Player Matchup

Ullr
Ullr
Fl1ckZer7
Ullr
Level 111
God Stats
18W - 20L
1,376 SR
Queue Stats
246W - 262L
1,377 Elo+
Party 2
Anhur
Anhur
Mls211008
Anhur
Level 29
God Stats
3W - 3L
1,286 SR
Queue Stats
112W - 136L
1,300 Elo+
Party 2
Geb
Geb
Teknas12
Geb
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,050 Elo+
Solo
Cthulhu
Cthulhu
memicxv
Cthulhu
Level 48
God Stats
6W - 2L
1,504 SR
Queue Stats
15W - 12L
1,389 Elo+
Solo
Hun Batz
Hun Batz
xMissMajesty
Hun Batz
Level 124
God Stats
3W - 3L
1,376 SR
Queue Stats
340W - 336L
1,399 Elo+
Party 2
Team Averages
Level 70
1,409 SR
1,303 Elo+

VS

Team Averages
Level 53
1,474 SR
1,391 Elo+
Ares
Ares
 
Ares
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
CUTY_005
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 168L
1,306 Elo+
Party 1
Danzaburou
Danzaburou
HuMa7mas12
Danzaburou
Level 47
God Stats
2W - 3L
1,525 SR
Queue Stats
111W - 159L
1,370 Elo+
Party 1
Scylla
Scylla
MrPokemon22
Scylla
Level 64
God Stats
7W - 17L
1,344 SR
Queue Stats
173W - 240L
1,370 Elo+
Party 1
Ullr
Ullr
RC PreFecT
Ullr
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 31L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
3 / 0 / 4
6,336
634
5,538
3,569
1,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anhur
Mls211008
Anhur
10
5 / 1 / 3
6,290
629
4,784
4,135
1,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 0 / 2
5,240
524
1,512
6,447
3,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
memicxv
Cthulhu
8
1 / 3 / 3
5,199
520
4,640
9,113
3,636
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
xMissMajesty
Hun Batz
10
3 / 0 / 2
5,919
592
2,543
4,133
1,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
1 / 3 / 2
4,832
483
3,385
10,263
3,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
CUTY_005
He Bo
6
0 / 2 / 3
4,574
457
1,451
4,539
1,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
HuMa7mas12
Danzaburou
3
0 / 2 / 0
3,714
371
846
2,948
541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
8
0 / 2 / 0
4,775
478
1,771
5,624
1,811
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
3 / 4 / 1
5,341
534
4,057
5,927
1,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
4
4
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
2
0.67
L
He Bo
CUTY_005
He Bo
0
2
3
0.75
W
Ullr
3
0
4
5
L
Danzaburou
HuMa7mas12
Danzaburou
0
2
0
0
W
Anhur
Mls211008
Anhur
5
1
3
6.5
L
Scylla
0
2
0
0
L
3
4
1
0.88
W
1
0
2
2
W
Cthulhu
memicxv
Cthulhu
1
3
3
0.83
W
Hun Batz
xMissMajesty
Hun Batz
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,017
Damage
11,510
27,397
Taken
29,301
10,511
Mitigated
8,743
5,297
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,385
184
774
1,792
10,263
3,376
0
2,984
7,279
15,995
0
L
He Bo
CUTY_005
He Bo
1,451
143
0
419
4,539
1,726
0
464
4,075
14,955
0
W
Ullr
5,538
2,027
0
635
3,569
1,167
1,471
276
3,293
0
29,808
L
Danzaburou
HuMa7mas12
Danzaburou
846
346
0
1,336
2,948
541
0
47
2,901
0
3,756
W
Anhur
Mls211008
Anhur
4,784
2,248
0
1,190
4,135
1,060
735
818
3,317
0
19,762
L
Scylla
1,771
754
0
1,783
5,624
1,811
400
1,290
4,334
20,312
0
L
4,057
2,418
0
466
5,927
1,289
0
1,367
4,560
0
17,351
W
1,512
346
0
807
6,447
3,222
137
1,962
4,485
12,583
0
W
Cthulhu
memicxv
Cthulhu
4,640
1,038
0
1,777
9,113
3,636
203
3,267
5,846
20,748
0
W
Hun Batz
xMissMajesty
Hun Batz
2,543
426
0
888
4,133
1,426
413
284
3,849
0
30,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,984
Gold Earned
23,236
206
Minions Killed
134
0
Camps Cleared
0
1,018,377
Distance Traveled
750,359
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,832
483
22
2
0
162,463
0
L
He Bo
4,574
457
29
3
0
173,001
0
W
Ullr
6,336
634
65
7
0
194,293
5
L
Danzaburou
3,714
371
10
1
0
81,833
0
W
Anhur
6,290
629
35
4
0
189,764
0
L
Scylla
4,775
478
36
4
0
165,782
2
L
Ullr
5,341
534
37
4
0
167,280
0
W
Geb
5,240
524
16
2
0
205,176
0
W
Cthulhu
5,199
520
23
2
0
197,234
3
W
Hun Batz
5,919
592
67
7
0
231,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role