Player Matchup

Discordia
Discordia
MagicMoonCat
Discordia
Level 15
God Stats
7W - 5L
1,711 SR
Queue Stats
14W - 29L
1,266 Elo+
Party 1
Hercules
Hercules
MantequillaKeito
Hercules
Level 18
God Stats
5W - 0L
1,500 SR
Queue Stats
12W - 11L
1,341 Elo+
Party 3
Arachne
Arachne
TROSCAN
Arachne
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,466 Elo+
Solo
Pele
Pele
angeljudie
Pele
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 18L
1,350 Elo+
Party 1
Ymir
Ymir
kiritosaokun3
Ymir
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,121 Elo+
Party 3
Team Averages
Level 14
1,542 SR
1,309 Elo+

VS

Team Averages
Level 15
1,489 SR
1,439 Elo+
Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BWGBlazingWolf
Nox
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Neith
Neith
ROGUEKINGSODA
Neith
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
harpcury
Kukulkan
Level 17
God Stats
2W - 4L
1,446 SR
Queue Stats
8W - 9L
1,401 Elo+
Solo
King Arthur
King Arthur
shadowwadow
King Arthur
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MagicMoonCat
Discordia
18
3 / 1 / 25
11,254
1,125
12,279
5,276
1,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 1 / 20
10,975
1,098
14,746
9,451
6,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arachne
TROSCAN
Arachne
19
21 / 0 / 12
13,363
1,336
26,360
13,409
6,680
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 3 / 12
10,623
1,062
6,573
10,232
3,951
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 1 / 28
10,856
1,086
11,174
10,140
11,721
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

321

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
1 / 5 / 2
9,087
909
8,699
17,278
5,894
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
1 / 9 / 2
9,098
910
6,349
12,419
4,332
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 11 / 0
8,906
891
8,583
15,955
5,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
harpcury
Kukulkan
15
0 / 10 / 2
8,993
899
9,963
16,648
5,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
shadowwadow
King Arthur
15
3 / 6 / 1
9,443
944
8,728
15,279
13,032
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
13
41
Kills
6
6
Deaths
41
97
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
5
2
0.4
L
1
9
2
0.22
W
Discordia
MagicMoonCat
Discordia
3
1
25
15.5
W
9
1
20
19
L
1
11
0
0.09
W
Arachne
TROSCAN
Arachne
21
0
12
27
W
5
3
12
3.67
L
Kukulkan
harpcury
Kukulkan
0
10
2
0.1
W
3
1
28
17
L
King Arthur
shadowwadow
King Arthur
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,132
Damage
42,322
48,508
Taken
77,579
30,993
Mitigated
34,227
7,616
Healing
3,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,699
3,992
0
1,408
17,278
5,894
0
5,298
11,837
0
16,861
L
6,349
1,143
0
0
12,419
4,332
0
3,359
8,775
16,098
0
W
Discordia
MagicMoonCat
Discordia
12,279
1,808
0
70
5,276
1,929
0
2,325
2,951
35,918
0
W
14,746
3,083
0
3,289
9,451
6,712
0
4,606
4,845
0
16,286
L
8,583
4,588
0
853
15,955
5,683
0
4,860
10,764
0
24,205
W
Arachne
TROSCAN
Arachne
26,360
19,448
0
3,682
13,409
6,680
0
2,633
10,776
0
38,667
W
6,573
1,722
0
375
10,232
3,951
0
3,409
6,823
0
24,281
L
Kukulkan
harpcury
Kukulkan
9,963
756
0
230
16,648
5,286
0
5,568
10,751
32,741
0
W
11,174
2,124
0
200
10,140
11,721
0
3,339
6,801
24,458
0
L
King Arthur
shadowwadow
King Arthur
8,728
1,318
155
689
15,279
13,032
0
4,368
10,824
0
22,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,071
Gold Earned
45,527
169
Minions Killed
165
5
Camps Cleared
7
978,362
Distance Traveled
859,080
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,087
909
19
2
5
165,811
0
L
Nox
9,098
910
30
3
0
160,561
0
W
Discordia
11,254
1,125
59
6
1
183,661
0
W
Hercules
10,975
1,098
5
1
0
208,945
0
L
Neith
8,906
891
27
3
1
163,543
1
W
Arachne
13,363
1,336
30
3
2
226,324
2
W
Pele
10,623
1,062
45
5
1
176,536
0
L
Kukulkan
8,993
899
60
6
0
202,171
1
W
Ymir
10,856
1,086
30
3
1
182,896
0
L
King Arthur
9,443
944
29
3
1
166,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role