Player Matchup

Serqet
Serqet
Battle_T-1-2
Serqet
Level 95
God Stats
6W - 6L
1,684 SR
Queue Stats
120W - 98L
1,606 Elo+
Party 2
Ravana
Ravana
FatMidgetSlayer
Ravana
Level 136
God Stats
4W - 4L
1,619 SR
Queue Stats
249W - 212L
1,588 Elo+
Party 2
Agni
Agni
GORD1NH045
Agni
Level 148
God Stats
12W - 9L
1,579 SR
Queue Stats
50W - 48L
1,578 Elo+
Solo
Medusa
Medusa
MyManzNDem
Medusa
Level 127
God Stats
1W - 1L
1,766 SR
Queue Stats
76W - 57L
1,594 Elo+
Solo
Sobek
Sobek
Rock Kobold
Sobek
Level 109
God Stats
25W - 22L
1,518 SR
Queue Stats
538W - 506L
1,540 Elo+
Solo
Team Averages
Level 123
1,633 SR
1,581 Elo+

VS

Team Averages
Level 120
1,546 SR
1,575 Elo+
Susano
Susano
Bossculus
Susano
Level 107
God Stats
3W - 4L
1,633 SR
Queue Stats
89W - 81L
1,611 Elo+
Party 1
Olorun
Olorun
IITzMementoMori
Olorun
Level 156
God Stats
3W - 0L
1,298 SR
Queue Stats
31W - 33L
1,487 Elo+
Solo
Neith
Neith
K_Y_R_O_S_
Neith
Level 109
God Stats
5W - 2L
1,630 SR
Queue Stats
68W - 61L
1,580 Elo+
Party 1
Sobek
Sobek
twar1000
Sobek
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 128L
1,601 Elo+
Party 1
Chang'e
Chang'e
xNoOpps
Chang'e
Level 118
God Stats
2W - 1L
1,669 SR
Queue Stats
152W - 144L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
3 / 4 / 2
8,946
447
5,031
14,757
13,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 3 / 1
9,530
477
8,689
9,630
5,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 5 / 1
8,084
404
7,853
9,427
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
MyManzNDem
Medusa
18
3 / 1 / 3
10,486
524
8,763
10,291
3,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 2
8,989
449
1,806
12,438
11,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bossculus
Susano
17
3 / 2 / 3
10,558
528
8,010
13,165
4,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
2 / 2 / 1
10,350
518
3,433
9,773
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
5 / 2 / 2
10,676
534
6,856
10,202
3,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
twar1000
Sobek
14
1 / 2 / 6
9,280
464
5,769
18,747
21,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
xNoOpps
Chang'e
17
4 / 2 / 2
10,629
531
10,083
10,131
7,538
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
10
Kills
15
15
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
3
4
2
1
W
Susano
Bossculus
Susano
3
2
3
2.25
L
4
3
1
1.5
L
0
5
1
0.1
W
2
2
1
1.25
W
Neith
5
2
2
3
L
Medusa
MyManzNDem
Medusa
3
1
3
4.5
L
0
2
2
0.5
W
Sobek
twar1000
Sobek
1
2
6
2
W
Chang'e
xNoOpps
Chang'e
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,142
Damage
34,151
56,543
Taken
62,018
37,352
Mitigated
41,309
11,520
Healing
25,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
5,031
1,432
0
3,505
14,757
13,880
0
7,258
7,499
0
36,947
W
Susano
Bossculus
Susano
8,010
2,327
0
6,307
13,165
4,826
100
1,670
11,426
0
79,438
L
8,689
3,035
0
2,442
9,630
5,433
0
3,619
6,011
0
73,904
L
7,853
403
0
835
9,427
2,860
0
1,719
7,708
53,751
0
W
3,433
2,001
201
4,955
9,773
4,049
4,295
654
9,119
73,988
0
W
Neith
6,856
1,454
0
1,567
10,202
3,873
2,275
2,228
7,543
0
73,765
L
Medusa
MyManzNDem
Medusa
8,763
4,164
0
250
10,291
3,826
564
2,756
7,535
0
88,772
L
1,806
94
0
4,488
12,438
11,353
1,111
3,933
8,505
34,224
0
W
Sobek
twar1000
Sobek
5,769
942
1,550
4,302
18,747
21,023
659
3,818
14,548
28,983
0
W
Chang'e
xNoOpps
Chang'e
10,083
895
1,815
4,875
10,131
7,538
1,041
1,289
8,487
69,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,035
Gold Earned
51,493
542
Minions Killed
563
0
Camps Cleared
0
1,681,796
Distance Traveled
1,863,252
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,946
447
67
3
0
330,669
3
W
Susano
10,558
528
124
6
0
433,145
0
L
Ravana
9,530
477
131
7
0
368,307
2
L
Agni
8,084
404
102
5
0
270,408
5
W
Olorun
10,350
518
150
8
0
321,008
10
W
Neith
10,676
534
134
7
0
363,717
1
L
Medusa
10,486
524
170
9
0
361,967
3
L
Sobek
8,989
449
72
4
0
350,445
0
W
Sobek
9,280
464
41
2
0
370,812
2
W
Chang'e
10,629
531
114
6
0
374,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role