Player Matchup

Danzaburou
Danzaburou
AnnoyingJoker
Danzaburou
Level 40
God Stats
13W - 14L
1,623 SR
Queue Stats
245W - 238L
1,556 Elo+
Solo
Odin
Odin
Archibaldiny
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 30L
1,666 Elo+
Party 2
Cthulhu
Cthulhu
SemyaNiEl
Cthulhu
Level 148
God Stats
1W - 2L
1,529 SR
Queue Stats
20W - 25L
1,501 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
g0lubika
Morgan Le Fay
Level 158
God Stats
3W - 4L
1,691 SR
Queue Stats
24W - 31L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
pjmiks
Erlang Shen
Level 44
God Stats
11W - 9L
1,654 SR
Queue Stats
241W - 235L
1,523 Elo+
Solo
Team Averages
Level 87
1,599 SR
1,549 Elo+

VS

Team Averages
Level 60
1,626 SR
1,675 Elo+
Chaac
Chaac
EinPapierflieger
Chaac
Level 22
God Stats
1W - 1L
1,381 SR
Queue Stats
11W - 3L
1,762 Elo+
Party 1
Arachne
Arachne
ElijahFigaro
Arachne
Level 48
God Stats
7W - 2L
1,727 SR
Queue Stats
139W - 94L
1,616 Elo+
Solo
Ah Puch
Ah Puch
LostBOBs
Ah Puch
Level 43
God Stats
7W - 3L
1,657 SR
Queue Stats
63W - 30L
1,678 Elo+
Party 1
Heimdallr
Heimdallr
Qincer
Heimdallr
Level 60
God Stats
9W - 8L
1,617 SR
Queue Stats
88W - 48L
1,660 Elo+
Party 1
Aphrodite
Aphrodite
Wucherpfennig
Aphrodite
Level 129
God Stats
32W - 7L
1,749 SR
Queue Stats
109W - 65L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnnoyingJoker
Danzaburou
19
4 / 5 / 5
11,742
511
9,077
15,746
5,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 3 / 3
10,616
462
16,200
21,275
19,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
SemyaNiEl
Cthulhu
15
2 / 3 / 8
9,649
420
10,666
22,677
21,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
g0lubika
Morgan Le Fay
18
4 / 4 / 4
11,434
497
16,589
15,833
7,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
pjmiks
Erlang Shen
17
8 / 6 / 4
11,133
484
15,714
22,465
13,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 3
11,105
483
11,308
22,711
19,678
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
ElijahFigaro
Arachne
20
14 / 4 / 2
13,938
606
27,139
25,286
14,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
LostBOBs
Ah Puch
16
0 / 5 / 2
10,306
448
5,796
16,147
6,759
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Qincer
Heimdallr
17
3 / 5 / 6
11,533
501
16,774
18,246
6,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Wucherpfennig
Aphrodite
17
1 / 3 / 12
11,611
505
9,098
17,278
9,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
46
21
Kills
21
21
Deaths
21
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AnnoyingJoker
Danzaburou
4
5
5
1.3
L
3
3
3
1.5
W
3
4
3
1.13
W
Arachne
ElijahFigaro
Arachne
14
4
2
3.75
W
Ah Puch
LostBOBs
Ah Puch
0
5
2
0.2
W
Heimdallr
Qincer
Heimdallr
3
5
6
1.2
L
Cthulhu
SemyaNiEl
Cthulhu
2
3
8
2
W
Aphrodite
Wucherpfennig
Aphrodite
1
3
12
2.33
L
Morgan Le Fay
g0lubika
Morgan Le Fay
4
4
4
1.5
L
Erlang Shen
pjmiks
Erlang Shen
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,246
Damage
70,115
97,996
Taken
99,668
67,038
Mitigated
57,091
23,000
Healing
47,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AnnoyingJoker
Danzaburou
9,077
4,180
0
4,264
15,746
5,940
0
4,036
11,710
0
85,781
L
16,200
3,654
0
3,530
21,275
19,083
435
2,894
18,381
11,892
50,933
W
11,308
1,389
0
5,952
22,711
19,678
0
5,760
15,886
12,620
43,315
W
Arachne
ElijahFigaro
Arachne
27,139
18,998
0
12,605
25,286
14,204
700
5,745
19,073
0
124,681
W
Ah Puch
LostBOBs
Ah Puch
5,796
362
0
6,628
16,147
6,759
960
4,993
10,804
69,302
0
W
Heimdallr
Qincer
Heimdallr
16,774
9,987
0
2,950
18,246
6,899
3,744
6,749
11,122
0
80,052
L
Cthulhu
SemyaNiEl
Cthulhu
10,666
849
447
4,341
22,677
21,627
0
2,889
19,788
57,025
0
W
Aphrodite
Wucherpfennig
Aphrodite
9,098
732
7,595
11,835
17,278
9,551
936
8,150
8,658
46,543
0
L
Morgan Le Fay
g0lubika
Morgan Le Fay
16,589
913
42
3,364
15,833
7,096
1,359
5,185
10,648
85,631
0
L
Erlang Shen
pjmiks
Erlang Shen
15,714
7,549
0
7,012
22,465
13,292
0
2,420
20,045
0
76,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,574
Gold Earned
58,493
616
Minions Killed
593
0
Camps Cleared
0
2,117,784
Distance Traveled
2,172,958
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,742
511
142
6
0
402,713
3
L
Odin
10,616
462
107
5
0
415,752
1
W
Chaac
11,105
483
98
4
0
423,746
4
W
Arachne
13,938
606
171
7
0
499,362
5
W
Ah Puch
10,306
448
114
5
0
384,415
6
W
Heimdallr
11,533
501
148
6
0
392,135
1
L
Cthulhu
9,649
420
82
4
0
402,832
1
W
Aphrodite
11,611
505
62
3
0
473,300
7
L
Morgan Le Fay
11,434
497
174
8
0
413,982
0
L
Erlang Shen
11,133
484
111
5
0
482,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role