Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
APsleDenioN
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,655 Elo+
Solo
Nemesis
Nemesis
Eth4niel
Nemesis
Level 45
God Stats
1W - 2L
1,328 SR
Queue Stats
61W - 67L
1,447 Elo+
Party 1
Bellona
Bellona
YouAreBigMalding
Bellona
Level 30
God Stats
12W - 12L
1,533 SR
Queue Stats
163W - 148L
1,600 Elo+
Solo
Medusa
Medusa
neporaziteln
Medusa
Level 14
God Stats
2W - 2L
1,719 SR
Queue Stats
6W - 13L
1,655 Elo+
Party 1
Team Averages
Level 25
1,516 SR
1,571 Elo+

VS

Team Averages
Level 30
1,557 SR
1,556 Elo+
Yemoja
Yemoja
Axter123
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Chilljoshua2218
Ratatoskr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 36L
1,806 Elo+
Party 2
Chiron
Chiron
SLOKEER
Chiron
Level 3
God Stats
2W - 0L
1,743 SR
Queue Stats
2W - 2L
1,523 Elo+
Solo
Janus
Janus
TAY222D4D
Janus
Level 123
God Stats
3W - 4L
1,257 SR
Queue Stats
98W - 98L
1,462 Elo+
Party 2
Odin
Odin
TebeVbyvPes
Odin
Level 15
God Stats
4W - 1L
1,784 SR
Queue Stats
12W - 6L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 3 / 3
5,410
492
2,432
7,457
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
0 / 7 / 0
4,825
439
239
5,788
1,592
Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Eth4niel
Nemesis
10
5 / 5 / 0
6,289
572
3,549
7,432
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 1 / 2
6,589
599
5,864
5,868
5,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
8
1 / 4 / 2
5,332
485
2,674
6,620
1,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Axter123
Yemoja
10
1 / 0 / 9
6,082
553
2,726
4,324
2,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
Chilljoshua2218
Ratatoskr
14
6 / 1 / 5
7,494
681
3,408
6,764
2,736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Chiron
SLOKEER
Chiron
9
1 / 5 / 3
5,377
489
3,962
6,325
1,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
TAY222D4D
Janus
13
11 / 0 / 6
7,917
720
10,232
3,049
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 1
5,314
483
1,400
6,194
2,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
19
20
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
3
0.5
L
0
7
0
0
W
Yemoja
Axter123
Yemoja
1
0
9
5.5
W
Ratatoskr
Chilljoshua2218
Ratatoskr
6
1
5
8.5
L
Nemesis
Eth4niel
Nemesis
5
5
0
1
W
Chiron
SLOKEER
Chiron
1
5
3
0.5
W
Janus
TAY222D4D
Janus
11
0
6
14
W
0
1
1
0.5
L
0
1
2
1
L
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,758
Damage
21,728
33,165
Taken
26,656
16,889
Mitigated
10,783
5,947
Healing
6,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,432
350
867
1,425
7,457
4,712
115
2,389
5,016
12,471
0
L
239
44
24
18
5,788
1,592
352
3,987
1,603
14,603
0
W
Yemoja
Axter123
Yemoja
2,726
454
318
818
4,324
2,515
671
725
3,599
11,199
0
W
Ratatoskr
Chilljoshua2218
Ratatoskr
3,408
928
0
2,557
6,764
2,736
0
161
6,603
0
56,160
L
Nemesis
Eth4niel
Nemesis
3,549
1,316
0
1,300
7,432
3,441
384
1,323
5,959
0
24,861
W
Chiron
SLOKEER
Chiron
3,962
1,173
390
1,151
6,325
1,820
561
956
5,350
0
21,814
W
Janus
TAY222D4D
Janus
10,232
1,124
0
949
3,049
966
0
829
2,220
44,410
0
W
1,400
389
0
560
6,194
2,746
255
0
6,194
0
19,028
L
5,864
2,328
0
1,650
5,868
5,229
100
722
4,870
0
40,152
L
Medusa
2,674
1,078
0
663
6,620
1,915
351
4,083
2,413
0
23,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,445
Gold Earned
32,184
234
Minions Killed
282
0
Camps Cleared
0
1,010,101
Distance Traveled
1,192,968
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,410
492
23
2
0
190,308
2
L
Ra
4,825
439
24
2
0
156,798
1
W
Yemoja
6,082
553
19
2
0
220,205
0
W
Ratatoskr
7,494
681
96
9
0
281,819
5
L
Nemesis
6,289
572
50
5
0
229,595
1
W
Chiron
5,377
489
45
4
0
206,564
0
W
Janus
7,917
720
84
8
0
248,936
0
W
Odin
5,314
483
38
3
0
235,444
5
L
Bellona
6,589
599
89
8
0
221,798
1
L
Medusa
5,332
485
48
4
0
211,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role