Player Matchup

Yemoja
Yemoja
BBDracarys
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Emixrr-
Guan Yu
Level 28
God Stats
0W - 2L
1,423 SR
Queue Stats
8W - 7L
1,522 Elo+
Solo
Kukulkan
Kukulkan
KingArtemis420
Kukulkan
Level 27
God Stats
7W - 6L
1,685 SR
Queue Stats
58W - 70L
1,419 Elo+
Solo
Neith
Neith
SSXKing
Neith
Level 27
God Stats
4W - 5L
1,422 SR
Queue Stats
86W - 69L
1,581 Elo+
Solo
Loki
Loki
TempestToast
Loki
Level 16
God Stats
2W - 1L
1,672 SR
Queue Stats
22W - 20L
1,560 Elo+
Solo
Team Averages
Level 20
1,540 SR
1,517 Elo+

VS

Team Averages
Level 13
1,360 SR
1,539 Elo+
Artemis
Artemis
DEEZZZ0
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Artio
Artio
GarbagePunk77
Artio
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
181W - 124L
1,500 Elo+
Party 2
Serqet
Serqet
RentableMerci
Serqet
Level 27
God Stats
2W - 3L
1,220 SR
Queue Stats
136W - 107L
1,626 Elo+
Party 1
Ra
Ra
TravisTheMonk3y
Ra
Level 17
God Stats
1W - 1L
1,283 SR
Queue Stats
33W - 27L
1,627 Elo+
Party 1
Jing Wei
Jing Wei
xXshildXx1
Jing Wei
Level 17
God Stats
1W - 2L
1,295 SR
Queue Stats
37W - 41L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BBDracarys
Yemoja
13
0 / 9 / 4
8,893
423
3,599
15,500
11,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Guan Yu
Emixrr-
Guan Yu
14
4 / 11 / 2
9,534
454
5,554
18,645
5,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
11
0 / 4 / 1
7,983
380
1,500
7,004
2,136
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
SSXKing
Neith
19
9 / 8 / 4
12,240
583
18,110
22,346
8,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 7 / 2
10,958
522
13,518
14,828
4,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DEEZZZ0
Artemis
16
5 / 3 / 2
10,572
503
6,700
8,887
3,277
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 6 / 20
12,357
588
15,407
19,069
22,473
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
21 / 1 / 3
14,757
703
17,815
19,530
9,065
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 5 / 9
12,129
578
7,825
10,044
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
xXshildXx1
Jing Wei
17
3 / 8 / 6
11,084
528
12,102
16,910
4,173
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
22
Kills
39
39
Deaths
23
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BBDracarys
Yemoja
0
9
4
0.22
W
Artemis
DEEZZZ0
Artemis
5
3
2
2
L
Guan Yu
Emixrr-
Guan Yu
4
11
2
0.45
W
6
6
20
2.67
L
Kukulkan
0
4
1
0.13
W
21
1
3
22.5
L
Neith
SSXKing
Neith
9
8
4
1.38
L
9
7
2
1.43
W
4
5
9
1.7
W
Jing Wei
xXshildXx1
Jing Wei
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,281
Damage
59,849
78,323
Taken
74,440
32,050
Mitigated
42,787
14,106
Healing
22,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BBDracarys
Yemoja
3,599
1,723
346
164
15,500
11,565
675
7,217
7,226
25,489
0
W
Artemis
DEEZZZ0
Artemis
6,700
4,870
0
2,128
8,887
3,277
3,502
2,397
6,490
0
35,439
L
Guan Yu
Emixrr-
Guan Yu
5,554
1,119
256
2,340
18,645
5,614
1,266
4,125
13,100
0
46,150
W
15,407
2,656
405
5,624
19,069
22,473
974
1,205
17,864
41,709
0
L
Kukulkan
1,500
63
0
939
7,004
2,136
215
2,266
4,672
27,289
0
W
17,815
3,127
0
9,509
19,530
9,065
1,272
354
19,176
0
121,999
L
Neith
SSXKing
Neith
18,110
9,386
0
9,171
22,346
8,166
714
5,580
16,666
0
90,715
L
13,518
4,286
0
890
14,828
4,569
363
3,892
10,194
0
66,370
W
7,825
591
799
2,056
10,044
3,799
2,055
1,080
8,964
68,377
0
W
Jing Wei
xXshildXx1
Jing Wei
12,102
8,780
0
2,298
16,910
4,173
2,403
63
16,847
0
63,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,608
Gold Earned
60,899
431
Minions Killed
552
0
Camps Cleared
0
1,447,624
Distance Traveled
1,928,246
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,893
423
44
2
0
273,284
5
W
Artemis
10,572
503
67
3
0
293,357
2
L
Guan Yu
9,534
454
74
4
0
312,202
0
W
Artio
12,357
588
48
2
0
420,360
2
L
Kukulkan
7,983
380
65
3
0
165,828
0
W
Serqet
14,757
703
180
9
0
452,828
0
L
Neith
12,240
583
143
7
0
338,376
1
L
Loki
10,958
522
105
5
0
357,934
3
W
Ra
12,129
578
153
7
0
371,965
3
W
Jing Wei
11,084
528
104
5
0
389,736
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role