Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Loki Solo
Baron Samedi
Level 17
God Stats
4W - 7L
1,212 SR
Queue Stats
16W - 19L
1,540 Elo+
Solo
Olorun
Olorun
SlickzyNA
Olorun
Level 2
God Stats
7W - 2L
1,666 SR
Queue Stats
10W - 12L
1,435 Elo+
Solo
Heimdallr
Heimdallr
akunamatata18
Heimdallr
Level 27
God Stats
6W - 1L
1,500 SR
Queue Stats
25W - 17L
1,289 Elo+
Party 1
Cerberus
Cerberus
becauseimbatdued
Cerberus
Level 6
God Stats
7W - 3L
1,500 SR
Queue Stats
11W - 8L
1,667 Elo+
Party 1
Team Averages
Level 21
1,476 SR
1,486 Elo+

VS

Team Averages
Level 17
1,458 SR
1,420 Elo+
Bastet
Bastet
Mind_Bender
Bastet
Level 15
God Stats
3W - 7L
1,607 SR
Queue Stats
61W - 80L
1,450 Elo+
Solo
Terra
Terra
Outlander4k
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,350 Elo+
Solo
Kukulkan
Kukulkan
XGoneinasecX
Kukulkan
Level 28
God Stats
3W - 4L
1,425 SR
Queue Stats
44W - 43L
1,398 Elo+
Solo
Neith
Neith
jkb344
Neith
Level 21
God Stats
9W - 4L
1,278 SR
Queue Stats
57W - 60L
1,400 Elo+
Solo
Loki
Loki
lHxnterl7708
Loki
Level 5
God Stats
0W - 3L
1,480 SR
Queue Stats
1W - 3L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
9 / 0 / 1
7,184
718
6,664
6,749
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Loki Solo
Baron Samedi
11
1 / 0 / 2
6,083
608
3,611
4,518
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
SlickzyNA
Olorun
11
3 / 1 / 0
6,228
623
2,985
5,189
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
akunamatata18
Heimdallr
9
2 / 2 / 1
5,540
554
3,208
5,184
1,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 3
4,912
491
769
5,621
2,742
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
7
0 / 6 / 1
4,550
455
1,729
6,123
1,438
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 1 / 0
3,952
395
217
3,559
1,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
XGoneinasecX
Kukulkan
8
0 / 2 / 1
4,993
499
2,428
3,776
1,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
jkb344
Neith
10
4 / 4 / 0
5,865
587
5,321
7,122
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 3 / 0
5,267
527
2,617
8,193
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
15
Kills
5
6
Deaths
16
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
0
1
9.5
W
Baron Samedi
Loki Solo
Baron Samedi
1
0
2
2
L
Bastet
0
6
1
0.08
L
0
1
0
0
W
Olorun
SlickzyNA
Olorun
3
1
0
3
L
Kukulkan
XGoneinasecX
Kukulkan
0
2
1
0.25
W
Heimdallr
akunamatata18
Heimdallr
2
2
1
1.25
W
0
3
3
0.5
L
Neith
jkb344
Neith
4
4
0
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,237
Damage
12,312
27,261
Taken
28,773
10,702
Mitigated
10,137
8,634
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,664
4,169
0
2,333
6,749
2,772
525
177
6,572
0
33,862
W
Baron Samedi
Loki Solo
Baron Samedi
3,611
270
89
2,123
4,518
1,972
263
0
4,518
30,816
0
L
Bastet
1,729
416
0
448
6,123
1,438
0
775
5,163
0
12,845
L
217
135
0
215
3,559
1,752
0
1,815
1,744
4,453
0
W
Olorun
SlickzyNA
Olorun
2,985
1,855
0
3,024
5,189
1,775
398
1,815
3,374
36,599
0
L
Kukulkan
XGoneinasecX
Kukulkan
2,428
581
262
850
3,776
1,117
0
730
2,920
26,644
0
W
Heimdallr
akunamatata18
Heimdallr
3,208
1,278
0
997
5,184
1,441
406
653
4,531
0
25,981
W
769
101
0
68
5,621
2,742
314
0
5,621
7,661
0
L
Neith
jkb344
Neith
5,321
2,024
0
1,515
7,122
2,205
0
654
6,410
0
30,698
L
2,617
508
0
2,522
8,193
3,625
0
3,391
4,567
0
22,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,947
Gold Earned
24,627
257
Minions Killed
196
0
Camps Cleared
0
930,826
Distance Traveled
852,016
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,184
718
73
7
0
246,517
0
W
Baron Samedi
6,083
608
56
6
0
181,145
1
L
Bastet
4,550
455
27
3
0
193,234
0
L
Terra
3,952
395
7
1
0
109,975
0
W
Olorun
6,228
623
71
7
0
159,219
3
L
Kukulkan
4,993
499
66
7
0
187,747
0
W
Heimdallr
5,540
554
41
4
0
167,093
0
W
Cerberus
4,912
491
16
2
0
176,852
0
L
Neith
5,865
587
57
6
0
159,025
0
L
Loki
5,267
527
39
4
0
202,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role