Player Matchup

Fenrir
Fenrir
Benn2258
Fenrir
Level 22
God Stats
3W - 4L
1,530 SR
Queue Stats
44W - 50L
1,381 Elo+
Party 1
Ares
Ares
Ja-online116
Ares
Level 24
God Stats
28W - 23L
1,529 SR
Queue Stats
49W - 60L
1,376 Elo+
Party 1
Kukulkan
Kukulkan
MrFreakyBaba
Kukulkan
Level 13
God Stats
0W - 1L
1,260 SR
Queue Stats
4W - 6L
1,454 Elo+
Party 1
Hachiman
Hachiman
SLEJFIR
Hachiman
Level 22
God Stats
3W - 3L
1,561 SR
Queue Stats
18W - 16L
1,397 Elo+
Party 1
Heimdallr
Heimdallr
TheUttermostSumo
Heimdallr
Level 8
God Stats
0W - 8L
1,313 SR
Queue Stats
27W - 35L
1,278 Elo+
Solo
Team Averages
Level 18
1,439 SR
1,377 Elo+

VS

Team Averages
Level 16
1,414 SR
1,365 Elo+
Scylla
Scylla
Brad_Gibbo_
Scylla
Level 0
God Stats
1W - 1L
1,223 SR
Queue Stats
1W - 1L
1,216 Elo+
Solo
Arachne
Arachne
Chinoundepi123
Arachne
Level 29
God Stats
14W - 19L
1,348 SR
Queue Stats
53W - 78L
1,328 Elo+
Party 2
Artemis
Artemis
UsainBolas
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,471 Elo+
Party 2
Guan Yu
Guan Yu
Varife
Guan Yu
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
96W - 109L
1,354 Elo+
Solo
Kumbhakarna
Kumbhakarna
ivanx_12
Kumbhakarna
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Benn2258
Fenrir
11
2 / 3 / 4
7,205
515
6,345
9,124
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 2
6,379
456
2,171
10,835
8,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
MrFreakyBaba
Kukulkan
11
2 / 7 / 1
7,160
511
5,958
9,131
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
SLEJFIR
Hachiman
10
1 / 8 / 1
6,144
439
2,592
7,560
1,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
10
3 / 5 / 2
7,048
503
6,683
9,500
3,189
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 2 / 2
6,601
472
2,817
5,505
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 2 / 5
8,163
583
7,105
9,971
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
UsainBolas
Artemis
13
10 / 4 / 7
8,833
631
13,099
9,402
3,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Varife
Guan Yu
13
5 / 1 / 2
8,313
594
5,641
8,740
5,023
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
ivanx_12
Kumbhakarna
12
6 / 1 / 12
8,491
607
5,427
13,344
10,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
8
Kills
28
28
Deaths
10
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Benn2258
Fenrir
2
3
4
1.33
W
Scylla
1
2
2
1
W
6
2
5
4.25
L
0
5
2
0.2
L
Kukulkan
MrFreakyBaba
Kukulkan
2
7
1
0.36
L
Hachiman
SLEJFIR
Hachiman
1
8
1
0.19
L
Heimdallr
3
5
2
0.8
W
Artemis
UsainBolas
Artemis
10
4
7
3.38
W
Guan Yu
Varife
Guan Yu
5
1
2
6
W
Kumbhakarna
ivanx_12
Kumbhakarna
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,749
Damage
34,089
46,150
Taken
46,962
20,395
Mitigated
22,953
5,905
Healing
13,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Benn2258
Fenrir
6,345
1,754
0
1,904
9,124
3,877
0
1,955
7,063
0
29,837
W
Scylla
2,817
465
0
2,013
5,505
1,534
123
862
4,643
26,062
0
W
7,105
6,004
0
1,498
9,971
3,125
444
1,953
8,018
0
46,621
L
2,171
281
0
1,650
10,835
8,514
448
366
10,361
22,140
0
L
Kukulkan
MrFreakyBaba
Kukulkan
5,958
940
0
341
9,131
3,156
774
3,479
5,652
34,413
0
L
Hachiman
SLEJFIR
Hachiman
2,592
2,013
0
678
7,560
1,659
714
951
6,609
0
20,901
L
Heimdallr
6,683
3,447
0
1,332
9,500
3,189
170
1,493
8,007
0
24,713
W
Artemis
UsainBolas
Artemis
13,099
7,535
0
0
9,402
3,162
894
933
8,469
0
49,857
W
Guan Yu
Varife
Guan Yu
5,641
742
0
2,860
8,740
5,023
714
1,977
6,763
0
43,343
W
Kumbhakarna
ivanx_12
Kumbhakarna
5,427
805
1,979
4,943
13,344
10,109
285
2,571
10,773
23,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,936
Gold Earned
40,401
249
Minions Killed
321
0
Camps Cleared
0
1,225,039
Distance Traveled
1,371,941
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,205
515
57
4
0
271,283
0
W
Scylla
6,601
472
40
3
0
168,951
0
W
Arachne
8,163
583
89
6
0
317,518
0
L
Ares
6,379
456
41
3
0
248,310
0
L
Kukulkan
7,160
511
71
5
0
225,451
0
L
Hachiman
6,144
439
43
3
0
242,138
2
L
Heimdallr
7,048
503
37
3
0
237,857
0
W
Artemis
8,833
631
68
5
0
263,781
0
W
Guan Yu
8,313
594
89
6
0
293,576
1
W
Kumbhakarna
8,491
607
35
3
0
328,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role