Player Matchup

Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nike
Nike
AggroOrTroll
Nike
Level 28
God Stats
1W - 1L
1,227 SR
Queue Stats
21W - 17L
1,456 Elo+
Party 4
Janus
Janus
IamParisian
Janus
Level 65
God Stats
1W - 3L
1,444 SR
Queue Stats
4W - 9L
1,284 Elo+
Party 2
Cthulhu
Cthulhu
KermitBoi666
Cthulhu
Level 33
God Stats
3W - 0L
1,720 SR
Queue Stats
85W - 90L
1,459 Elo+
Solo
Ravana
Ravana
OlQAdc
Ravana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 9L
1,753 Elo+
Party 2
Team Averages
Level 42
1,478 SR
1,490 Elo+

VS

Team Averages
Level 53
1,516 SR
1,442 Elo+
Charybdis
Charybdis
 
Charybdis
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
MrrrMonkeyman
Sun Wukong
Level 58
God Stats
172W - 197L
1,440 SR
Queue Stats
249W - 359L
1,339 Elo+
Party 3
Fenrir
Fenrir
UnmatchedStealth
Fenrir
Level 25
God Stats
12W - 44L
1,566 SR
Queue Stats
97W - 180L
1,350 Elo+
Party 3
Zeus
Zeus
theonlybfizzle
Zeus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 57L
1,415 Elo+
Party 3
Sylvanus
Sylvanus
xSannineitorx
Sylvanus
Level 108
God Stats
74W - 61L
1,573 SR
Queue Stats
502W - 499L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 8 / 4
8,129
406
5,474
11,081
2,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 5 / 7
8,587
429
7,186
19,461
17,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
6 / 4 / 6
9,915
496
7,672
7,469
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
KermitBoi666
Cthulhu
15
2 / 1 / 7
8,870
444
15,179
12,957
13,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
OlQAdc
Ravana
20
11 / 0 / 4
12,315
616
18,663
14,124
7,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
12 / 2 / 1
10,677
534
16,725
13,738
5,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MrrrMonkeyman
Sun Wukong
16
0 / 2 / 2
9,495
475
6,796
18,254
9,801
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 8 / 4
8,686
434
5,832
16,019
6,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 5 / 0
8,030
402
6,025
12,443
4,300
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
xSannineitorx
Sylvanus
13
2 / 2 / 10
8,711
436
10,175
14,576
17,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
19
Kills
17
18
Deaths
19
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
8
4
0.25
L
Charybdis
 
Charybdis
12
2
1
6.25
W
0
5
7
0.7
W
6
4
6
2.25
W
Cthulhu
KermitBoi666
Cthulhu
2
1
7
5.5
L
Sun Wukong
MrrrMonkeyman
Sun Wukong
0
2
2
0.5
W
Ravana
OlQAdc
Ravana
11
0
4
13
L
2
8
4
0.5
L
1
5
0
0.2
L
Sylvanus
xSannineitorx
Sylvanus
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,174
Damage
45,553
65,092
Taken
75,030
44,804
Mitigated
43,239
13,963
Healing
23,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,474
2,574
0
1,004
11,081
2,620
60
2,788
8,293
0
54,493
L
Charybdis
 
Charybdis
16,725
8,929
0
3,260
13,738
5,021
306
996
12,742
0
85,174
W
7,186
338
0
4,416
19,461
17,848
0
3,794
15,667
0
36,793
W
7,672
225
0
250
7,469
2,430
1,018
2,160
5,309
40,496
0
W
Cthulhu
KermitBoi666
Cthulhu
15,179
552
247
2,586
12,957
13,911
338
3,184
9,773
57,676
0
L
Sun Wukong
MrrrMonkeyman
Sun Wukong
6,796
1,289
0
7,528
18,254
9,801
0
8,741
8,422
0
56,733
W
Ravana
OlQAdc
Ravana
18,663
6,988
0
5,460
14,124
7,995
732
3,603
10,521
0
109,766
L
5,832
843
0
3,762
16,019
6,464
70
4,530
11,345
0
48,387
L
6,025
198
193
3,784
12,443
4,300
0
3,035
9,312
39,895
0
L
Sylvanus
xSannineitorx
Sylvanus
10,175
2,898
1,280
3,691
14,576
17,653
30
3,963
10,234
35,332
8,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,816
Gold Earned
45,599
468
Minions Killed
465
0
Camps Cleared
0
2,011,509
Distance Traveled
1,911,693
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,129
406
91
5
0
325,133
4
L
Charybdis
10,677
534
131
7
0
390,513
5
W
Nike
8,587
429
59
3
0
406,529
14
W
Janus
9,915
496
62
3
0
405,490
1
W
Cthulhu
8,870
444
79
4
0
396,056
2
L
Sun Wukong
9,495
475
111
6
0
415,489
2
W
Ravana
12,315
616
177
9
0
478,301
4
L
Fenrir
8,686
434
82
4
0
384,392
5
L
Zeus
8,030
402
76
4
0
362,845
6
L
Sylvanus
8,711
436
65
3
0
358,454
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role