Player Matchup

Apollo
Apollo
Silver V
DrAxX_10
Apollo
Silver V
Level 66
God Stats
0W - 3L
1,472 SR
Queue Stats
23W - 27L
1,294 MMR
Party 1
Fafnir
Fafnir
Silver III
Pe84ter
Fafnir
Silver III
Level 106
God Stats
0W - 1L
1,635 SR
Queue Stats
32W - 33L
1,044 MMR
Party 1
Eset
Eset
Gold III
Red_King_19
Eset
Gold III
Level 128
God Stats
2W - 3L
1,593 SR
Queue Stats
69W - 57L
1,580 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,567 SR
1,306 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,500 SR
1,218 MMR
Scylla
Scylla
Silver I
CxdeName
Scylla
Silver I
Level 64
God Stats
19W - 18L
1,567 SR
Queue Stats
129W - 145L
1,206 MMR
Solo
Izanami
Izanami
Gold V
iSise-Neg
Izanami
Gold V
Level 144
God Stats
1W - 0L
1,292 SR
Queue Stats
21W - 23L
1,319 MMR
Solo
Ganesha
Ganesha
Gold V
isha009
Ganesha
Gold V
Level 124
God Stats
2W - 2L
1,642 SR
Queue Stats
48W - 53L
1,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DrAxX_10
Apollo
12
0 / 6 / 2
8,765
584
9,407
13,743
5,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Pe84ter
Fafnir
12
1 / 2 / 2
9,883
659
7,153
18,913
22,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 7 / 0
9,236
616
13,691
17,096
6,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
Morgan Le FayOdinArtemisCupidTiamat

VS

Bans
GilgameshCu ChulainnKumbhakarnaAthenaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CxdeName
Scylla
15
9 / 2 / 5
11,280
752
16,122
11,704
5,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
iSise-Neg
Izanami
15
6 / 1 / 7
10,774
718
16,958
13,164
6,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
isha009
Ganesha
14
0 / 0 / 15
11,062
737
9,597
17,122
23,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
15
15
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
CxdeName
Scylla
9
2
5
5.75
L
Apollo
DrAxX_10
Apollo
0
6
2
0.17
L
Fafnir
Pe84ter
Fafnir
1
2
2
1
L
2
7
0
0.29
W
Izanami
iSise-Neg
Izanami
6
1
7
9.5
W
Ganesha
isha009
Ganesha
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,251
Damage
42,677
49,752
Taken
41,990
35,003
Mitigated
34,414
12,986
Healing
13,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CxdeName
Scylla
16,122
1,870
114
5,549
11,704
5,358
1,711
6,722
4,594
45,115
0
L
Apollo
DrAxX_10
Apollo
9,407
5,164
0
1,493
13,743
5,662
0
8,569
5,174
0
32,957
L
Fafnir
Pe84ter
Fafnir
7,153
1,648
0
4,594
18,913
22,503
69
8,463
10,450
18,062
0
L
13,691
1,058
1,499
5,400
17,096
6,838
0
9,153
7,943
38,752
0
W
Izanami
iSise-Neg
Izanami
16,958
7,604
0
2,950
13,164
6,024
120
7,129
5,661
0
62,447
W
Ganesha
isha009
Ganesha
9,597
738
88
4,574
17,122
23,032
368
6,363
10,471
22,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,884
Gold Earned
33,116
143
Minions Killed
184
6
Camps Cleared
6
773,729
Distance Traveled
828,191
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,280
752
85
6
3
267,663
4
L
Apollo
8,765
584
68
5
3
255,397
3
L
Fafnir
9,883
659
21
1
0
276,889
3
L
Eset
9,236
616
54
4
3
241,443
2
W
Izanami
10,774
718
93
6
3
270,920
1
W
Ganesha
11,062
737
6
0
0
289,608
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role