Player Matchup

Chang'e
Chang'e
Silver V
Ali-Sh-2020
Chang'e
Silver V
Level 108
God Stats
9W - 18L
1,384 SR
Queue Stats
281W - 297L
392 MMR
Solo
Sol
Sol
Bronze I
Project_BR2
Sol
Bronze I
Level 124
God Stats
0W - 1L
1,527 SR
Queue Stats
21W - 53L
241 MMR
Solo
Amaterasu
Amaterasu
Bronze II
Skirkey4057
Amaterasu
Bronze II
Level 68
God Stats
50W - 69L
1,490 SR
Queue Stats
363W - 438L
219 MMR
Solo
Skadi
Skadi
Bronze II
WISDOMofSOLOMAN
Skadi
Bronze II
Level 147
God Stats
0W - 1L
1,330 SR
Queue Stats
314W - 365L
-120 MMR
Solo
Ne Zha
Ne Zha
Silver V
XxfbgRAMBOxX
Ne Zha
Silver V
Level 156
God Stats
4W - 1L
1,713 SR
Queue Stats
907W - 944L
609 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,489 SR
268 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,411 SR
267 MMR
Anubis
Anubis
Bronze III
AJAX--XX
Anubis
Bronze III
Level 121
God Stats
2W - 3L
1,144 SR
Queue Stats
107W - 143L
-313 MMR
Solo
Osiris
Osiris
Silver V
Monickllas
Osiris
Silver V
Level 113
God Stats
10W - 15L
1,405 SR
Queue Stats
84W - 113L
437 MMR
Solo
Artio
Artio
Bronze I
OCB_TOSTITOS
Artio
Bronze I
Level 101
God Stats
51W - 30L
1,560 SR
Queue Stats
155W - 173L
487 MMR
Solo
Izanami
Izanami
Bronze II
hypnotic_allure
Izanami
Bronze II
Level 67
God Stats
4W - 4L
1,440 SR
Queue Stats
67W - 102L
74 MMR
Solo
Poseidon
Poseidon
Silver III
infamousfuzzy
Poseidon
Silver III
Level 127
God Stats
3W - 2L
1,505 SR
Queue Stats
376W - 372L
650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ali-Sh-2020
Chang'e
16
2 / 2 / 1
9,074
504
4,967
10,592
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 5 / 1
7,512
417
7,299
8,931
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Skirkey4057
Amaterasu
14
3 / 4 / 0
8,882
493
7,538
17,970
15,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 2
6,583
366
4,317
9,961
2,361
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
15
2 / 0 / 2
8,709
484
4,109
10,256
4,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Morgan Le FayArachneAthenaCu ChulainnArtemis

VS

Bans
TiamatYmirBakasuraCerberusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AJAX--XX
Anubis
15
4 / 1 / 5
9,277
515
5,477
6,549
2,723
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Monickllas
Osiris
15
3 / 2 / 4
9,564
531
10,663
11,559
10,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 8
7,931
441
5,415
16,499
16,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 3 / 6
9,500
528
5,339
8,239
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
infamousfuzzy
Poseidon
17
5 / 2 / 4
10,141
563
9,983
10,989
4,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
16
16
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
AJAX--XX
Anubis
4
1
5
6.5
L
Chang'e
Ali-Sh-2020
Chang'e
2
2
1
1.25
W
Osiris
Monickllas
Osiris
3
2
4
2.5
W
2
0
8
6
L
1
5
1
0.3
L
Amaterasu
Skirkey4057
Amaterasu
3
4
0
0.75
L
0
5
2
0.2
L
Ne Zha
2
0
2
3
W
2
3
6
1.67
W
Poseidon
infamousfuzzy
Poseidon
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,230
Damage
36,877
57,710
Taken
53,835
28,104
Mitigated
36,705
19,644
Healing
16,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AJAX--XX
Anubis
5,477
605
310
2,284
6,549
2,723
664
2,741
3,808
46,116
0
L
Chang'e
Ali-Sh-2020
Chang'e
4,967
102
926
5,206
10,592
3,308
0
4,139
6,453
62,358
0
W
Osiris
Monickllas
Osiris
10,663
4,572
0
4,249
11,559
10,161
2,535
971
10,588
0
49,952
W
5,415
355
448
3,449
16,499
16,059
220
3,752
12,747
26,983
0
L
7,299
1,246
492
1,437
8,931
2,320
998
4,664
4,267
41,076
3,744
L
Amaterasu
Skirkey4057
Amaterasu
7,538
4,582
0
7,607
17,970
15,525
0
4,536
13,434
0
49,941
L
4,317
2,492
199
1,297
9,961
2,361
577
5,397
4,564
0
22,095
L
Ne Zha
4,109
684
0
2,480
10,256
4,590
0
1,896
8,360
0
60,664
W
5,339
1,694
996
1,744
8,239
3,475
4,526
3,266
4,973
0
63,136
W
Poseidon
infamousfuzzy
Poseidon
9,983
1,503
0
3,209
10,989
4,287
1,557
1,253
9,736
65,025
8,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,760
Gold Earned
46,413
421
Minions Killed
459
0
Camps Cleared
0
1,577,454
Distance Traveled
1,716,104
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,277
515
68
4
0
317,015
1
L
Chang'e
9,074
504
117
7
0
349,295
7
W
Osiris
9,564
531
90
5
0
369,867
8
W
Artio
7,931
441
29
2
0
348,786
4
L
Sol
7,512
417
78
4
0
306,101
7
L
Amaterasu
8,882
493
93
5
0
269,179
3
L
Skadi
6,583
366
37
2
0
264,820
0
L
Ne Zha
8,709
484
96
5
0
388,059
0
W
Izanami
9,500
528
140
8
0
321,316
3
W
Poseidon
10,141
563
132
7
0
359,120
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role