Player Matchup

Nox
Nox
 
Nox
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Mavric_1683
Ymir
Level 124
God Stats
4W - 1L
1,794 SR
Queue Stats
192W - 164L
1,519 Elo+
Party 1
Susano
Susano
TheHammer1187
Susano
Level 118
God Stats
14W - 13L
1,552 SR
Queue Stats
171W - 128L
1,573 Elo+
Party 1
Team Averages
Level 129
1,615 SR
1,531 Elo+

VS

Team Averages
Level 20
1,755 SR
1,654 Elo+
Freya
Freya
AccountNameBAC
Freya
Level 15
God Stats
52W - 5L
1,996 SR
Queue Stats
169W - 19L
1,980 Elo+
Solo
Thor
Thor
BalerionAlmighty
Thor
Level 18
God Stats
1W - 0L
1,596 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Geraltdi
Bacchus
Level 27
God Stats
14W - 7L
1,674 SR
Queue Stats
40W - 31L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
1 / 4 / 1
6,432
715
2,372
4,803
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 7 / 1
6,355
706
3,421
10,818
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 1
5,506
612
3,613
7,511
2,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 5
7,926
881
5,100
4,590
1,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
10 / 2 / 2
8,355
928
9,410
5,372
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Geraltdi
Bacchus
12
1 / 0 / 13
8,147
905
5,187
6,798
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
16
16
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
1
0.38
W
5
0
5
7.5
W
10
2
2
5.5
W
Bacchus
Geraltdi
Bacchus
1
0
13
7.5
L
1
7
1
0.21
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,406
Damage
19,697
23,132
Taken
16,760
9,615
Mitigated
11,165
235
Healing
9,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,372
295
0
0
4,803
1,430
0
2,645
2,158
14,046
0
W
5,100
1,982
0
4,058
4,590
1,917
810
1,601
2,989
44,669
5,068
W
9,410
2,746
0
1,409
5,372
2,002
375
2,825
2,547
0
24,679
W
Bacchus
Geraltdi
Bacchus
5,187
255
0
4,035
6,798
7,246
744
1,938
4,860
10,772
0
L
3,421
494
0
235
10,818
6,142
0
3,427
7,391
10,697
0
L
3,613
288
0
0
7,511
2,043
0
3,674
3,837
0
8,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,293
Gold Earned
24,428
63
Minions Killed
126
0
Camps Cleared
9
422,572
Distance Traveled
529,500
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,432
715
30
3
0
148,708
2
W
Freya
7,926
881
95
11
7
185,691
2
W
Thor
8,355
928
26
3
2
165,998
0
W
Bacchus
8,147
905
5
1
0
177,811
2
L
Ymir
6,355
706
14
2
0
123,421
1
L
Susano
5,506
612
19
2
0
150,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role