Player Matchup

Loki
Loki
Heineken Jones
Loki
Level 6
God Stats
5W - 7L
1,519 SR
Queue Stats
7W - 11L
1,418 Elo+
Party 1
Thanatos
Thanatos
Mindfull Oyster
Thanatos
Level 28
God Stats
7W - 6L
1,554 SR
Queue Stats
202W - 201L
1,366 Elo+
Party 1
Nu Wa
Nu Wa
Skippjonez420
Nu Wa
Level 27
God Stats
3W - 6L
1,336 SR
Queue Stats
92W - 135L
1,291 Elo+
Solo
Bellona
Bellona
jacklam12345
Bellona
Level 8
God Stats
5W - 1L
1,742 SR
Queue Stats
53W - 51L
1,337 Elo+
Party 1
Zeus
Zeus
koolaidman82509
Zeus
Level 28
God Stats
17W - 15L
1,593 SR
Queue Stats
170W - 155L
1,465 Elo+
Party 1
Team Averages
Level 19
1,549 SR
1,375 Elo+

VS

Team Averages
Level 17
1,383 SR
1,247 Elo+
Hera
Hera
Anaralah
Hera
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,113 Elo+
Solo
Sol
Sol
DeathNel
Sol
Level 28
God Stats
7W - 5L
1,472 SR
Queue Stats
72W - 106L
1,247 Elo+
Solo
Kukulkan
Kukulkan
Don3598
Kukulkan
Level 30
God Stats
9W - 5L
1,459 SR
Queue Stats
148W - 169L
1,270 Elo+
Solo
Cabrakan
Cabrakan
TTV_DOBETTER-_-
Cabrakan
Level 5
God Stats
1W - 1L
1,224 SR
Queue Stats
28W - 36L
1,219 Elo+
Solo
Osiris
Osiris
caninemaze
Osiris
Level 17
God Stats
13W - 13L
1,259 SR
Queue Stats
71W - 61L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 9 / 13
12,512
1,137
9,783
17,011
8,937
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
18
3 / 8 / 9
11,232
1,021
8,784
16,565
6,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 9 / 12
11,561
1,051
10,037
13,755
5,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
jacklam12345
Bellona
19
4 / 6 / 15
12,278
1,116
12,216
27,887
18,277
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
14 / 10 / 13
16,017
1,456
39,874
24,314
9,667
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

5

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
10 / 7 / 17
13,962
1,269
19,053
10,160
3,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 8 / 12
13,584
1,235
18,971
19,475
6,579
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
Don3598
Kukulkan
19
3 / 5 / 17
11,601
1,055
14,259
15,702
7,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
20
2 / 5 / 21
12,080
1,098
9,170
19,135
19,817
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
caninemaze
Osiris
20
18 / 6 / 10
15,286
1,390
31,937
20,817
18,123
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
119
31
Kills
42
42
Deaths
31
62
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Hera
10
7
17
2.64
W
9
8
12
1.88
W
Kukulkan
Don3598
Kukulkan
3
5
17
2.3
L
7
9
13
1.5
L
Thanatos
3
8
9
0.94
L
3
9
12
1
W
Cabrakan
2
5
21
2.5
W
Osiris
caninemaze
Osiris
18
6
10
3.83
L
Bellona
jacklam12345
Bellona
4
6
15
1.92
L
14
10
13
2.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,694
Damage
93,390
99,532
Taken
85,289
48,159
Mitigated
55,316
11,873
Healing
5,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
19,053
5,497
0
0
10,160
3,787
0
5,977
4,025
43,624
0
W
18,971
10,644
0
4,046
19,475
6,579
0
12,402
6,762
63,337
0
W
Kukulkan
Don3598
Kukulkan
14,259
2,626
0
922
15,702
7,010
0
10,978
4,578
31,547
0
L
9,783
4,833
0
296
17,011
8,937
0
12,425
4,586
0
16,526
L
Thanatos
8,784
3,921
0
4,004
16,565
6,192
0
10,783
5,782
0
20,870
L
10,037
2,310
0
90
13,755
5,086
0
7,728
6,027
21,096
0
W
Cabrakan
9,170
1,726
0
0
19,135
19,817
0
7,792
10,781
13,546
0
W
Osiris
caninemaze
Osiris
31,937
20,231
0
229
20,817
18,123
0
11,547
9,008
0
39,730
L
Bellona
jacklam12345
Bellona
12,216
4,881
253
1,468
27,887
18,277
0
19,657
8,230
0
30,437
L
39,874
4,678
492
5,270
24,314
9,667
0
10,860
13,454
81,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,600
Gold Earned
66,513
165
Minions Killed
224
5
Camps Cleared
5
956,118
Distance Traveled
973,715
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,962
1,269
51
5
3
191,744
0
W
Sol
13,584
1,235
105
10
1
175,143
0
W
Kukulkan
11,601
1,055
40
4
0
219,475
1
L
Loki
12,512
1,137
10
1
0
193,248
2
L
Thanatos
11,232
1,021
22
2
2
202,514
0
L
Nu Wa
11,561
1,051
10
1
2
155,172
0
W
Cabrakan
12,080
1,098
10
1
0
160,787
0
W
Osiris
15,286
1,390
18
2
1
226,566
0
L
Bellona
12,278
1,116
26
2
0
224,000
3
L
Zeus
16,017
1,456
97
9
1
181,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role