Player Matchup

Merlin
Merlin
CALLMESALIM
Merlin
Level 107
God Stats
18W - 12L
1,766 SR
Queue Stats
721W - 756L
1,575 Elo+
Solo
Amaterasu
Amaterasu
ThyiRA
Amaterasu
Level 160
God Stats
8W - 7L
1,630 SR
Queue Stats
571W - 473L
1,658 Elo+
Solo
Kumbhakarna
Kumbhakarna
ToeKnee98
Kumbhakarna
Level 156
God Stats
3W - 3L
1,631 SR
Queue Stats
308W - 217L
1,602 Elo+
Solo
Gilgamesh
Gilgamesh
Zebidezing
Gilgamesh
Level 159
God Stats
1W - 2L
1,793 SR
Queue Stats
275W - 228L
1,629 Elo+
Solo
Cupid
Cupid
fuсkthisgame
Cupid
Level 126
God Stats
6W - 5L
1,658 SR
Queue Stats
458W - 433L
1,690 Elo+
Solo
Team Averages
Level 142
1,696 SR
1,631 Elo+

VS

Team Averages
Level 153
1,529 SR
1,539 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Antisaint1
Jing Wei
Level 147
God Stats
2W - 7L
1,214 SR
Queue Stats
483W - 492L
1,540 Elo+
Solo
Nemesis
Nemesis
Darkóc
Nemesis
Level 153
God Stats
4W - 0L
1,889 SR
Queue Stats
226W - 232L
1,562 Elo+
Solo
Anubis
Anubis
IcecityNines
Anubis
Level 147
God Stats
5W - 3L
1,541 SR
Queue Stats
209W - 224L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
8 / 3 / 5
11,455
764
20,591
11,360
3,814
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
ThyiRA
Amaterasu
18
4 / 5 / 14
11,457
764
9,709
23,067
20,244
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
ToeKnee98
Kumbhakarna
17
1 / 4 / 14
10,604
707
3,212
19,508
17,630
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
Zebidezing
Gilgamesh
16
2 / 3 / 12
9,717
648
14,641
16,672
17,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
4 / 4 / 10
10,576
705
16,343
14,686
5,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
7 / 4 / 9
11,927
795
19,854
13,934
6,608
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
 
Sobek
17
1 / 7 / 15
10,986
732
10,581
26,890
35,507
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Antisaint1
Jing Wei
16
4 / 5 / 9
10,513
701
14,986
14,654
5,831
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Darkóc
Nemesis
18
2 / 1 / 16
10,802
720
17,004
14,791
7,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
20
5 / 2 / 11
12,453
830
11,248
10,689
6,680
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
79
19
Kills
19
19
Deaths
19
55
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
4
9
2.88
W
Sobek
 
Sobek
1
7
15
1.21
W
Jing Wei
Antisaint1
Jing Wei
4
5
9
1.7
L
Merlin
8
3
5
3.5
W
Nemesis
Darkóc
Nemesis
2
1
16
10
W
Anubis
5
2
11
5.25
L
Amaterasu
ThyiRA
Amaterasu
4
5
14
2.2
L
Kumbhakarna
ToeKnee98
Kumbhakarna
1
4
14
2
L
Gilgamesh
Zebidezing
Gilgamesh
2
3
12
2.67
L
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,496
Damage
73,673
85,293
Taken
80,958
64,834
Mitigated
61,684
39,280
Healing
31,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
19,854
10,069
1,801
4,157
13,934
6,608
2,272
4,367
9,567
45,000
0
W
Sobek
 
Sobek
10,581
742
1,279
5,455
26,890
35,507
224
7,910
18,980
23,431
0
W
Jing Wei
Antisaint1
Jing Wei
14,986
12,613
621
3,678
14,654
5,831
452
4,101
10,553
0
28,188
L
Merlin
20,591
1,642
1,619
2,586
11,360
3,814
395
5,798
5,562
51,407
0
W
Nemesis
Darkóc
Nemesis
17,004
4,749
2,224
6,444
14,791
7,058
1,406
4,365
10,426
0
23,186
W
Anubis
11,248
1,208
1,784
3,842
10,689
6,680
1,328
3,060
7,629
34,489
0
L
Amaterasu
ThyiRA
Amaterasu
9,709
3,788
1,758
10,568
23,067
20,244
935
10,050
13,017
0
16,983
L
Kumbhakarna
ToeKnee98
Kumbhakarna
3,212
386
3,866
2,163
19,508
17,630
408
8,421
11,087
6,060
0
L
Gilgamesh
Zebidezing
Gilgamesh
14,641
3,233
1,131
2,682
16,672
17,248
368
10,159
6,513
0
23,524
L
16,343
7,621
7,840
5,067
14,686
5,898
1,642
7,255
7,431
0
37,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,809
Gold Earned
56,681
153
Minions Killed
169
0
Camps Cleared
0
1,451,800
Distance Traveled
1,335,425
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,927
795
59
4
0
249,042
1
W
Sobek
10,986
732
24
2
0
298,379
5
W
Jing Wei
10,513
701
28
2
0
240,344
0
L
Merlin
11,455
764
59
4
0
267,382
1
W
Nemesis
10,802
720
15
1
0
276,164
4
W
Anubis
12,453
830
43
3
0
271,496
5
L
Amaterasu
11,457
764
16
1
0
341,082
6
L
Kumbhakarna
10,604
707
5
0
0
297,028
0
L
Gilgamesh
9,717
648
17
1
0
303,720
0
L
Cupid
10,576
705
56
4
0
242,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role