Player Matchup

Kali
Kali
Cresent-Witch
Kali
Level 27
God Stats
24W - 20L
1,540 SR
Queue Stats
84W - 77L
1,495 Elo+
Solo
Khepri
Khepri
GStarkersRevenge
Khepri
Level 18
God Stats
10W - 4L
1,671 SR
Queue Stats
76W - 80L
1,397 Elo+
Solo
Izanami
Izanami
MiK_l0s
Izanami
Level 22
God Stats
10W - 8L
1,382 SR
Queue Stats
108W - 111L
1,447 Elo+
Solo
Chernobog
Chernobog
gallego-chicoana
Chernobog
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,281 Elo+
Solo
Nu Wa
Nu Wa
l0rnwurst12
Nu Wa
Level 6
God Stats
4W - 0L
1,844 SR
Queue Stats
5W - 2L
1,747 Elo+
Solo
Team Averages
Level 19
1,588 SR
1,473 Elo+

VS

Team Averages
Level 11
1,429 SR
1,443 Elo+
Chiron
Chiron
Sylvanas_8683
Chiron
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,605 Elo+
Solo
Ymir
Ymir
art3m1dze
Ymir
Level 15
God Stats
10W - 12L
1,482 SR
Queue Stats
50W - 67L
1,343 Elo+
Solo
Medusa
Medusa
ric_oliveira4
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,522 Elo+
Solo
Loki
Loki
tumulto-diagonal
Loki
Level 8
God Stats
6W - 14L
1,442 SR
Queue Stats
37W - 44L
1,596 Elo+
Solo
Agni
Agni
white_rabbit232
Agni
Level 14
God Stats
0W - 1L
1,221 SR
Queue Stats
1W - 5L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 2
6,534
653
4,645
5,889
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
3 / 1 / 1
5,578
558
1,836
5,723
2,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
MiK_l0s
Izanami
13
4 / 2 / 1
7,488
749
4,914
5,905
1,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
11
1 / 2 / 6
6,206
621
2,509
4,031
1,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 1 / 3
7,023
702
4,611
3,090
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,951
495
1,825
6,826
1,289
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 4 / 2
4,879
488
1,515
7,520
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
4 / 4 / 0
5,988
599
6,978
6,947
1,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 1
5,549
555
1,608
4,714
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
4,698
470
1,651
4,866
1,083
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
6
6
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
3
1
1
3.5
W
Izanami
MiK_l0s
Izanami
4
2
1
2.25
L
1
5
0
0.2
L
Ymir
0
4
2
0.25
W
Chernobog
1
2
6
2
W
3
1
3
4.5
L
4
4
0
1
L
1
0
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,515
Damage
13,577
24,638
Taken
30,873
9,639
Mitigated
7,854
7,074
Healing
5,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,645
2,503
0
2,254
5,889
2,930
0
390
5,499
0
27,847
W
1,836
102
0
1,508
5,723
2,710
0
968
4,755
9,946
0
W
Izanami
MiK_l0s
Izanami
4,914
2,961
0
2,616
5,905
1,788
3,278
1,062
4,843
0
49,492
L
1,825
470
0
1,343
6,826
1,289
769
782
6,002
0
19,904
L
Ymir
1,515
490
0
0
7,520
2,500
0
1,905
5,518
16,816
0
W
Chernobog
2,509
1,425
0
0
4,031
1,320
0
273
3,758
0
27,651
W
4,611
754
0
696
3,090
891
250
473
2,617
42,510
0
L
6,978
3,707
0
1,520
6,947
1,776
0
1,586
5,299
0
30,231
L
1,608
159
0
1,742
4,714
1,206
0
401
4,273
0
26,979
L
1,651
0
0
964
4,866
1,083
0
1,332
3,334
20,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,829
Gold Earned
26,065
311
Minions Killed
220
0
Camps Cleared
0
993,378
Distance Traveled
974,664
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,534
653
51
5
0
208,658
3
W
Khepri
5,578
558
15
2
0
181,074
1
W
Izanami
7,488
749
107
11
0
186,316
2
L
Chiron
4,951
495
47
5
0
178,026
0
L
Ymir
4,879
488
24
2
0
207,676
6
W
Chernobog
6,206
621
55
6
0
200,699
0
W
Nu Wa
7,023
702
83
8
0
216,631
1
L
Medusa
5,988
599
51
5
0
183,842
0
L
Loki
5,549
555
55
6
0
236,759
0
L
Agni
4,698
470
43
4
0
168,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role