Player Matchup

Odin
Odin
BIGRIKRIK
Odin
Level 4
God Stats
1W - 2L
1,467 SR
Queue Stats
1W - 2L
1,247 Elo+
Party 1
Bellona
Bellona
Jжавва
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 2L
1,787 Elo+
Party 2
Sylvanus
Sylvanus
OmegaNibbler
Sylvanus
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 5L
1,817 Elo+
Solo
Danzaburou
Danzaburou
Treewolf
Danzaburou
Level 123
God Stats
8W - 2L
1,786 SR
Queue Stats
76W - 58L
1,559 Elo+
Party 1
Xing Tian
Xing Tian
henrah11
Xing Tian
Level 29
God Stats
5W - 1L
1,697 SR
Queue Stats
96W - 121L
1,315 Elo+
Party 2
Team Averages
Level 37
1,590 SR
1,545 Elo+

VS

Team Averages
Level 23
1,513 SR
1,586 Elo+
Neith
Neith
Morlock74
Neith
Level 18
God Stats
0W - 1L
1,634 SR
Queue Stats
3W - 1L
1,740 Elo+
Solo
Hun Batz
Hun Batz
ThickPuffo_Mori
Hun Batz
Level 28
God Stats
0W - 2L
1,266 SR
Queue Stats
40W - 37L
1,490 Elo+
Party 3
Bellona
Bellona
YouAreBigMalding
Bellona
Level 30
God Stats
12W - 12L
1,554 SR
Queue Stats
163W - 148L
1,612 Elo+
Solo
Janus
Janus
besTIAquadrupede
Janus
Level 24
God Stats
0W - 2L
1,336 SR
Queue Stats
61W - 58L
1,475 Elo+
Party 3
Cerberus
Cerberus
gozmah3
Cerberus
Level 17
God Stats
8W - 4L
1,776 SR
Queue Stats
31W - 29L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
3 / 0 / 6
5,795
580
3,541
4,523
2,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Jжавва
Bellona
12
10 / 0 / 2
7,216
722
5,943
6,388
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
OmegaNibbler
Sylvanus
11
3 / 0 / 2
6,307
631
5,591
5,884
6,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Treewolf
Danzaburou
10
0 / 1 / 3
5,598
560
2,761
3,614
883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
henrah11
Xing Tian
8
1 / 1 / 1
5,326
533
1,636
7,886
3,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Morlock74
Neith
7
1 / 2 / 1
4,775
478
5,306
4,426
929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
8
1 / 3 / 0
4,733
473
2,016
5,604
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 0
4,663
466
2,679
8,250
5,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 5 / 1
4,704
470
1,884
4,304
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
gozmah3
Cerberus
7
0 / 2 / 1
4,692
469
2,270
7,050
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
17
Kills
2
2
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
3
0
6
6
W
Bellona
Jжавва
Bellona
10
0
2
11
L
Neith
Morlock74
Neith
1
2
1
0.75
W
Sylvanus
OmegaNibbler
Sylvanus
3
0
2
4
L
Hun Batz
1
3
0
0.33
W
Danzaburou
Treewolf
Danzaburou
0
1
3
1.5
L
0
5
0
0
L
0
5
1
0.1
L
Cerberus
gozmah3
Cerberus
0
2
1
0.25
W
Xing Tian
henrah11
Xing Tian
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,472
Damage
14,155
28,295
Taken
29,634
17,627
Mitigated
11,654
6,419
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
3,541
613
0
756
4,523
2,891
0
808
3,715
68
13,594
W
Bellona
Jжавва
Bellona
5,943
2,285
0
988
6,388
3,423
0
354
6,034
0
43,048
L
Neith
Morlock74
Neith
5,306
2,895
0
1,702
4,426
929
0
338
3,971
0
22,122
W
Sylvanus
OmegaNibbler
Sylvanus
5,591
1,977
343
2,233
5,884
6,520
52
693
5,191
27,565
9,475
L
Hun Batz
2,016
444
0
1,642
5,604
1,358
0
90
5,461
0
20,517
W
Danzaburou
Treewolf
Danzaburou
2,761
1,075
0
1,075
3,614
883
1,790
507
3,107
0
31,940
L
2,679
950
102
1,628
8,250
5,364
0
3,508
4,658
0
22,135
L
1,884
187
0
270
4,304
784
0
905
3,285
22,190
0
L
Cerberus
gozmah3
Cerberus
2,270
199
0
1,895
7,050
3,219
0
1,739
5,226
15,400
0
W
Xing Tian
henrah11
Xing Tian
1,636
142
0
1,024
7,886
3,910
0
1,792
6,094
15,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,242
Gold Earned
23,567
270
Minions Killed
224
0
Camps Cleared
0
961,081
Distance Traveled
862,518
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,795
580
27
3
0
201,219
1
W
Bellona
7,216
722
83
8
0
217,574
2
L
Neith
4,775
478
46
5
0
177,372
1
W
Sylvanus
6,307
631
69
7
0
172,486
0
L
Hun Batz
4,733
473
42
4
0
163,469
5
W
Danzaburou
5,598
560
70
7
0
178,578
0
L
Bellona
4,663
466
53
5
0
165,250
1
L
Janus
4,704
470
50
5
0
175,718
4
L
Cerberus
4,692
469
33
3
0
180,709
7
W
Xing Tian
5,326
533
21
2
0
191,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role