Player Matchup

Odin
Odin
 
Odin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
CelestAzzuro-
Loki
Level 25
God Stats
5W - 8L
1,540 SR
Queue Stats
132W - 70L
1,639 Elo+
Party 2
Sylvanus
Sylvanus
Markmihaila72572
Sylvanus
Level 109
God Stats
0W - 3L
1,277 SR
Queue Stats
483W - 416L
1,457 Elo+
Party 3
Chang'e
Chang'e
Trezpe
Chang'e
Level 47
God Stats
3W - 4L
1,499 SR
Queue Stats
133W - 145L
1,385 Elo+
Solo
Cabrakan
Cabrakan
Xx19Drako99xX
Cabrakan
Level 26
God Stats
1W - 3L
1,549 SR
Queue Stats
50W - 41L
1,427 Elo+
Party 3
Team Averages
Level 63
1,473 SR
1,481 Elo+

VS

Team Averages
Level 81
1,497 SR
1,488 Elo+
Fenrir
Fenrir
AdrianSanse
Fenrir
Level 67
God Stats
4W - 4L
1,372 SR
Queue Stats
141W - 129L
1,501 Elo+
Party 1
Chiron
Chiron
Torres23f
Chiron
Level 18
God Stats
5W - 2L
1,549 SR
Queue Stats
23W - 17L
1,432 Elo+
Party 1
Cerberus
Cerberus
dangost22
Cerberus
Level 104
God Stats
8W - 5L
1,687 SR
Queue Stats
141W - 126L
1,504 Elo+
Party 1
Nike
Nike
eddyelikeLGND
Nike
Level 109
God Stats
6W - 10L
1,548 SR
Queue Stats
256W - 253L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
juangl_tkd
Morgan Le Fay
Level 106
God Stats
5W - 2L
1,328 SR
Queue Stats
83W - 73L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 5 / 3
8,254
486
6,804
13,343
9,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 4 / 3
9,494
558
11,061
11,386
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 6 / 0
8,167
480
9,053
13,501
8,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Trezpe
Chang'e
14
1 / 5 / 3
8,082
475
5,873
12,465
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Xx19Drako99xX
Cabrakan
13
2 / 7 / 1
7,882
464
2,880
12,671
6,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 7 / 5
9,466
557
6,602
13,025
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Torres23f
Chiron
16
8 / 0 / 4
9,909
583
11,261
9,767
3,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
dangost22
Cerberus
14
4 / 3 / 9
8,672
510
8,329
16,025
13,972
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 4 / 7
8,980
528
6,297
15,860
7,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
juangl_tkd
Morgan Le Fay
17
7 / 1 / 5
10,252
603
12,691
8,471
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
14
Kills
27
27
Deaths
15
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
5
3
0.9
W
Fenrir
4
7
5
0.93
L
6
4
3
1.88
L
2
6
0
0.33
W
Chiron
Torres23f
Chiron
8
0
4
10
L
Chang'e
Trezpe
Chang'e
1
5
3
0.5
L
Cabrakan
Xx19Drako99xX
Cabrakan
2
7
1
0.36
W
Cerberus
dangost22
Cerberus
4
3
9
2.83
W
4
4
7
1.88
W
Morgan Le Fay
juangl_tkd
Morgan Le Fay
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,671
Damage
45,180
63,366
Taken
63,148
33,606
Mitigated
33,019
14,069
Healing
20,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,804
1,145
0
3,380
13,343
9,816
623
1,347
11,996
7,454
23,820
W
Fenrir
6,602
1,067
0
2,740
13,025
4,857
0
3,482
9,245
0
58,837
L
11,061
3,389
0
1,783
11,386
4,469
0
1,891
9,495
0
74,598
L
9,053
2,168
261
2,198
13,501
8,001
0
5,187
8,314
40,931
9,740
W
Chiron
Torres23f
Chiron
11,261
7,205
532
6,503
9,767
3,219
324
3,277
6,490
0
70,517
L
Chang'e
Trezpe
Chang'e
5,873
502
599
4,576
12,465
4,395
0
9,184
3,281
45,281
0
L
Cabrakan
Xx19Drako99xX
Cabrakan
2,880
413
0
1,272
12,671
6,925
0
4,043
8,628
34,071
3,272
W
Cerberus
dangost22
Cerberus
8,329
945
257
4,435
16,025
13,972
0
6,238
9,693
36,081
0
W
6,297
1,105
0
4,874
15,860
7,744
0
1,806
13,566
3,494
35,681
W
Morgan Le Fay
juangl_tkd
Morgan Le Fay
12,691
1,757
0
1,575
8,471
3,227
220
4,939
3,485
77,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,879
Gold Earned
47,279
400
Minions Killed
470
0
Camps Cleared
0
1,490,452
Distance Traveled
1,664,534
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,254
486
64
4
0
302,116
3
W
Fenrir
9,466
557
100
6
0
329,364
0
L
Loki
9,494
558
111
7
0
341,325
5
L
Sylvanus
8,167
480
90
5
0
269,148
4
W
Chiron
9,909
583
126
7
0
339,924
4
L
Chang'e
8,082
475
82
5
0
275,199
4
L
Cabrakan
7,882
464
53
3
0
302,664
1
W
Cerberus
8,672
510
54
3
0
305,783
2
W
Nike
8,980
528
63
4
0
328,987
1
W
Morgan Le Fay
10,252
603
127
7
0
360,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role