Player Matchup

Fenrir
Fenrir
Fanatrila
Fenrir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 94L
1,608 Elo+
Party 2
Kuzenbo
Kuzenbo
ItsTw1sted
Kuzenbo
Level 77
God Stats
0W - 1L
1,874 SR
Queue Stats
16W - 11L
1,521 Elo+
Party 2
He Bo
He Bo
Katante
He Bo
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 42L
1,703 Elo+
Party 2
Yemoja
Yemoja
RoryMcDona69
Yemoja
Level 127
God Stats
5W - 5L
1,448 SR
Queue Stats
576W - 619L
1,558 Elo+
Solo
Rama
Rama
xWhoops
Rama
Level 57
God Stats
1W - 1L
1,571 SR
Queue Stats
10W - 9L
1,783 Elo+
Party 2
Team Averages
Level 95
1,579 SR
1,634 Elo+

VS

Team Averages
Level 135
1,476 SR
1,608 Elo+
Aphrodite
Aphrodite
Borderofsanity
Aphrodite
Level 120
God Stats
4W - 3L
1,565 SR
Queue Stats
389W - 357L
1,506 Elo+
Solo
The Morrigan
The Morrigan
Cuimi
The Morrigan
Level 127
God Stats
1W - 0L
1,359 SR
Queue Stats
22W - 15L
1,604 Elo+
Party 1
Ravana
Ravana
Dragooonn
Ravana
Level 133
God Stats
1W - 0L
1,502 SR
Queue Stats
21W - 17L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
KostaLolipop
Cthulhu
Level 147
God Stats
1W - 0L
1,663 SR
Queue Stats
45W - 25L
1,673 Elo+
Party 1
Set
Set
sploup
Set
Level 147
God Stats
1W - 1L
1,293 SR
Queue Stats
33W - 19L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fanatrila
Fenrir
19
11 / 4 / 8
11,831
789
15,590
20,400
23,990
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
ItsTw1sted
Kuzenbo
17
1 / 3 / 14
9,974
665
12,371
23,939
41,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Katante
He Bo
17
6 / 5 / 10
10,786
719
21,974
16,745
8,424
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
18
0 / 1 / 18
11,340
756
11,648
17,299
21,328
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
xWhoops
Rama
18
3 / 4 / 16
10,963
731
30,507
25,036
13,304
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Borderofsanity
Aphrodite
19
3 / 2 / 10
11,380
759
17,872
15,793
9,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Cuimi
The Morrigan
19
4 / 5 / 11
11,566
771
17,833
13,564
6,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Dragooonn
Ravana
18
4 / 6 / 10
11,257
750
12,993
18,757
9,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
KostaLolipop
Cthulhu
19
5 / 4 / 9
11,841
789
26,970
29,272
38,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Set
sploup
Set
16
1 / 5 / 9
10,288
686
16,132
27,614
18,763
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
66
21
Kills
17
17
Deaths
22
66
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Borderofsanity
Aphrodite
3
2
10
4
W
The Morrigan
Cuimi
The Morrigan
4
5
11
1.9
W
Ravana
Dragooonn
Ravana
4
6
10
1.5
L
Fenrir
Fanatrila
Fenrir
11
4
8
3.75
L
Kuzenbo
ItsTw1sted
Kuzenbo
1
3
14
2.67
L
He Bo
Katante
He Bo
6
5
10
2.2
W
Cthulhu
KostaLolipop
Cthulhu
5
4
9
2.38
L
Yemoja
0
1
18
9
W
Set
sploup
Set
1
5
9
1.1
L
Rama
xWhoops
Rama
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,090
Damage
91,800
103,419
Taken
105,000
108,151
Mitigated
82,099
47,615
Healing
58,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Borderofsanity
Aphrodite
17,872
1,965
16,084
10,479
15,793
9,539
1,220
7,992
7,801
33,163
0
W
The Morrigan
Cuimi
The Morrigan
17,833
1,834
1,842
4,037
13,564
6,164
1,413
6,502
7,009
43,694
4,301
W
Ravana
Dragooonn
Ravana
12,993
2,829
3,175
4,129
18,757
9,152
1,890
9,960
8,797
0
32,312
L
Fenrir
Fanatrila
Fenrir
15,590
3,749
1,927
3,587
20,400
23,990
804
10,868
9,356
1,033
17,447
L
Kuzenbo
ItsTw1sted
Kuzenbo
12,371
4,537
928
3,709
23,939
41,105
359
14,031
9,782
18,451
0
L
He Bo
Katante
He Bo
21,974
2,159
2,374
4,129
16,745
8,424
459
10,134
6,477
41,573
0
W
Cthulhu
KostaLolipop
Cthulhu
26,970
1,061
2,934
4,692
29,272
38,481
238
10,416
18,856
40,800
0
L
Yemoja
11,648
2,137
15,062
6,006
17,299
21,328
1,205
9,666
7,481
24,580
0
W
Set
sploup
Set
16,132
5,744
1,401
9,468
27,614
18,763
864
11,962
15,652
0
25,754
L
Rama
xWhoops
Rama
30,507
18,753
0
9,893
25,036
13,304
2,863
15,186
9,748
0
78,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,894
Gold Earned
56,332
168
Minions Killed
186
0
Camps Cleared
0
1,337,142
Distance Traveled
1,444,222
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,380
759
47
3
0
291,621
0
W
The Morrigan
11,566
771
63
4
0
256,800
2
W
Ravana
11,257
750
36
2
0
293,466
0
L
Fenrir
11,831
789
6
0
0
294,747
0
L
Kuzenbo
9,974
665
7
0
0
319,149
2
L
He Bo
10,786
719
48
3
0
247,026
2
W
Cthulhu
11,841
789
24
2
0
320,319
4
L
Yemoja
11,340
756
19
1
0
236,917
1
W
Set
10,288
686
16
1
0
282,016
0
L
Rama
10,963
731
88
6
0
239,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role