axter123
Medusa
16
4 / 8 / 4
10,897
519
9,635
16,377
5,841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 5 / 2
12,674
604
6,201
18,088
7,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
TAY222D4D
Nu Wa
17
2 / 6 / 3
10,789
514
12,944
12,487
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Vargenrudolf
Gilgamesh
16
1 / 8 / 1
9,938
473
8,299
17,722
16,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 8 / 4
9,163
436
7,462
27,891
27,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
24
35
Kills
10
10
Deaths
35
61
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
Axter123
Medusa
4
8
4
0.75
L
3
5
2
0.8
W
Danzaburou
Dy3c
Danzaburou
5
1
14
12
W
Zhong Kui
PerturaboIV
Zhong Kui
7
1
12
13
W
Sylvanus
Rimidav
Sylvanus
4
3
12
3.33
L
Nu Wa
TAY222D4D
Nu Wa
2
6
3
0.58
W
12
3
9
5.5
L
Gilgamesh
Vargenrudolf
Gilgamesh
1
8
1
0.19
L
0
8
4
0.25
W
Susano
vSusano
Susano
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,261
Damage
44,541
84,899
Taken
92,565
53,392
Mitigated
59,880
42,810
Healing
21,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Axter123
Medusa
9,635
3,967
0
1,573
16,377
5,841
0
3,276
13,101
0
65,810
L
6,201
3,646
0
6,114
18,088
7,011
5,535
3,222
14,866
0
105,607
W
Danzaburou
Dy3c
Danzaburou
15,088
6,737
0
4,895
12,967
5,520
4,886
4,400
8,567
0
89,046
W
Zhong Kui
PerturaboIV
Zhong Kui
15,352
1,336
0
7,382
17,848
12,319
2,343
2,760
15,088
83,522
0
W
Sylvanus
Rimidav
Sylvanus
5,992
1,851
7,370
8,259
17,652
19,631
1,324
4,687
12,965
21,099
8,656
L
Nu Wa
TAY222D4D
Nu Wa
12,944
1,400
66
2,185
12,487
3,853
0
864
11,623
72,862
0
W
19,163
9,963
0
8,289
19,779
9,209
3,886
6,327
13,452
0
106,081
L
Gilgamesh
Vargenrudolf
Gilgamesh
8,299
1,407
0
2,072
17,722
16,056
0
6,108
11,614
0
65,470
L
7,462
219
2,310
7,322
27,891
27,119
0
7,288
20,603
37,486
0
W
Susano
vSusano
Susano
14,666
5,526
0
6,615
16,653
6,713
0
4,084
12,569
0
92,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,021
Gold Earned
53,461
554
Minions Killed
595
0
Camps Cleared
0
1,984,895
Distance Traveled
1,925,221
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,897
519
117
6
0
408,783
2
L
Apollo
12,674
604
204
10
0
410,832
5
W
Danzaburou
11,684
556
94
4
0
404,824
6
W
Zhong Kui
12,759
608
142
7
0
361,953
4
W
Sylvanus
10,466
498
35
2
0
367,698
0
L
Nu Wa
10,789
514
104
5
0
381,251
4
W
Anhur
13,859
660
152
7
0
376,715
3
L
Gilgamesh
9,938
473
115
5
0
387,688
4
L
Ares
9,163
436
55
3
0
336,667
5
W
Susano
13,253
631
131
6
0
473,705
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role