Player Matchup

Medusa
Medusa
Dianh
Medusa
Level 92
God Stats
2W - 0L
1,550 SR
Queue Stats
58W - 55L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
HideоKojima
Gilgamesh
Level 56
God Stats
4W - 1L
1,730 SR
Queue Stats
21W - 22L
1,616 Elo+
Solo
Chang'e
Chang'e
justjupit
Chang'e
Level 115
God Stats
2W - 1L
1,450 SR
Queue Stats
58W - 55L
1,557 Elo+
Party 1
Team Averages
Level 88
1,577 SR
1,577 Elo+

VS

Team Averages
Level 81
1,577 SR
1,605 Elo+
Kukulkan
Kukulkan
Davfox90
Kukulkan
Level 24
God Stats
0W - 1L
1,291 SR
Queue Stats
51W - 23L
1,556 Elo+
Party 2
Athena
Athena
OnePlays
Athena
Level 108
God Stats
2W - 1L
1,940 SR
Queue Stats
157W - 85L
1,636 Elo+
Party 2
Rama
Rama
lolxDD
Rama
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 103L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dianh
Medusa
13
4 / 2 / 6
9,253
771
9,135
9,157
3,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
HideоKojima
Gilgamesh
11
1 / 4 / 8
8,241
687
5,759
11,153
8,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
justjupit
Chang'e
14
5 / 2 / 5
9,237
770
7,763
9,040
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Davfox90
Kukulkan
11
2 / 4 / 2
7,672
639
5,392
6,361
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
OnePlays
Athena
11
3 / 3 / 4
8,385
699
5,152
13,098
11,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
lolxDD
Rama
12
3 / 3 / 4
8,293
691
6,971
8,494
3,484
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
10
Kills
8
8
Deaths
10
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Davfox90
Kukulkan
2
4
2
0.75
W
Medusa
Dianh
Medusa
4
2
6
3.5
W
Gilgamesh
HideоKojima
Gilgamesh
1
4
8
1.25
L
Athena
OnePlays
Athena
3
3
4
1.67
W
Chang'e
justjupit
Chang'e
5
2
5
3.75
L
Rama
lolxDD
Rama
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,657
Damage
17,515
29,350
Taken
27,953
15,728
Mitigated
17,215
8,719
Healing
4,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Davfox90
Kukulkan
5,392
347
0
0
6,361
2,259
0
2,489
3,872
20,808
0
W
Medusa
Dianh
Medusa
9,135
4,464
0
1,493
9,157
3,817
1,380
4,337
4,710
0
45,690
W
Gilgamesh
HideоKojima
Gilgamesh
5,759
1,310
0
1,277
11,153
8,820
147
3,255
7,672
0
19,278
L
Athena
OnePlays
Athena
5,152
1,233
400
2,814
13,098
11,472
0
2,941
10,157
17,706
0
W
Chang'e
justjupit
Chang'e
7,763
667
2,110
3,839
9,040
3,091
1,233
3,366
5,434
33,511
0
L
Rama
lolxDD
Rama
6,971
3,985
0
1,635
8,494
3,484
0
2,686
5,808
0
26,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,731
Gold Earned
24,350
146
Minions Killed
112
6
Camps Cleared
5
690,310
Distance Traveled
629,993
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,672
639
36
3
4
192,408
1
W
Medusa
9,253
771
74
6
3
221,228
3
W
Gilgamesh
8,241
687
23
2
2
236,655
3
L
Athena
8,385
699
29
2
0
231,936
6
W
Chang'e
9,237
770
49
4
1
232,427
3
L
Rama
8,293
691
47
4
1
205,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role