Player Matchup

Ra
Ra
Alekinho7063
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Brahma_Geladinha
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,425 Elo+
Party 1
Cabrakan
Cabrakan
ISplint
Cabrakan
Level 14
God Stats
2W - 4L
1,481 SR
Queue Stats
50W - 64L
1,366 Elo+
Solo
Cupid
Cupid
L1PE1
Cupid
Level 17
God Stats
28W - 18L
1,636 SR
Queue Stats
137W - 135L
1,482 Elo+
Solo
Mulan
Mulan
Tigraoazul
Mulan
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 200L
1,491 Elo+
Solo
Team Averages
Level 11
1,523 SR
1,453 Elo+

VS

Team Averages
Level 15
1,414 SR
1,360 Elo+
Hachiman
Hachiman
AntoinePlay
Hachiman
Level 7
God Stats
1W - 1L
1,195 SR
Queue Stats
3W - 8L
1,212 Elo+
Solo
Cthulhu
Cthulhu
KamikazeBear156
Cthulhu
Level 28
God Stats
138W - 121L
1,465 SR
Queue Stats
159W - 165L
1,394 Elo+
Solo
Loki
Loki
Kuryngan157
Loki
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,279 Elo+
Solo
Baron Samedi
Baron Samedi
Pawervazinga
Baron Samedi
Level 25
God Stats
1W - 0L
1,410 SR
Queue Stats
15W - 18L
1,353 Elo+
Solo
Chang'e
Chang'e
loxgamers1332
Chang'e
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,716
337
850
3,058
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
2 / 3 / 1
5,299
379
2,111
4,731
1,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
ISplint
Cabrakan
7
1 / 3 / 0
5,251
375
2,376
6,525
5,526
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
L1PE1
Cupid
13
2 / 1 / 2
7,104
507
5,582
9,696
3,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
9
1 / 8 / 3
5,523
395
3,196
11,263
5,711
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AntoinePlay
Hachiman
11
3 / 4 / 5
7,103
507
5,327
6,412
1,846
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 1 / 5
8,416
601
3,701
9,931
10,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 3 / 1
6,339
453
847
6,234
2,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Pawervazinga
Baron Samedi
14
6 / 0 / 2
8,896
635
9,357
6,645
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
11
4 / 0 / 3
7,198
514
4,202
5,443
2,101
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
18
18
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Hachiman
AntoinePlay
Hachiman
3
4
5
1.38
L
2
3
1
0.83
L
Cabrakan
ISplint
Cabrakan
1
3
0
0.33
W
4
1
5
6.5
W
1
3
1
0.5
L
Cupid
L1PE1
Cupid
2
1
2
3
W
Baron Samedi
Pawervazinga
Baron Samedi
6
0
2
7
L
Mulan
1
8
3
0.31
W
Chang'e
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,115
Damage
23,434
35,273
Taken
34,665
16,741
Mitigated
19,900
5,306
Healing
11,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
850
81
38
295
3,058
868
0
2,105
719
7,853
0
W
Hachiman
AntoinePlay
Hachiman
5,327
4,315
0
852
6,412
1,846
3,443
0
6,412
0
19,382
L
2,111
852
0
963
4,731
1,575
0
2,182
2,424
0
17,199
L
Cabrakan
ISplint
Cabrakan
2,376
288
0
1,471
6,525
5,526
0
3,444
3,031
14,639
0
W
3,701
1,327
194
1,943
9,931
10,776
1,795
718
9,213
36,303
0
W
847
178
0
1,225
6,234
2,245
42
568
5,666
0
32,926
L
Cupid
L1PE1
Cupid
5,582
3,284
28
2,511
9,696
3,061
0
4,959
4,541
0
50,664
W
Baron Samedi
Pawervazinga
Baron Samedi
9,357
1,149
236
3,836
6,645
2,932
2,004
696
5,795
53,094
0
L
Mulan
3,196
1,525
0
0
11,263
5,711
0
3,943
7,298
0
13,081
W
Chang'e
4,202
476
1,126
2,096
5,443
2,101
828
1,090
4,353
24,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,893
Gold Earned
37,952
190
Minions Killed
333
0
Camps Cleared
0
895,027
Distance Traveled
1,136,112
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,716
337
13
1
0
117,942
1
W
Hachiman
7,103
507
39
3
0
210,194
0
L
Nemesis
5,299
379
30
2
0
171,452
1
L
Cabrakan
5,251
375
32
2
0
143,957
1
W
Cthulhu
8,416
601
69
5
0
250,073
3
W
Loki
6,339
453
50
4
0
223,840
1
L
Cupid
7,104
507
94
7
0
258,057
6
W
Baron Samedi
8,896
635
122
9
0
236,385
2
L
Mulan
5,523
395
21
2
0
203,619
0
W
Chang'e
7,198
514
53
4
0
215,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role