Player Matchup

Merlin
Merlin
Ak11Gold
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,282 Elo+
Solo
Kuzenbo
Kuzenbo
HackJer3r
Kuzenbo
Level 120
God Stats
17W - 10L
1,582 SR
Queue Stats
110W - 129L
1,358 Elo+
Party 1
Medusa
Medusa
TTVTrap24
Medusa
Level 22
God Stats
8W - 7L
1,489 SR
Queue Stats
55W - 67L
1,333 Elo+
Party 1
Team Averages
Level 49
1,524 SR
1,324 Elo+

VS

Team Averages
Level 107
1,471 SR
1,405 Elo+
Baron Samedi
Baron Samedi
HenryDawgy
Baron Samedi
Level 129
God Stats
4W - 7L
1,400 SR
Queue Stats
309W - 358L
1,471 Elo+
Solo
Hercules
Hercules
ThreadyGraph52
Hercules
Level 109
God Stats
16W - 26L
1,429 SR
Queue Stats
549W - 711L
1,369 Elo+
Solo
Izanami
Izanami
damonwood89
Izanami
Level 84
God Stats
37W - 31L
1,585 SR
Queue Stats
105W - 110L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ak11Gold
Merlin
3
0 / 1 / 0
3,354
671
306
707
181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kuzenbo
HackJer3r
Kuzenbo
7
0 / 3 / 1
4,016
803
2,492
5,208
4,014
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
TTVTrap24
Medusa
8
1 / 2 / 0
3,941
788
5,000
3,649
912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HenryDawgy
Baron Samedi
8
4 / 0 / 2
4,836
967
2,183
2,044
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
8
0 / 0 / 6
4,227
845
2,787
6,019
3,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
damonwood89
Izanami
8
2 / 1 / 3
4,680
936
3,212
3,261
902
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
6
6
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ak11Gold
Merlin
0
1
0
0
L
Kuzenbo
HackJer3r
Kuzenbo
0
3
1
0.17
W
Baron Samedi
HenryDawgy
Baron Samedi
4
0
2
5
L
Medusa
TTVTrap24
Medusa
1
2
0
0.5
W
Hercules
0
0
6
3
W
Izanami
damonwood89
Izanami
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,798
Damage
8,182
9,564
Taken
11,324
5,107
Mitigated
4,872
1,079
Healing
5,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ak11Gold
Merlin
306
27
0
0
707
181
0
0
631
692
0
L
Kuzenbo
HackJer3r
Kuzenbo
2,492
745
0
893
5,208
4,014
0
1,446
3,491
6,859
0
W
Baron Samedi
HenryDawgy
Baron Samedi
2,183
159
764
525
2,044
796
58
616
1,428
10,091
0
L
Medusa
TTVTrap24
Medusa
5,000
1,199
0
186
3,649
912
0
617
2,661
0
13,426
W
Hercules
2,787
592
119
2,830
6,019
3,174
20
1,679
4,340
0
3,611
W
Izanami
damonwood89
Izanami
3,212
2,087
0
934
3,261
902
221
619
2,642
0
17,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,311
Gold Earned
13,743
32
Minions Killed
64
1
Camps Cleared
4
199,992
Distance Traveled
276,312
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,354
671
0
0
0
17,450
1
L
Kuzenbo
4,016
803
6
1
1
89,385
0
W
Baron Samedi
4,836
967
13
3
0
94,120
0
L
Medusa
3,941
788
26
5
0
93,157
0
W
Hercules
4,227
845
4
1
1
99,937
0
W
Izanami
4,680
936
47
9
3
82,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role