Player Matchup

Neith
Neith
BuzzIsBoss
Neith
Level 11
God Stats
25W - 26L
1,732 SR
Queue Stats
147W - 163L
1,662 Elo+
Solo
Susano
Susano
GillaDunkin
Susano
Level 29
God Stats
2W - 3L
1,443 SR
Queue Stats
60W - 50L
1,574 Elo+
Solo
Olorun
Olorun
TeduKrays
Olorun
Level 8
God Stats
4W - 3L
1,628 SR
Queue Stats
72W - 64L
1,510 Elo+
Party 2
Zhong Kui
Zhong Kui
lomtek
Zhong Kui
Level 23
God Stats
4W - 8L
1,394 SR
Queue Stats
50W - 43L
1,487 Elo+
Party 2
Ares
Ares
samoo00
Ares
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 94L
1,497 Elo+
Solo
Team Averages
Level 17
1,539 SR
1,546 Elo+

VS

Team Averages
Level 37
1,485 SR
1,580 Elo+
Bellona
Bellona
CI0wnFiesta
Bellona
Level 24
God Stats
2W - 1L
1,491 SR
Queue Stats
36W - 28L
1,655 Elo+
Party 1
Olorun
Olorun
GENVOX
Olorun
Level 13
God Stats
2W - 1L
1,487 SR
Queue Stats
14W - 12L
1,390 Elo+
Solo
Guan Yu
Guan Yu
MusorNaVove
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,679 Elo+
Party 3
Eset
Eset
MvmntSpdOnly
Eset
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 28L
1,655 Elo+
Party 1
Thanatos
Thanatos
pizdsuhami
Thanatos
Level 124
God Stats
13W - 13L
1,446 SR
Queue Stats
468W - 477L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 5 / 0
5,818
448
908
7,037
1,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
11
5 / 6 / 0
7,377
567
3,345
9,031
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
TeduKrays
Olorun
11
1 / 6 / 1
6,402
492
5,399
10,952
3,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
lomtek
Zhong Kui
12
6 / 5 / 3
7,916
609
9,802
10,471
7,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
samoo00
Ares
4
0 / 2 / 0
4,642
357
65
3,159
1,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CI0wnFiesta
Bellona
13
6 / 0 / 2
8,032
618
8,016
6,921
5,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
GENVOX
Olorun
15
7 / 1 / 2
9,634
741
7,325
8,240
3,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
MusorNaVove
Guan Yu
10
0 / 6 / 2
6,696
515
1,709
6,796
4,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 1 / 5
8,383
645
3,288
6,901
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
pizdsuhami
Thanatos
15
7 / 4 / 3
8,888
684
7,845
10,121
3,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
12
Kills
24
24
Deaths
12
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
0
5
0
0
W
Bellona
CI0wnFiesta
Bellona
6
0
2
7
W
Olorun
GENVOX
Olorun
7
1
2
8
L
Susano
5
6
0
0.83
W
Guan Yu
MusorNaVove
Guan Yu
0
6
2
0.17
W
4
1
5
6.5
L
Olorun
TeduKrays
Olorun
1
6
1
0.25
L
Zhong Kui
lomtek
Zhong Kui
6
5
3
1.5
W
Thanatos
pizdsuhami
Thanatos
7
4
3
2.13
L
Ares
samoo00
Ares
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,519
Damage
28,183
40,650
Taken
38,979
17,456
Mitigated
19,158
7,614
Healing
15,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
908
528
0
464
7,037
1,886
0
949
6,088
0
26,009
W
Bellona
CI0wnFiesta
Bellona
8,016
1,613
0
1,412
6,921
5,334
384
2,906
4,015
6,443
38,696
W
Olorun
GENVOX
Olorun
7,325
3,923
0
4,542
8,240
3,679
5,025
3,793
4,447
53,665
5,272
L
Susano
3,345
795
0
1,826
9,031
2,637
633
950
8,081
0
29,193
W
Guan Yu
MusorNaVove
Guan Yu
1,709
403
0
462
6,796
4,098
272
3,454
3,342
0
17,167
W
3,288
128
605
1,272
6,901
2,435
1,800
2,014
4,887
53,931
0
L
Olorun
TeduKrays
Olorun
5,399
2,668
118
3,449
10,952
3,414
0
5,496
5,456
31,399
0
L
Zhong Kui
lomtek
Zhong Kui
9,802
2,435
0
1,437
10,471
7,821
108
3,234
7,237
27,431
4,162
W
Thanatos
pizdsuhami
Thanatos
7,845
2,861
0
7,539
10,121
3,612
0
2,210
7,911
0
56,678
L
Ares
samoo00
Ares
65
29
0
320
3,159
1,698
69
238
2,921
6,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,155
Gold Earned
41,633
240
Minions Killed
447
0
Camps Cleared
0
1,044,859
Distance Traveled
1,404,445
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,818
448
53
4
0
234,347
0
W
Bellona
8,032
618
80
6
0
304,757
3
W
Olorun
9,634
741
123
9
0
274,758
4
L
Susano
7,377
567
50
4
0
253,970
1
W
Guan Yu
6,696
515
45
3
0
265,914
0
W
Eset
8,383
645
93
7
0
263,961
11
L
Olorun
6,402
492
57
4
0
249,136
0
L
Zhong Kui
7,916
609
60
5
0
212,109
0
W
Thanatos
8,888
684
106
8
0
295,055
0
L
Ares
4,642
357
20
2
0
95,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role