Player Matchup

Bastet
Bastet
Ats305_
Bastet
Level 27
God Stats
13W - 19L
1,229 SR
Queue Stats
41W - 88L
1,204 Elo+
Party 1
Sol
Sol
Dieng9x
Sol
Level 18
God Stats
6W - 13L
1,344 SR
Queue Stats
24W - 42L
1,336 Elo+
Party 1
Zhong Kui
Zhong Kui
DungGietEmPlz
Zhong Kui
Level 64
God Stats
30W - 36L
1,361 SR
Queue Stats
263W - 396L
1,312 Elo+
Party 1
Cerberus
Cerberus
Klionhat
Cerberus
Level 17
God Stats
17W - 34L
1,351 SR
Queue Stats
18W - 38L
1,289 Elo+
Party 1
Nu Wa
Nu Wa
emmama10
Nu Wa
Level 28
God Stats
86W - 172L
1,310 SR
Queue Stats
89W - 180L
1,212 Elo+
Party 1
Team Averages
Level 31
1,319 SR
1,271 Elo+

VS

Team Averages
Level 18
1,581 SR
1,588 Elo+
Danzaburou
Danzaburou
ChickNoToes
Danzaburou
Level 15
God Stats
1W - 2L
1,826 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
Cokkie98
Anubis
Level 28
God Stats
4W - 3L
1,387 SR
Queue Stats
68W - 42L
1,671 Elo+
Solo
Gilgamesh
Gilgamesh
Landsome
Gilgamesh
Level 19
God Stats
2W - 0L
1,692 SR
Queue Stats
13W - 8L
1,583 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Senor Suthes
Tsukuyomi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ares
Ares
miggurs
Ares
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
194W - 162L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ats305_
Bastet
18
4 / 6 / 5
11,114
463
12,166
21,863
7,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
15
1 / 8 / 6
9,422
393
11,835
15,792
4,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
DungGietEmPlz
Zhong Kui
18
4 / 7 / 2
11,929
497
15,184
20,889
20,094
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Klionhat
Cerberus
13
0 / 7 / 5
8,254
344
3,107
24,123
12,356
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
emmama10
Nu Wa
12
2 / 6 / 5
8,463
353
12,526
11,824
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChickNoToes
Danzaburou
16
1 / 5 / 10
10,802
450
9,231
11,068
4,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Cokkie98
Anubis
20
12 / 3 / 3
14,492
604
20,641
18,023
11,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Landsome
Gilgamesh
17
1 / 1 / 9
10,819
451
8,231
16,175
11,639
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Senor Suthes
Tsukuyomi
20
15 / 2 / 5
14,975
624
27,654
20,811
9,608
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
miggurs
Ares
16
5 / 1 / 16
12,032
501
11,733
25,330
30,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
11
Kills
34
34
Deaths
12
23
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bastet
Ats305_
Bastet
4
6
5
1.08
W
Danzaburou
ChickNoToes
Danzaburou
1
5
10
1.2
W
Anubis
Cokkie98
Anubis
12
3
3
4.5
L
Sol
1
8
6
0.5
L
Zhong Kui
DungGietEmPlz
Zhong Kui
4
7
2
0.71
L
Cerberus
Klionhat
Cerberus
0
7
5
0.36
W
Gilgamesh
Landsome
Gilgamesh
1
1
9
5.5
W
Tsukuyomi
Senor Suthes
Tsukuyomi
15
2
5
8.75
L
Nu Wa
emmama10
Nu Wa
2
6
5
0.75
W
Ares
miggurs
Ares
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,818
Damage
77,490
94,491
Taken
91,407
46,883
Mitigated
66,633
20,107
Healing
30,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Ats305_
Bastet
12,166
2,032
0
3,792
21,863
7,154
0
4,408
17,455
0
64,822
W
Danzaburou
ChickNoToes
Danzaburou
9,231
4,159
0
1,741
11,068
4,124
2,882
3,861
7,077
0
57,817
W
Anubis
Cokkie98
Anubis
20,641
647
0
11,286
18,023
11,202
4,917
8,178
9,458
137,451
0
L
Sol
11,835
2,273
0
3,842
15,792
4,921
278
6,506
9,286
54,423
0
L
Zhong Kui
DungGietEmPlz
Zhong Kui
15,184
819
0
5,971
20,889
20,094
794
6,799
14,090
56,923
0
L
Cerberus
Klionhat
Cerberus
3,107
218
0
4,298
24,123
12,356
62
10,441
13,682
28,076
0
W
Gilgamesh
Landsome
Gilgamesh
8,231
1,248
0
3,205
16,175
11,639
476
8,603
7,327
0
51,860
W
Tsukuyomi
Senor Suthes
Tsukuyomi
27,654
7,623
0
8,924
20,811
9,608
1,320
8,941
11,572
0
169,500
L
Nu Wa
emmama10
Nu Wa
12,526
2,262
0
2,204
11,824
2,358
82
4,220
7,604
29,033
0
W
Ares
miggurs
Ares
11,733
752
0
5,198
25,330
30,060
263
11,471
13,321
39,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,182
Gold Earned
63,120
387
Minions Killed
682
0
Camps Cleared
0
2,013,203
Distance Traveled
2,219,639
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,114
463
110
5
0
468,606
0
W
Danzaburou
10,802
450
89
4
0
392,847
0
W
Anubis
14,492
604
241
10
0
375,171
3
L
Sol
9,422
393
76
3
0
391,207
1
L
Zhong Kui
11,929
497
100
4
0
359,646
0
L
Cerberus
8,254
344
61
3
0
406,906
0
W
Gilgamesh
10,819
451
92
4
0
465,630
5
W
Tsukuyomi
14,975
624
224
9
0
535,506
4
L
Nu Wa
8,463
353
40
2
0
386,838
0
W
Ares
12,032
501
36
2
0
450,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role