Player Matchup

Gilgamesh
Gilgamesh
JonnyTomo1
Gilgamesh
Level 8
God Stats
1W - 5L
1,206 SR
Queue Stats
12W - 16L
1,309 Elo+
Party 3
Artemis
Artemis
OhhBombat
Artemis
Level 16
God Stats
4W - 2L
1,664 SR
Queue Stats
165W - 148L
1,466 Elo+
Party 1
Sol
Sol
SammmB8
Sol
Level 29
God Stats
97W - 77L
1,582 SR
Queue Stats
310W - 331L
1,479 Elo+
Solo
Cerberus
Cerberus
Trimus_Nova
Cerberus
Level 17
God Stats
15W - 6L
1,743 SR
Queue Stats
170W - 161L
1,466 Elo+
Party 1
Janus
Janus
Twenisurfer25
Janus
Level 65
God Stats
4W - 5L
1,500 SR
Queue Stats
129W - 129L
1,348 Elo+
Party 3
Team Averages
Level 27
1,539 SR
1,413 Elo+

VS

Team Averages
Level 17
1,316 SR
1,308 Elo+
Chaac
Chaac
HF1G_Patrik
Chaac
Level 8
God Stats
0W - 2L
1,284 SR
Queue Stats
4W - 5L
1,275 Elo+
Party 2
Jing Wei
Jing Wei
SlowScavenger
Jing Wei
Level 15
God Stats
1W - 2L
1,295 SR
Queue Stats
12W - 15L
1,281 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheSlyDarkWolf
Morgan Le Fay
Level 25
God Stats
9W - 14L
1,443 SR
Queue Stats
91W - 92L
1,387 Elo+
Party 2
Cerberus
Cerberus
bolond_dungeon
Cerberus
Level 13
God Stats
2W - 6L
1,397 SR
Queue Stats
9W - 15L
1,248 Elo+
Party 2
Thanatos
Thanatos
x_DeltaZombi_x
Thanatos
Level 26
God Stats
0W - 5L
1,163 SR
Queue Stats
294W - 306L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JonnyTomo1
Gilgamesh
12
3 / 0 / 3
7,961
442
3,198
8,312
3,797
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
OhhBombat
Artemis
14
8 / 4 / 5
9,344
519
11,969
9,114
2,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
17
12 / 1 / 4
10,858
603
12,128
10,766
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
Trimus_Nova
Cerberus
14
6 / 1 / 9
9,342
519
11,618
12,169
9,570
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 3 / 4
10,257
570
9,198
10,439
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
7,364
409
2,984
13,488
9,913
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
SlowScavenger
Jing Wei
12
1 / 7 / 2
7,314
406
6,171
13,587
3,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
TheSlyDarkWolf
Morgan Le Fay
14
2 / 6 / 2
8,769
487
9,424
10,739
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
10
0 / 6 / 1
6,511
362
4,864
16,439
10,162
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
13
6 / 9 / 0
9,312
517
7,994
14,696
5,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
35
Kills
9
9
Deaths
36
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Gilgamesh
JonnyTomo1
Gilgamesh
3
0
3
4.5
W
Artemis
OhhBombat
Artemis
8
4
5
2.63
W
Sol
12
1
4
14
L
Jing Wei
SlowScavenger
Jing Wei
1
7
2
0.29
L
Morgan Le Fay
TheSlyDarkWolf
Morgan Le Fay
2
6
2
0.5
W
Cerberus
Trimus_Nova
Cerberus
6
1
9
10.5
W
6
3
4
2.67
L
Cerberus
0
6
1
0.08
L
Thanatos
6
9
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,111
Damage
31,437
50,800
Taken
68,949
22,531
Mitigated
33,118
12,755
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,984
727
0
1,313
13,488
9,913
554
4,497
8,933
0
28,724
W
Gilgamesh
JonnyTomo1
Gilgamesh
3,198
1,462
0
1,210
8,312
3,797
351
2,011
6,097
0
20,960
W
Artemis
OhhBombat
Artemis
11,969
6,255
0
1,628
9,114
2,094
1,006
3,248
5,866
0
45,877
W
Sol
12,128
4,718
0
6,350
10,766
4,032
559
527
10,147
72,215
9,040
L
Jing Wei
SlowScavenger
Jing Wei
6,171
3,808
0
1,392
13,587
3,402
0
7,130
6,457
0
38,180
L
Morgan Le Fay
TheSlyDarkWolf
Morgan Le Fay
9,424
262
0
741
10,739
3,678
386
5,832
4,605
50,184
0
W
Cerberus
Trimus_Nova
Cerberus
11,618
1,265
0
2,240
12,169
9,570
331
4,855
7,314
35,250
0
W
9,198
1,361
0
1,327
10,439
3,038
1,324
3,795
6,557
77,352
0
L
Cerberus
4,864
264
0
1,339
16,439
10,162
0
6,533
9,882
21,890
0
L
Thanatos
7,994
2,656
0
6,859
14,696
5,963
651
7,294
7,238
0
44,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,762
Gold Earned
39,270
433
Minions Killed
336
0
Camps Cleared
0
1,646,699
Distance Traveled
1,609,213
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,364
409
62
3
0
318,607
3
W
Gilgamesh
7,961
442
39
2
0
238,602
0
W
Artemis
9,344
519
70
4
0
349,084
6
W
Sol
10,858
603
118
7
0
347,927
1
L
Jing Wei
7,314
406
77
4
0
352,896
1
L
Morgan Le Fay
8,769
487
81
5
0
318,897
3
W
Cerberus
9,342
519
59
3
0
366,070
5
W
Janus
10,257
570
147
8
0
345,016
5
L
Cerberus
6,511
362
40
2
0
299,423
0
L
Thanatos
9,312
517
76
4
0
319,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role