Player Matchup

Thanatos
Thanatos
ButterbeMLG
Thanatos
Level 26
God Stats
3W - 2L
1,700 SR
Queue Stats
41W - 52L
1,311 Elo+
Party 2
Baron Samedi
Baron Samedi
ElectricMinds11
Baron Samedi
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 53L
1,293 Elo+
Party 2
Ao Kuang
Ao Kuang
HuunterXo
Ao Kuang
Level 25
God Stats
3W - 8L
1,282 SR
Queue Stats
42W - 58L
1,103 Elo+
Solo
Chiron
Chiron
Incinuous
Chiron
Level 14
God Stats
2W - 5L
1,398 SR
Queue Stats
3W - 9L
1,209 Elo+
Solo
Ganesha
Ganesha
JuieyOrange
Ganesha
Level 24
God Stats
1W - 9L
1,112 SR
Queue Stats
25W - 41L
997 Elo+
Solo
Team Averages
Level 23
1,398 SR
1,183 Elo+

VS

Team Averages
Level 32
1,430 SR
1,317 Elo+
Discordia
Discordia
Benihimei
Discordia
Level 26
God Stats
8W - 4L
1,330 SR
Queue Stats
61W - 74L
1,373 Elo+
Solo
Chaac
Chaac
Hake Redd
Chaac
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
MajinFenrir45
Jormungandr
Level 41
God Stats
1W - 0L
1,363 SR
Queue Stats
1W - 3L
1,167 Elo+
Party 1
Fenrir
Fenrir
iiAmGODxX
Fenrir
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
201W - 246L
1,377 Elo+
Solo
Cernunnos
Cernunnos
lil unknxwn
Cernunnos
Level 60
God Stats
1W - 0L
1,459 SR
Queue Stats
1W - 3L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ButterbeMLG
Thanatos
15
4 / 6 / 1
9,963
474
5,718
15,060
5,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
ElectricMinds11
Baron Samedi
12
0 / 8 / 1
7,558
360
5,001
13,123
6,170
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
HuunterXo
Ao Kuang
14
1 / 5 / 2
8,878
423
4,859
19,513
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Incinuous
Chiron
9
0 / 13 / 0
6,998
333
5,021
18,066
4,670
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
JuieyOrange
Ganesha
9
0 / 9 / 1
6,588
314
1,651
14,331
10,067
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Benihimei
Discordia
16
5 / 1 / 5
10,778
513
4,469
5,007
1,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Hake Redd
Chaac
17
9 / 2 / 0
11,408
543
9,488
13,093
10,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
MajinFenrir45
Jormungandr
16
7 / 2 / 10
11,099
529
9,265
12,883
10,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
iiAmGODxX
Fenrir
18
10 / 0 / 9
12,015
572
11,742
12,363
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
lil unknxwn
Cernunnos
16
10 / 1 / 6
10,610
505
15,095
10,514
3,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
71
5
Kills
41
41
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
Benihimei
Discordia
5
1
5
7.5
L
Thanatos
ButterbeMLG
Thanatos
4
6
1
0.75
L
Baron Samedi
ElectricMinds11
Baron Samedi
0
8
1
0.06
W
Chaac
Hake Redd
Chaac
9
2
0
4.5
L
Ao Kuang
HuunterXo
Ao Kuang
1
5
2
0.4
L
Chiron
Incinuous
Chiron
0
13
0
0
L
Ganesha
JuieyOrange
Ganesha
0
9
1
0.06
W
Jormungandr
MajinFenrir45
Jormungandr
7
2
10
6
W
Fenrir
iiAmGODxX
Fenrir
10
0
9
14.5
W
Cernunnos
lil unknxwn
Cernunnos
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,250
Damage
50,059
80,093
Taken
53,860
32,131
Mitigated
32,759
20,065
Healing
18,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Benihimei
Discordia
4,469
41
0
1,709
5,007
1,812
948
423
4,584
53,457
0
L
Thanatos
ButterbeMLG
Thanatos
5,718
1,427
0
7,333
15,060
5,479
0
2,654
12,263
0
48,169
L
Baron Samedi
ElectricMinds11
Baron Samedi
5,001
682
0
2,534
13,123
6,170
462
1,046
11,702
37,753
0
W
Chaac
Hake Redd
Chaac
9,488
2,599
0
4,288
13,093
10,745
2,089
5,764
6,938
12,298
46,155
L
Ao Kuang
HuunterXo
Ao Kuang
4,859
1,977
0
7,915
19,513
5,745
0
1,392
18,025
56,160
0
L
Chiron
Incinuous
Chiron
5,021
1,334
65
1,918
18,066
4,670
0
6,822
11,244
0
30,283
L
Ganesha
JuieyOrange
Ganesha
1,651
513
0
300
14,331
10,067
385
3,694
10,497
13,193
0
W
Jormungandr
MajinFenrir45
Jormungandr
9,265
1,911
0
1,250
12,883
10,691
1,829
924
11,959
47,600
0
W
Fenrir
iiAmGODxX
Fenrir
11,742
2,270
0
6,712
12,363
5,835
2,738
1,980
10,383
0
68,716
W
Cernunnos
lil unknxwn
Cernunnos
15,095
8,322
0
4,743
10,514
3,676
3,445
2,029
8,485
0
48,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,985
Gold Earned
55,910
288
Minions Killed
482
0
Camps Cleared
0
1,539,320
Distance Traveled
1,891,363
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,778
513
96
5
0
364,110
3
L
Thanatos
9,963
474
77
4
0
351,430
1
L
Baron Samedi
7,558
360
64
3
0
219,619
1
W
Chaac
11,408
543
131
6
0
389,746
0
L
Ao Kuang
8,878
423
94
4
0
354,542
1
L
Chiron
6,998
333
49
2
0
305,953
0
L
Ganesha
6,588
314
4
0
0
307,776
2
W
Jormungandr
11,099
529
66
3
0
333,969
0
W
Fenrir
12,015
572
115
5
0
461,048
0
W
Cernunnos
10,610
505
74
4
0
342,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role