Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Bistko77
Scylla
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
188W - 220L
1,547 Elo+
Solo
Pele
Pele
Ivendil
Pele
Level 65
God Stats
3W - 1L
1,206 SR
Queue Stats
74W - 62L
1,528 Elo+
Party 3
Hera
Hera
edocsun
Hera
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 64L
1,522 Elo+
Party 3
Kuzenbo
Kuzenbo
sailen325
Kuzenbo
Level 86
God Stats
2W - 2L
1,319 SR
Queue Stats
271W - 309L
1,459 Elo+
Solo
Team Averages
Level 101
1,405 SR
1,511 Elo+

VS

Team Averages
Level 58
1,457 SR
1,620 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Ahcez
Kukulkan
Level 88
God Stats
1W - 4L
1,096 SR
Queue Stats
62W - 49L
1,601 Elo+
Party 2
Charybdis
Charybdis
CI0wnFiesta
Charybdis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,730 Elo+
Party 1
Bacchus
Bacchus
MvmntSpdOnly
Bacchus
Level 23
God Stats
1W - 1L
1,688 SR
Queue Stats
13W - 6L
1,730 Elo+
Party 1
Susano
Susano
deaf zombie27
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 4 / 14
9,565
870
11,113
15,789
18,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Bistko77
Scylla
16
5 / 2 / 10
9,630
875
5,767
8,120
3,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Ivendil
Pele
18
11 / 4 / 10
11,350
1,032
14,522
15,364
7,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hera
edocsun
Hera
17
5 / 3 / 7
9,960
905
14,375
8,372
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
sailen325
Kuzenbo
16
3 / 3 / 11
9,743
886
5,624
19,495
21,672
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
8 / 4 / 4
9,635
876
11,883
9,194
4,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Ahcez
Kukulkan
15
2 / 5 / 9
8,576
780
13,689
10,410
3,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
CI0wnFiesta
Charybdis
13
3 / 5 / 5
7,736
703
13,130
11,071
3,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
MvmntSpdOnly
Bacchus
15
2 / 5 / 8
8,185
744
7,450
13,164
13,236
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 7 / 4
7,695
700
7,043
11,709
3,974
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
46
26
Kills
16
16
Deaths
26
52
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
4
14
2.25
L
Hun Batz
 
Hun Batz
8
4
4
2.5
L
Kukulkan
Ahcez
Kukulkan
2
5
9
1.3
W
Scylla
Bistko77
Scylla
5
2
10
5
L
Charybdis
CI0wnFiesta
Charybdis
3
5
5
1.1
W
Pele
Ivendil
Pele
11
4
10
4
L
Bacchus
MvmntSpdOnly
Bacchus
2
5
8
1.2
L
1
7
4
0.43
W
Hera
edocsun
Hera
5
3
7
2.83
W
Kuzenbo
sailen325
Kuzenbo
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,401
Damage
53,195
67,140
Taken
55,548
55,004
Mitigated
28,611
20,536
Healing
10,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,113
269
562
2,397
15,789
18,955
103
4,372
11,417
21,961
0
L
Hun Batz
 
Hun Batz
11,883
796
664
366
9,194
4,118
0
5,853
3,341
0
24,929
L
Kukulkan
Ahcez
Kukulkan
13,689
861
1,298
2,260
10,410
3,838
0
7,535
2,875
27,508
0
W
Scylla
Bistko77
Scylla
5,767
326
3,432
2,575
8,120
3,145
1,924
2,880
5,240
21,750
0
L
Charybdis
CI0wnFiesta
Charybdis
13,130
7,014
618
2,536
11,071
3,445
0
6,517
4,554
0
22,926
W
Pele
Ivendil
Pele
14,522
1,326
131
3,812
15,364
7,728
1,394
3,671
11,693
0
29,025
L
Bacchus
MvmntSpdOnly
Bacchus
7,450
375
405
480
13,164
13,236
0
9,270
3,894
14,883
0
L
7,043
1,597
453
1,600
11,709
3,974
0
7,704
4,005
0
15,676
W
Hera
edocsun
Hera
14,375
3,096
0
0
8,372
3,504
1,344
3,432
4,940
26,617
0
W
Kuzenbo
sailen325
Kuzenbo
5,624
2,371
1,988
5,639
19,495
21,672
518
6,784
12,711
10,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,248
Gold Earned
41,827
114
Minions Killed
113
0
Camps Cleared
0
1,152,466
Distance Traveled
1,048,216
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,565
870
21
2
0
234,303
0
L
Hun Batz
9,635
876
27
2
0
225,819
2
L
Kukulkan
8,576
780
35
3
0
199,335
4
W
Scylla
9,630
875
24
2
0
216,708
3
L
Charybdis
7,736
703
30
3
0
184,057
2
W
Pele
11,350
1,032
28
3
0
247,196
1
L
Bacchus
8,185
744
5
0
0
246,985
6
L
Susano
7,695
700
16
1
0
192,020
2
W
Hera
9,960
905
33
3
0
215,359
0
W
Kuzenbo
9,743
886
8
1
0
238,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role