Player Matchup

Geb
Geb
Silver IV
 
Geb
Silver IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Bronze I
Panos_1453
Horus
Bronze I
Level 127
God Stats
4W - 1L
1,517 SR
Queue Stats
46W - 41L
1,175 MMR
Solo
Bastet
Bastet
Silver II
Zephir-Project
Bastet
Silver II
Level 89
God Stats
48W - 40L
1,560 SR
Queue Stats
562W - 591L
1,132 MMR
Solo
Zeus
Zeus
Gold V
shark1976028
Zeus
Gold V
Level 108
God Stats
6W - 1L
1,683 SR
Queue Stats
170W - 180L
1,198 MMR
Solo
Skadi
Skadi
Silver I
tigerclaws1245
Skadi
Silver I
Level 79
God Stats
4W - 3L
1,369 SR
Queue Stats
214W - 253L
1,169 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,526 SR
1,235 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,493 SR
1,158 MMR
Neith
Neith
Silver II
AlphaSioux
Neith
Silver II
Level 80
God Stats
0W - 6L
1,427 SR
Queue Stats
245W - 259L
1,146 MMR
Party 1
Cerberus
Cerberus
Silver III
DarkSandwolf
Cerberus
Silver III
Level 90
God Stats
1W - 1L
1,527 SR
Queue Stats
46W - 50L
1,105 MMR
Solo
Ares
Ares
Silver I
Miraculix07
Ares
Silver I
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 243L
1,322 MMR
Party 1
Awilix
Awilix
Silver V
Wpand
Awilix
Silver V
Level 93
God Stats
0W - 1L
1,511 SR
Queue Stats
19W - 32L
1,080 MMR
Solo
Kukulkan
Kukulkan
Silver I
j24319
Kukulkan
Silver I
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 71L
1,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
4 / 1 / 16
10,438
522
6,107
14,253
12,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
16
3 / 0 / 13
10,200
510
13,266
12,558
10,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 4 / 10
10,791
540
10,216
13,493
5,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
8 / 1 / 7
11,276
564
12,822
8,615
3,834
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 0 / 9
11,134
557
13,150
8,902
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
PersephoneSetGilgameshTiamatMorgan Le Fay

VS

Bans
AthenaKaliUllrBakasuraDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 7 / 2
8,452
423
6,225
13,600
4,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
DarkSandwolf
Cerberus
13
0 / 4 / 1
8,241
412
7,276
18,869
15,000
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 3 / 1
7,896
395
5,739
15,686
16,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
Wpand
Awilix
16
2 / 9 / 2
9,181
459
4,492
16,493
6,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
j24319
Kukulkan
13
2 / 5 / 1
9,038
452
5,735
10,016
3,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
13
28
Kills
6
6
Deaths
28
55
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
1
16
12
L
Neith
1
7
2
0.29
L
Cerberus
DarkSandwolf
Cerberus
0
4
1
0.13
L
1
3
1
0.5
W
Horus
3
0
13
9.5
L
Awilix
Wpand
Awilix
2
9
2
0.33
W
7
4
10
3
L
Kukulkan
j24319
Kukulkan
2
5
1
0.5
W
8
1
7
11.5
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,561
Damage
29,467
57,821
Taken
74,664
35,232
Mitigated
46,779
24,240
Healing
14,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,107
885
1,593
5,945
14,253
12,804
128
6,400
7,853
26,996
0
L
Neith
6,225
2,176
0
4,404
13,600
4,754
0
1,633
11,874
0
62,763
L
Cerberus
DarkSandwolf
Cerberus
7,276
183
0
5,294
18,869
15,000
0
5,815
12,823
50,182
0
L
5,739
231
0
1,307
15,686
16,695
0
5,905
9,583
24,988
0
W
Horus
13,266
4,664
2,621
5,015
12,558
10,448
1,238
4,853
7,705
0
69,685
L
Awilix
Wpand
Awilix
4,492
1,450
0
3,732
16,493
6,379
0
3,041
13,253
0
59,987
W
10,216
2,883
0
4,822
13,493
5,543
1,601
1,952
11,541
0
63,361
L
Kukulkan
j24319
Kukulkan
5,735
309
0
257
10,016
3,951
412
2,871
6,999
43,129
0
W
12,822
2,309
0
2,559
8,615
3,834
514
2,779
5,836
85,850
0
W
13,150
5,447
0
1,685
8,902
2,603
999
2,840
6,062
0
77,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,839
Gold Earned
42,808
532
Minions Killed
456
0
Camps Cleared
0
1,906,626
Distance Traveled
1,786,013
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,438
522
43
2
0
388,474
1
L
Neith
8,452
423
113
6
0
331,694
3
L
Cerberus
8,241
412
116
6
0
351,703
5
L
Ares
7,896
395
31
2
0
369,943
7
W
Horus
10,200
510
125
6
0
399,120
7
L
Awilix
9,181
459
102
5
0
383,112
0
W
Bastet
10,791
540
98
5
0
389,568
0
L
Kukulkan
9,038
452
94
5
0
349,561
13
W
Zeus
11,276
564
143
7
0
376,712
4
W
Skadi
11,134
557
123
6
0
352,752
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role