Player Matchup

Baron Samedi
Baron Samedi
I Am JMikey13
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Jovani Qc
Fenrir
Level 8
God Stats
0W - 1L
1,177 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
KingJauregui
Guan Yu
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Lima_Moreira0712
Skadi
Level 29
God Stats
42W - 51L
1,418 SR
Queue Stats
48W - 65L
1,299 Elo+
Solo
Thor
Thor
алекс73
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,419 SR
1,460 Elo+

VS

Team Averages
Level 31
1,351 SR
1,257 Elo+
Raijin
Raijin
CarlossaidMA
Raijin
Level 17
God Stats
7W - 6L
1,679 SR
Queue Stats
384W - 378L
1,327 Elo+
Solo
Ao Kuang
Ao Kuang
HuunterXo
Ao Kuang
Level 25
God Stats
3W - 8L
1,235 SR
Queue Stats
42W - 58L
1,090 Elo+
Solo
Kukulkan
Kukulkan
caribbeanboi-_-
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 36L
1,500 Elo+
Party 1
Hercules
Hercules
qp parrot
Hercules
Level 84
God Stats
6W - 11L
1,134 SR
Queue Stats
117W - 118L
1,102 Elo+
Party 1
Bakasura
Bakasura
thecnoplane
Bakasura
Level 25
God Stats
2W - 10L
1,206 SR
Queue Stats
54W - 82L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
I Am JMikey13
Baron Samedi
3
1 / 2 / 0
6,178
309
533
1,805
438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Jovani Qc
Fenrir
6
0 / 11 / 0
6,056
303
1,278
9,146
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
KingJauregui
Guan Yu
6
0 / 13 / 0
5,981
299
697
11,471
6,880
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 10 / 2
10,360
518
15,543
17,608
5,876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 17 / 2
7,829
391
1,992
16,718
6,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
30 / 4 / 2
13,606
680
21,250
12,281
5,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
HuunterXo
Ao Kuang
18
5 / 0 / 2
10,977
549
2,852
12,709
4,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
11
2 / 6 / 5
8,323
416
3,981
7,424
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
qp parrot
Hercules
16
8 / 0 / 4
11,085
554
7,718
11,260
10,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
thecnoplane
Bakasura
15
1 / 1 / 1
9,622
481
181
8,177
2,913
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
9
Kills
46
53
Deaths
11
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Raijin
30
4
2
7.75
W
Ao Kuang
HuunterXo
Ao Kuang
5
0
2
6
L
Baron Samedi
I Am JMikey13
Baron Samedi
1
2
0
0.5
L
Fenrir
Jovani Qc
Fenrir
0
11
0
0
L
Guan Yu
KingJauregui
Guan Yu
0
13
0
0
L
7
10
2
0.8
W
Kukulkan
2
6
5
0.75
W
Hercules
qp parrot
Hercules
8
0
4
10
W
Bakasura
thecnoplane
Bakasura
1
1
1
1.5
L
1
17
2
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,043
Damage
35,982
56,748
Taken
51,851
22,744
Mitigated
26,389
2,959
Healing
19,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
21,250
3,266
124
2,404
12,281
5,253
5,011
533
11,748
77,457
0
W
Ao Kuang
HuunterXo
Ao Kuang
2,852
1,055
0
8,404
12,709
4,831
3,485
0
12,709
73,110
0
L
Baron Samedi
I Am JMikey13
Baron Samedi
533
323
0
238
1,805
438
0
592
1,141
1,716
0
L
Fenrir
Jovani Qc
Fenrir
1,278
529
0
385
9,146
3,374
48
2,560
6,412
0
12,089
L
Guan Yu
KingJauregui
Guan Yu
697
659
0
0
11,471
6,880
0
4,005
7,161
0
7,437
L
15,543
8,474
0
2,168
17,608
5,876
2,736
8,871
8,214
0
60,952
W
Kukulkan
3,981
682
0
368
7,424
2,483
821
0
7,424
21,879
0
W
Hercules
qp parrot
Hercules
7,718
1,406
498
5,380
11,260
10,909
1,977
0
9,590
0
30,226
W
Bakasura
thecnoplane
Bakasura
181
161
0
2,710
8,177
2,913
1,434
0
8,177
0
35,961
L
1,992
749
0
168
16,718
6,176
0
10,467
5,717
0
16,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,404
Gold Earned
53,613
166
Minions Killed
451
0
Camps Cleared
0
1,060,782
Distance Traveled
1,605,668
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,606
680
126
6
0
328,014
2
W
Ao Kuang
10,977
549
131
7
0
362,335
0
L
Baron Samedi
6,178
309
2
0
0
53,722
0
L
Fenrir
6,056
303
19
1
0
245,338
1
L
Guan Yu
5,981
299
15
1
0
225,001
4
L
Skadi
10,360
518
108
5
0
293,885
0
W
Kukulkan
8,323
416
38
2
0
263,716
0
W
Hercules
11,085
554
59
3
0
333,697
0
W
Bakasura
9,622
481
97
5
0
317,906
0
L
Thor
7,829
391
22
1
0
242,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role