Player Matchup

Cthulhu
Cthulhu
BustaWeight
Cthulhu
Level 119
God Stats
76W - 69L
1,475 SR
Queue Stats
325W - 344L
1,403 Elo+
Party 3
Susano
Susano
DanTheMan12-NY
Susano
Level 125
God Stats
5W - 4L
1,664 SR
Queue Stats
665W - 634L
1,537 Elo+
Party 1
Cerberus
Cerberus
Kokaewolf
Cerberus
Level 126
God Stats
5W - 1L
1,771 SR
Queue Stats
678W - 656L
1,535 Elo+
Party 1
Hades
Hades
Seriouslylee
Hades
Level 105
God Stats
29W - 22L
1,591 SR
Queue Stats
287W - 298L
1,422 Elo+
Party 3
Neith
Neith
SplatterPattern
Neith
Level 100
God Stats
27W - 14L
1,713 SR
Queue Stats
149W - 157L
1,530 Elo+
Party 3
Team Averages
Level 115
1,643 SR
1,485 Elo+

VS

Team Averages
Level 127
1,551 SR
1,513 Elo+
Sun Wukong
Sun Wukong
Lilrobo12
Sun Wukong
Level 109
God Stats
1W - 3L
1,529 SR
Queue Stats
50W - 42L
1,523 Elo+
Solo
Arachne
Arachne
Markush VLKN
Arachne
Level 67
God Stats
4W - 4L
1,550 SR
Queue Stats
220W - 219L
1,491 Elo+
Party 2
Charybdis
Charybdis
Simylar
Charybdis
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
272W - 261L
1,528 Elo+
Party 2
Ra
Ra
TheAmbientFort
Ra
Level 148
God Stats
7W - 5L
1,568 SR
Queue Stats
292W - 266L
1,502 Elo+
Solo
Athena
Athena
Uhdapt
Athena
Level 154
God Stats
2W - 2L
1,607 SR
Queue Stats
360W - 358L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BustaWeight
Cthulhu
14
0 / 1 / 12
9,140
508
6,553
16,945
13,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 2 / 3
9,437
524
7,892
11,780
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Kokaewolf
Cerberus
16
0 / 2 / 0
9,868
548
8,742
15,604
14,273
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 3 / 6
10,473
582
13,686
16,172
10,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 0 / 7
10,472
582
10,859
9,202
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lilrobo12
Sun Wukong
16
2 / 1 / 2
9,304
517
11,427
14,900
9,452
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Markush VLKN
Arachne
13
3 / 5 / 2
8,161
453
8,161
17,317
6,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
Simylar
Charybdis
13
1 / 5 / 1
8,082
449
6,945
12,388
3,406
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 8 / 2
7,690
427
7,227
10,947
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Uhdapt
Athena
10
1 / 3 / 4
7,298
405
3,343
13,636
8,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
22
Kills
8
8
Deaths
22
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BustaWeight
Cthulhu
0
1
12
6
W
6
2
3
3.75
W
Cerberus
Kokaewolf
Cerberus
0
2
0
0
L
Sun Wukong
Lilrobo12
Sun Wukong
2
1
2
3
L
Arachne
Markush VLKN
Arachne
3
5
2
0.8
W
9
3
6
4
L
Charybdis
Simylar
Charybdis
1
5
1
0.3
W
7
0
7
10.5
L
1
8
2
0.25
L
Athena
Uhdapt
Athena
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,732
Damage
37,103
69,703
Taken
69,188
45,687
Mitigated
32,301
31,395
Healing
18,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BustaWeight
Cthulhu
6,553
631
3,426
5,933
16,945
13,254
700
3,770
13,175
35,552
0
W
7,892
620
0
2,850
11,780
4,367
0
1,779
10,001
0
50,878
W
Cerberus
Kokaewolf
Cerberus
8,742
693
0
7,355
15,604
14,273
508
438
15,166
68,585
0
L
Sun Wukong
Lilrobo12
Sun Wukong
11,427
2,600
0
5,250
14,900
9,452
45
7,536
7,364
0
75,466
L
Arachne
Markush VLKN
Arachne
8,161
4,755
0
6,553
17,317
6,941
0
6,197
11,120
0
56,706
W
13,686
1,248
392
7,113
16,172
10,134
1,241
3,655
12,517
52,157
0
L
Charybdis
Simylar
Charybdis
6,945
2,723
0
422
12,388
3,406
0
3,854
8,534
0
53,586
W
10,859
3,237
0
4,326
9,202
3,659
1,999
1,257
7,945
0
74,967
L
7,227
508
1,000
2,260
10,947
3,862
0
5,999
4,948
53,908
0
L
Athena
Uhdapt
Athena
3,343
834
0
2,843
13,636
8,640
0
5,604
8,032
13,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,390
Gold Earned
40,535
532
Minions Killed
453
0
Camps Cleared
0
1,718,609
Distance Traveled
1,591,293
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,140
508
55
3
0
337,011
8
W
Susano
9,437
524
70
4
0
400,905
2
W
Cerberus
9,868
548
164
9
0
310,456
0
L
Sun Wukong
9,304
517
150
8
0
361,758
0
L
Arachne
8,161
453
82
5
0
356,990
6
W
Hades
10,473
582
105
6
0
349,758
2
L
Charybdis
8,082
449
94
5
0
275,246
5
W
Neith
10,472
582
138
8
0
320,479
2
L
Ra
7,690
427
104
6
0
321,723
4
L
Athena
7,298
405
23
1
0
275,576
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role