Player Matchup

Artemis
Artemis
 
Artemis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
HideоKojima
Gilgamesh
Level 56
God Stats
4W - 1L
1,670 SR
Queue Stats
21W - 22L
1,597 Elo+
Solo
Cerberus
Cerberus
joepido
Cerberus
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,735 Elo+
Party 1
Team Averages
Level 115
1,557 SR
1,611 Elo+

VS

Team Averages
Level 121
1,562 SR
1,561 Elo+
Izanami
Izanami
Dianh
Izanami
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,566 Elo+
Party 2
Aphrodite
Aphrodite
Niiik
Aphrodite
Level 156
God Stats
66W - 39L
1,670 SR
Queue Stats
818W - 833L
1,552 Elo+
Solo
Cu Chulainn
Cu Chulainn
justjupit
Cu Chulainn
Level 115
God Stats
1W - 3L
1,516 SR
Queue Stats
58W - 55L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 0 / 12
8,384
699
10,992
5,270
1,896
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
HideоKojima
Gilgamesh
13
7 / 4 / 7
9,311
776
8,816
13,649
13,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
joepido
Cerberus
14
5 / 0 / 9
8,920
743
10,215
13,458
6,267
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dianh
Izanami
11
1 / 5 / 2
7,402
617
9,784
10,192
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Niiik
Aphrodite
12
2 / 3 / 2
8,230
686
5,510
8,743
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
justjupit
Cu Chulainn
11
1 / 6 / 2
7,339
612
8,283
14,495
14,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
14
Kills
4
4
Deaths
14
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
12
8
L
Izanami
Dianh
Izanami
1
5
2
0.4
W
Gilgamesh
HideоKojima
Gilgamesh
7
4
7
2.63
L
Aphrodite
Niiik
Aphrodite
2
3
2
1
W
Cerberus
joepido
Cerberus
5
0
9
9.5
L
Cu Chulainn
justjupit
Cu Chulainn
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,023
Damage
23,577
32,377
Taken
33,430
21,348
Mitigated
21,339
9,579
Healing
11,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,992
3,875
0
3,298
5,270
1,896
1,511
894
4,376
0
33,111
L
Izanami
Dianh
Izanami
9,784
6,140
0
486
10,192
3,576
114
3,086
7,106
0
30,313
W
Gilgamesh
HideоKojima
Gilgamesh
8,816
1,541
0
1,659
13,649
13,185
242
3,368
10,281
5,688
20,175
L
Aphrodite
Niiik
Aphrodite
5,510
413
4,784
4,794
8,743
3,429
0
2,251
6,492
27,343
0
W
Cerberus
joepido
Cerberus
10,215
785
0
4,622
13,458
6,267
795
3,869
9,589
32,577
0
L
Cu Chulainn
justjupit
Cu Chulainn
8,283
615
0
1,062
14,495
14,334
28
6,351
8,144
5,377
17,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,615
Gold Earned
22,971
180
Minions Killed
147
6
Camps Cleared
6
702,933
Distance Traveled
662,486
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,384
699
49
4
4
216,071
4
L
Izanami
7,402
617
57
5
1
208,215
6
W
Gilgamesh
9,311
776
42
4
1
241,622
4
L
Aphrodite
8,230
686
62
5
3
232,161
4
W
Cerberus
8,920
743
89
7
1
245,240
0
L
Cu Chulainn
7,339
612
28
2
2
222,110
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role