Player Matchup

Ganesha
Ganesha
SuperbeCatin
Ganesha
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,360 Elo+
Solo
Kumbhakarna
Kumbhakarna
TigappySoA
Kumbhakarna
Level 127
God Stats
4W - 1L
1,640 SR
Queue Stats
349W - 333L
1,398 Elo+
Solo
Cthulhu
Cthulhu
ale-jonny-15
Cthulhu
Level 107
God Stats
0W - 2L
1,320 SR
Queue Stats
38W - 51L
1,455 Elo+
Solo
Kali
Kali
ПростоАнимешник
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,339 Elo+
Party 3
Tsukuyomi
Tsukuyomi
кpaпива
Tsukuyomi
Level 145
God Stats
1W - 2L
1,265 SR
Queue Stats
191W - 161L
1,552 Elo+
Party 3
Team Averages
Level 104
1,445 SR
1,421 Elo+

VS

Team Averages
Level 90
1,511 SR
1,461 Elo+
Nox
Nox
Itachi_Vendetta
Nox
Level 86
God Stats
3W - 7L
1,442 SR
Queue Stats
238W - 255L
1,493 Elo+
Party 2
Vulcan
Vulcan
Masamwne
Vulcan
Level 55
God Stats
1W - 3L
1,118 SR
Queue Stats
247W - 275L
1,459 Elo+
Solo
Heimdallr
Heimdallr
TheLeinad2000
Heimdallr
Level 104
God Stats
3W - 0L
1,752 SR
Queue Stats
117W - 123L
1,436 Elo+
Party 1
Fafnir
Fafnir
TheNinjaso
Fafnir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 98L
1,426 Elo+
Party 1
Izanami
Izanami
axelportug
Izanami
Level 119
God Stats
8W - 1L
1,744 SR
Queue Stats
475W - 507L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
SuperbeCatin
Ganesha
17
1 / 6 / 16
10,078
720
14,637
20,736
10,217
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
TigappySoA
Kumbhakarna
17
3 / 3 / 11
10,387
742
7,046
24,733
26,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
ale-jonny-15
Cthulhu
17
4 / 4 / 13
10,229
731
12,338
19,407
12,627
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
9 / 6 / 9
11,529
824
10,603
17,870
10,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
кpaпива
Tsukuyomi
17
6 / 5 / 9
10,627
759
21,195
22,489
10,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 9
9,573
684
10,626
12,141
4,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
Masamwne
Vulcan
20
7 / 1 / 11
12,231
874
34,513
9,693
4,389
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
TheLeinad2000
Heimdallr
18
7 / 6 / 11
11,284
806
18,271
15,616
6,827
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
TheNinjaso
Fafnir
17
0 / 5 / 18
10,687
763
7,415
21,197
31,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
axelportug
Izanami
19
8 / 5 / 12
11,554
825
22,083
15,155
7,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
85
23
Kills
24
24
Deaths
23
58
Assists
61
Player
Kills
Deaths
Assists
KDA
W
2
6
9
1.08
W
Vulcan
Masamwne
Vulcan
7
1
11
12.5
L
Ganesha
SuperbeCatin
Ganesha
1
6
16
1.5
W
Heimdallr
TheLeinad2000
Heimdallr
7
6
11
2.08
W
Fafnir
TheNinjaso
Fafnir
0
5
18
1.8
L
Kumbhakarna
TigappySoA
Kumbhakarna
3
3
11
2.83
L
Cthulhu
ale-jonny-15
Cthulhu
4
4
13
2.63
W
Izanami
axelportug
Izanami
8
5
12
2.8
L
Tsukuyomi
кpaпива
Tsukuyomi
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,819
Damage
92,908
105,235
Taken
73,802
70,402
Mitigated
54,599
39,051
Healing
22,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,626
2,150
3,757
2,267
12,141
4,707
939
5,329
6,812
19,792
0
W
Vulcan
Masamwne
Vulcan
34,513
22,161
1,006
455
9,693
4,389
349
5,879
3,814
65,807
0
L
Ganesha
SuperbeCatin
Ganesha
14,637
713
1,701
4,385
20,736
10,217
482
10,103
10,633
27,243
0
W
Heimdallr
TheLeinad2000
Heimdallr
18,271
9,947
2,270
2,472
15,616
6,827
491
6,591
9,025
0
32,207
W
Fafnir
TheNinjaso
Fafnir
7,415
1,904
1,007
3,689
21,197
31,556
217
8,258
12,939
9,527
0
L
Kumbhakarna
TigappySoA
Kumbhakarna
7,046
233
2,770
4,048
24,733
26,861
557
15,775
8,958
26,201
0
L
Cthulhu
ale-jonny-15
Cthulhu
12,338
543
3,083
3,406
19,407
12,627
562
9,465
9,942
26,394
0
W
Izanami
axelportug
Izanami
22,083
12,679
1,823
3,369
15,155
7,120
3,359
7,964
7,191
0
43,778
L
10,603
3,530
2,241
4,649
17,870
10,519
686
7,620
10,250
0
20,338
L
Tsukuyomi
кpaпива
Tsukuyomi
21,195
5,175
3,561
9,207
22,489
10,178
0
9,591
12,898
0
36,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,850
Gold Earned
55,329
139
Minions Killed
156
0
Camps Cleared
0
1,433,839
Distance Traveled
1,258,450
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,573
684
23
2
0
243,241
0
W
Vulcan
12,231
874
59
4
0
330,044
0
L
Ganesha
10,078
720
7
1
0
263,644
3
W
Heimdallr
11,284
806
25
2
0
220,168
0
W
Fafnir
10,687
763
8
1
0
234,238
0
L
Kumbhakarna
10,387
742
38
3
0
251,561
0
L
Cthulhu
10,229
731
36
3
0
252,221
0
W
Izanami
11,554
825
41
3
0
230,759
0
L
Kali
11,529
824
22
2
0
354,168
6
L
Tsukuyomi
10,627
759
36
3
0
312,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role