Player Matchup

Mercury
Mercury
 
Mercury
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Shadowblastz
He Bo
Level 129
God Stats
5W - 4L
1,531 SR
Queue Stats
474W - 372L
1,651 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Shoebie
Kumbhakarna
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 222L
1,505 Elo+
Party 1
Zhong Kui
Zhong Kui
Stiv_xx
Zhong Kui
Level 25
God Stats
6W - 3L
1,526 SR
Queue Stats
248W - 225L
1,459 Elo+
Party 1
Terra
Terra
phejken
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
278W - 190L
1,666 Elo+
Party 3
Team Averages
Level 66
1,511 SR
1,556 Elo+

VS

Team Averages
Level 76
1,520 SR
1,432 Elo+
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Ashez_Anarchy
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,365 Elo+
Party 2
Ra
Ra
PrinceWillhelm
Ra
Level 128
God Stats
6W - 2L
1,703 SR
Queue Stats
782W - 679L
1,646 Elo+
Party 2
Scylla
Scylla
Reaver WMD
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Solo
Awilix
Awilix
bubblemedic
Awilix
Level 80
God Stats
0W - 2L
1,398 SR
Queue Stats
99W - 96L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
11 / 4 / 17
10,160
924
9,232
11,706
5,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
15 / 1 / 17
10,857
987
25,886
10,544
5,331
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Shoebie
Kumbhakarna
15
4 / 1 / 28
9,883
898
7,711
19,540
20,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Stiv_xx
Zhong Kui
17
10 / 1 / 28
10,681
971
31,218
22,928
19,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
phejken
Terra
15
1 / 1 / 35
9,132
830
6,277
11,680
7,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 6 / 3
8,907
810
10,385
28,622
18,414
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 8 / 2
7,062
642
5,444
16,985
13,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 7 / 2
7,927
721
14,060
12,543
4,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Reaver WMD
Scylla
11
0 / 10 / 1
6,386
581
3,955
13,844
4,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
14
0 / 10 / 1
7,359
669
7,022
14,421
6,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
15
41
Kills
6
8
Deaths
41
125
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
11
4
17
4.88
L
Hercules
 
Hercules
3
6
3
0.75
L
1
8
2
0.25
L
2
7
2
0.43
L
Scylla
Reaver WMD
Scylla
0
10
1
0.05
W
15
1
17
23.5
W
Kumbhakarna
Shoebie
Kumbhakarna
4
1
28
18
W
Zhong Kui
Stiv_xx
Zhong Kui
10
1
28
24
L
Awilix
0
10
1
0.05
W
Terra
phejken
Terra
1
1
35
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,324
Damage
40,866
76,398
Taken
86,415
58,289
Mitigated
46,581
50,833
Healing
22,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,232
3,494
2,418
1,486
11,706
5,068
1,178
4,092
7,206
0
18,712
L
Hercules
 
Hercules
10,385
2,352
2,153
10,803
28,622
18,414
0
24,320
4,302
611
13,965
L
5,444
695
0
863
16,985
13,133
0
13,769
3,216
10,048
0
L
14,060
1,116
4,568
2,652
12,543
4,339
0
10,009
2,534
35,814
0
L
Scylla
Reaver WMD
Scylla
3,955
293
0
300
13,844
4,597
0
11,633
2,211
9,349
0
W
25,886
2,030
1,432
1,030
10,544
5,331
1,306
3,292
7,252
40,202
0
W
Kumbhakarna
Shoebie
Kumbhakarna
7,711
817
3,516
3,268
19,540
20,954
758
6,348
13,192
12,972
0
W
Zhong Kui
Stiv_xx
Zhong Kui
31,218
4,111
3,186
12,889
22,928
19,078
1,981
6,442
16,486
56,285
0
L
Awilix
7,022
2,152
508
460
14,421
6,098
0
11,361
3,060
0
16,698
W
Terra
phejken
Terra
6,277
1,328
15,473
6,135
11,680
7,858
1,371
3,815
7,865
9,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,713
Gold Earned
37,641
108
Minions Killed
85
0
Camps Cleared
0
1,096,389
Distance Traveled
780,320
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,160
924
14
1
0
237,292
0
L
Hercules
8,907
810
3
0
0
165,881
0
L
Sobek
7,062
642
13
1
0
141,353
0
L
Ra
7,927
721
42
4
0
162,160
1
L
Scylla
6,386
581
7
1
0
133,934
1
W
He Bo
10,857
987
21
2
0
219,394
0
W
Kumbhakarna
9,883
898
7
1
0
216,206
1
W
Zhong Kui
10,681
971
60
5
0
201,069
1
L
Awilix
7,359
669
20
2
0
176,992
1
W
Terra
9,132
830
6
1
0
222,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role