Player Matchup

Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BougTheDug
Anhur
Level 23
God Stats
2W - 5L
1,622 SR
Queue Stats
24W - 21L
1,626 Elo+
Solo
Loki
Loki
GuamBopper
Loki
Level 2
God Stats
1W - 1L
1,701 SR
Queue Stats
3W - 1L
1,790 Elo+
Solo
Fenrir
Fenrir
aminethegoat
Fenrir
Level 23
God Stats
14W - 14L
1,585 SR
Queue Stats
132W - 149L
1,575 Elo+
Solo
Ares
Ares
aswyhgfvbhdtuy
Ares
Level 20
God Stats
1W - 3L
1,451 SR
Queue Stats
38W - 34L
1,564 Elo+
Solo
Team Averages
Level 19
1,572 SR
1,611 Elo+

VS

Team Averages
Level 20
1,498 SR
1,598 Elo+
Ullr
Ullr
B00TYFLAKES
Ullr
Level 29
God Stats
5W - 2L
1,582 SR
Queue Stats
82W - 68L
1,685 Elo+
Solo
Neith
Neith
CowboyBara
Neith
Level 8
God Stats
9W - 5L
1,557 SR
Queue Stats
9W - 6L
1,551 Elo+
Solo
Izanami
Izanami
Jhelsel
Izanami
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,695 Elo+
Solo
Kukulkan
Kukulkan
Makeawish2022
Kukulkan
Level 28
God Stats
2W - 1L
1,597 SR
Queue Stats
92W - 65L
1,600 Elo+
Solo
Fenrir
Fenrir
UwUTeaTimeUwU
Fenrir
Level 12
God Stats
8W - 5L
1,252 SR
Queue Stats
25W - 22L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
1 / 2 / 0
4,218
603
1,528
4,060
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
5
0 / 3 / 1
3,537
505
2,713
4,276
553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 2 / 0
3,081
440
172
1,432
236
Mace

Mace

+10
Physical Power

Fenrir
7
1 / 1 / 0
4,164
595
573
3,236
897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 3 / 0
3,808
544
919
6,265
1,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,301
757
872
2,120
567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Neith
7
2 / 1 / 3
4,150
593
729
2,764
494
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Jhelsel
Izanami
8
2 / 1 / 3
4,559
651
5,929
4,587
856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Makeawish2022
Kukulkan
9
3 / 1 / 1
5,098
728
4,925
3,093
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

6
2 / 0 / 2
4,450
636
844
2,618
679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
11
11
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
0
0.5
W
2
0
0
2
L
Anhur
0
3
1
0.17
W
Neith
2
1
3
3.5
L
0
2
0
0
W
Izanami
Jhelsel
Izanami
2
1
3
3.5
W
Kukulkan
Makeawish2022
Kukulkan
3
1
1
3.5
W
2
0
2
3
L
Fenrir
1
1
0
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,905
Damage
13,299
19,269
Taken
15,182
4,510
Mitigated
3,536
4,229
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,528
376
31
1,218
4,060
1,249
0
2,459
1,601
20,264
0
W
872
447
0
1,416
2,120
567
1,081
0
2,120
0
21,357
L
Anhur
2,713
780
0
245
4,276
553
0
0
4,276
0
12,751
W
Neith
729
314
144
775
2,764
494
162
161
2,603
0
6,778
L
172
0
0
100
1,432
236
0
0
1,432
0
2,787
W
Izanami
Jhelsel
Izanami
5,929
4,419
0
1,153
4,587
856
540
550
4,037
0
29,449
W
Kukulkan
Makeawish2022
Kukulkan
4,925
1,328
0
1,122
3,093
940
210
1,375
1,718
28,989
0
W
844
461
0
1,526
2,618
679
0
361
2,257
0
14,407
L
Fenrir
573
44
0
517
3,236
897
0
501
2,735
0
15,239
L
919
56
398
1,720
6,265
1,575
0
1,965
4,300
7,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,808
Gold Earned
23,558
114
Minions Killed
223
0
Camps Cleared
0
567,083
Distance Traveled
657,980
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,218
603
43
6
0
134,030
7
W
Ullr
5,301
757
61
9
0
124,250
2
L
Anhur
3,537
505
20
3
0
110,710
0
W
Neith
4,150
593
16
2
0
121,220
1
L
Loki
3,081
440
6
1
0
48,398
0
W
Izanami
4,559
651
56
8
0
135,049
0
W
Kukulkan
5,098
728
55
8
0
133,271
2
W
Fenrir
4,450
636
35
5
0
144,190
1
L
Fenrir
4,164
595
38
5
0
133,759
2
L
Ares
3,808
544
7
1
0
140,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role