Player Matchup

Sun Wukong
Sun Wukong
Destroyer765472
Sun Wukong
Level 46
God Stats
0W - 2L
1,632 SR
Queue Stats
19W - 24L
1,377 Elo+
Solo
Ne Zha
Ne Zha
Lobo_Panda787
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,226 Elo+
Party 3
Pele
Pele
NerdyChyk
Pele
Level 17
God Stats
12W - 16L
1,376 SR
Queue Stats
33W - 59L
1,242 Elo+
Party 2
Jormungandr
Jormungandr
Saiyan_Savagery
Jormungandr
Level 87
God Stats
2W - 6L
1,496 SR
Queue Stats
33W - 49L
1,345 Elo+
Party 2
Merlin
Merlin
purplerushxo
Merlin
Level 92
God Stats
1W - 1L
1,840 SR
Queue Stats
81W - 110L
1,317 Elo+
Party 3
Team Averages
Level 52
1,569 SR
1,302 Elo+

VS

Team Averages
Level 90
1,427 SR
1,394 Elo+
Cthulhu
Cthulhu
Cpt_PogChamp
Cthulhu
Level 84
God Stats
3W - 10L
1,292 SR
Queue Stats
131W - 136L
1,394 Elo+
Party 1
Hades
Hades
IlKrustyFeetslI
Hades
Level 49
God Stats
18W - 17L
1,470 SR
Queue Stats
87W - 112L
1,399 Elo+
Party 1
Pele
Pele
TheHighBi
Pele
Level 69
God Stats
26W - 32L
1,472 SR
Queue Stats
120W - 131L
1,409 Elo+
Solo
Scylla
Scylla
cibola69
Scylla
Level 104
God Stats
12W - 12L
1,419 SR
Queue Stats
601W - 618L
1,407 Elo+
Solo
Neith
Neith
xDOC HOLLID4Y x
Neith
Level 144
God Stats
7W - 4L
1,483 SR
Queue Stats
664W - 726L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Destroyer765472
Sun Wukong
18
2 / 3 / 2
11,608
893
8,654
22,558
24,497
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 13 / 3
12,058
928
15,460
24,241
12,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
18
1 / 10 / 2
11,496
884
7,039
18,354
7,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Saiyan_Savagery
Jormungandr
18
1 / 9 / 4
11,920
917
19,422
27,762
35,273
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
18
3 / 12 / 3
12,476
960
26,205
22,665
8,693
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cpt_PogChamp
Cthulhu
20
5 / 1 / 31
13,868
1,067
18,205
19,249
20,006
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
20 / 0 / 18
15,526
1,194
28,765
13,453
6,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
20
10 / 5 / 23
14,235
1,095
23,746
23,134
8,658
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
cibola69
Scylla
20
3 / 1 / 23
12,914
993
8,753
8,976
5,979
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 2 / 19
14,150
1,088
24,113
16,196
6,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
161
9
Kills
47
47
Deaths
9
14
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cpt_PogChamp
Cthulhu
5
1
31
20.5
L
Sun Wukong
Destroyer765472
Sun Wukong
2
3
2
1
W
20
0
18
29
L
2
13
3
0.27
L
Pele
1
10
2
0.2
L
Jormungandr
Saiyan_Savagery
Jormungandr
1
9
4
0.33
W
Pele
10
5
23
4.3
W
Scylla
cibola69
Scylla
3
1
23
14.5
L
Merlin
3
12
3
0.38
W
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,780
Damage
103,582
115,580
Taken
81,008
88,196
Mitigated
47,076
7,063
Healing
21,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cpt_PogChamp
Cthulhu
18,205
1,957
1,223
2,467
19,249
20,006
0
11,194
8,055
43,166
0
L
Sun Wukong
Destroyer765472
Sun Wukong
8,654
671
0
148
22,558
24,497
0
8,469
14,089
0
20,409
W
28,765
2,610
1,959
5,521
13,453
6,162
0
6,517
6,936
52,612
0
L
15,460
3,418
0
1,108
24,241
12,375
0
14,233
10,008
0
35,865
L
Pele
7,039
1,185
0
336
18,354
7,358
0
11,028
7,326
0
33,529
L
Jormungandr
Saiyan_Savagery
Jormungandr
19,422
3,584
439
1,927
27,762
35,273
0
11,316
16,446
59,987
0
W
Pele
23,746
12,412
107
3,905
23,134
8,658
0
12,986
10,148
0
39,312
W
Scylla
cibola69
Scylla
8,753
1,729
84
2,297
8,976
5,979
0
5,503
3,473
26,303
0
L
Merlin
26,205
1,754
772
2,333
22,665
8,693
0
10,677
11,988
54,343
0
W
24,113
14,851
0
4,103
16,196
6,271
0
9,427
6,769
0
40,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,558
Gold Earned
70,693
238
Minions Killed
239
5
Camps Cleared
9
1,059,644
Distance Traveled
1,226,267
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,868
1,067
62
5
0
258,069
1
L
Sun Wukong
11,608
893
20
2
3
269,737
0
W
Hades
15,526
1,194
69
5
3
271,404
1
L
Ne Zha
12,058
928
22
2
1
218,352
3
L
Pele
11,496
884
53
4
0
210,678
0
L
Jormungandr
11,920
917
68
5
0
192,448
0
W
Pele
14,235
1,095
24
2
2
249,397
0
W
Scylla
12,914
993
47
4
2
209,363
1
L
Merlin
12,476
960
75
6
1
168,429
0
W
Neith
14,150
1,088
37
3
2
238,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role