Player Matchup

Neith
Neith
DD Trujillo
Neith
Level 27
God Stats
0W - 2L
1,307 SR
Queue Stats
23W - 19L
1,475 Elo+
Solo
Xing Tian
Xing Tian
EderM118
Xing Tian
Level 26
God Stats
1W - 1L
1,725 SR
Queue Stats
84W - 114L
1,305 Elo+
Solo
Aphrodite
Aphrodite
RearedMeerkat16
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Solo
He Bo
He Bo
TodLewis895
He Bo
Level 29
God Stats
0W - 4L
1,134 SR
Queue Stats
124W - 127L
1,382 Elo+
Solo
Danzaburou
Danzaburou
peaceful_age208
Danzaburou
Level 7
God Stats
1W - 6L
1,472 SR
Queue Stats
1W - 6L
1,490 Elo+
Solo
Team Averages
Level 19
1,428 SR
1,375 Elo+

VS

Team Averages
Level 42
1,461 SR
1,446 Elo+
Khepri
Khepri
Dark Horse4574
Khepri
Level 121
God Stats
5W - 5L
1,469 SR
Queue Stats
372W - 362L
1,475 Elo+
Party 1
Olorun
Olorun
DarthSquirrel12
Olorun
Level 29
God Stats
3W - 4L
1,300 SR
Queue Stats
24W - 19L
1,435 Elo+
Solo
Awilix
Awilix
NUMSEIVEI
Awilix
Level 14
God Stats
7W - 5L
1,309 SR
Queue Stats
171W - 153L
1,468 Elo+
Party 1
Guan Yu
Guan Yu
Welt Whon
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 155L
1,433 Elo+
Party 1
Cernunnos
Cernunnos
WildJOHNRAMBO
Cernunnos
Level 27
God Stats
13W - 6L
1,724 SR
Queue Stats
105W - 86L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 1
14,764
1,055
33,704
25,778
8,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
EderM118
Xing Tian
19
0 / 8 / 2
12,306
879
5,060
20,694
9,432
Aphrodite
RearedMeerkat16
Aphrodite
18
0 / 10 / 2
11,954
854
7,941
26,449
23,906
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
1 / 2 / 0
11,386
813
7,209
5,758
1,872
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
peaceful_age208
Danzaburou
19
0 / 13 / 5
12,776
913
3,999
24,254
8,427
Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 27
15,284
1,092
15,184
13,130
21,456
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
6 / 1 / 15
13,489
964
23,493
12,537
7,693
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Awilix
NUMSEIVEI
Awilix
20
15 / 1 / 15
15,012
1,072
22,492
12,697
6,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Welt Whon
Guan Yu
20
5 / 1 / 16
14,750
1,054
12,147
19,515
26,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
WildJOHNRAMBO
Cernunnos
20
7 / 4 / 12
13,927
995
20,141
12,272
6,580
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
124
7
Kills
39
39
Deaths
7
10
Assists
85
Player
Kills
Deaths
Assists
KDA
L
6
6
1
1.08
W
6
0
27
19.5
W
6
1
15
13.5
L
Xing Tian
EderM118
Xing Tian
0
8
2
0.13
W
Awilix
NUMSEIVEI
Awilix
15
1
15
22.5
L
Aphrodite
RearedMeerkat16
Aphrodite
0
10
2
0.1
L
1
2
0
0.5
W
Guan Yu
Welt Whon
Guan Yu
5
1
16
13
W
Cernunnos
WildJOHNRAMBO
Cernunnos
7
4
12
3.25
L
Danzaburou
peaceful_age208
Danzaburou
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,913
Damage
93,457
102,933
Taken
70,151
52,494
Mitigated
69,061
10,376
Healing
22,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,704
15,370
0
4,708
25,778
8,857
0
10,054
15,724
0
72,820
W
15,184
1,274
0
1,201
13,130
21,456
0
4,158
8,428
32,209
0
W
23,493
13,847
303
6,060
12,537
7,693
0
2,421
10,116
43,296
0
L
Xing Tian
EderM118
Xing Tian
5,060
323
0
0
20,694
9,432
0
8,259
12,435
29,667
0
W
Awilix
NUMSEIVEI
Awilix
22,492
13,642
0
3,440
12,697
6,764
0
3,915
8,550
0
36,641
L
Aphrodite
RearedMeerkat16
Aphrodite
7,941
1,909
373
4,851
26,449
23,906
0
7,381
19,068
28,497
0
L
7,209
1,566
0
270
5,758
1,872
0
2,842
2,916
16,360
0
W
Guan Yu
Welt Whon
Guan Yu
12,147
3,642
2,728
6,309
19,515
26,568
0
5,347
10,670
0
27,298
W
Cernunnos
WildJOHNRAMBO
Cernunnos
20,141
10,384
0
2,318
12,272
6,580
0
3,125
8,671
0
42,713
L
Danzaburou
peaceful_age208
Danzaburou
3,999
2,551
0
174
24,254
8,427
0
10,141
14,113
0
9,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,186
Gold Earned
72,462
183
Minions Killed
226
9
Camps Cleared
7
1,055,065
Distance Traveled
1,226,469
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,764
1,055
81
6
5
228,770
4
W
Khepri
15,284
1,092
39
3
1
279,433
0
W
Olorun
13,489
964
48
3
0
203,131
0
L
Xing Tian
12,306
879
43
3
0
288,576
0
W
Awilix
15,012
1,072
32
2
3
278,153
1
L
Aphrodite
11,954
854
39
3
3
206,445
0
L
He Bo
11,386
813
12
1
1
115,904
0
W
Guan Yu
14,750
1,054
35
3
0
255,340
0
W
Cernunnos
13,927
995
72
5
3
210,412
0
L
Danzaburou
12,776
913
8
1
0
215,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role