Player Matchup

Hun Batz
Hun Batz
AgileBat489688
Hun Batz
Level 27
God Stats
1W - 5L
1,297 SR
Queue Stats
69W - 91L
1,283 Elo+
Solo
Izanami
Izanami
BigDiezel1987
Izanami
Level 28
God Stats
5W - 8L
1,438 SR
Queue Stats
8W - 20L
1,304 Elo+
Solo
Anhur
Anhur
DrIzZt82nD
Anhur
Level 23
God Stats
22W - 33L
1,475 SR
Queue Stats
67W - 82L
1,406 Elo+
Solo
Kukulkan
Kukulkan
Sailoxfn
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
winedineandsix9
Heimdallr
Level 18
God Stats
0W - 5L
1,063 SR
Queue Stats
5W - 15L
906 Elo+
Solo
Team Averages
Level 20
1,355 SR
1,280 Elo+

VS

Team Averages
Level 24
1,470 SR
1,369 Elo+
Fenrir
Fenrir
Calvin Calzone
Fenrir
Level 24
God Stats
67W - 64L
1,471 SR
Queue Stats
229W - 253L
1,346 Elo+
Party 1
Hel
Hel
Gaamaji
Hel
Level 27
God Stats
18W - 16L
1,485 SR
Queue Stats
61W - 64L
1,409 Elo+
Solo
Cthulhu
Cthulhu
Urklekk
Cthulhu
Level 13
God Stats
2W - 2L
1,132 SR
Queue Stats
14W - 21L
1,270 Elo+
Solo
Chang'e
Chang'e
VandalX6200
Chang'e
Level 29
God Stats
9W - 1L
1,876 SR
Queue Stats
175W - 182L
1,468 Elo+
Solo
Anhur
Anhur
cadehartong
Anhur
Level 29
God Stats
19W - 16L
1,386 SR
Queue Stats
270W - 314L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
5 / 11 / 1
10,451
418
9,134
22,088
12,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
19
7 / 12 / 4
13,325
533
14,744
21,971
6,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
16
1 / 14 / 2
10,188
408
10,253
24,959
7,228
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Sailoxfn
Kukulkan
10
1 / 10 / 6
8,573
343
2,971
8,207
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
winedineandsix9
Heimdallr
17
6 / 10 / 2
12,245
490
17,168
19,959
7,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 6 / 10
13,338
534
12,922
19,652
15,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hel
20
11 / 5 / 9
14,092
564
17,022
19,325
14,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Urklekk
Cthulhu
9
0 / 6 / 2
8,658
346
326
8,853
3,344
Chang'e
VandalX6200
Chang'e
20
7 / 1 / 5
15,154
606
16,478
23,227
16,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
25 / 2 / 6
16,369
655
28,928
24,746
10,110
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
89
20
Kills
57
57
Deaths
20
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
5
11
1
0.5
L
Izanami
7
12
4
0.75
W
14
6
10
3.17
L
Anhur
1
14
2
0.14
W
Hel
11
5
9
3.1
L
Kukulkan
Sailoxfn
Kukulkan
1
10
6
0.4
W
Cthulhu
Urklekk
Cthulhu
0
6
2
0.17
W
Chang'e
VandalX6200
Chang'e
7
1
5
9.5
W
25
2
6
14
L
Heimdallr
winedineandsix9
Heimdallr
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,270
Damage
75,676
97,184
Taken
95,803
35,732
Mitigated
60,355
14,594
Healing
45,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
9,134
4,433
0
2,773
22,088
12,357
717
8,432
13,395
0
60,419
L
Izanami
14,744
9,324
0
2,439
21,971
6,274
2,401
9,511
12,148
0
69,291
W
12,922
2,683
0
3,350
19,652
15,441
2,100
681
18,891
0
74,236
L
Anhur
10,253
4,758
131
6,697
24,959
7,228
1,734
2,227
22,660
0
61,582
W
Hel
17,022
914
2,329
9,724
19,325
14,924
2,528
823
18,392
93,361
0
L
Kukulkan
Sailoxfn
Kukulkan
2,971
1,530
0
0
8,207
2,123
226
3,292
4,685
13,404
0
W
Cthulhu
Urklekk
Cthulhu
326
32
0
0
8,853
3,344
0
887
7,836
5,126
0
W
Chang'e
VandalX6200
Chang'e
16,478
1,243
182
16,584
23,227
16,536
5,512
135
23,092
108,020
0
W
28,928
22,328
0
13,168
24,746
10,110
6,421
125
24,339
0
109,925
L
Heimdallr
winedineandsix9
Heimdallr
17,168
9,685
0
2,554
19,959
7,750
334
9,721
10,190
0
53,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,782
Gold Earned
67,611
376
Minions Killed
633
0
Camps Cleared
0
1,747,864
Distance Traveled
2,035,628
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,451
418
87
3
0
421,707
7
L
Izanami
13,325
533
121
5
0
349,274
0
W
Fenrir
13,338
534
94
4
0
460,888
0
L
Anhur
10,188
408
87
3
0
335,198
0
W
Hel
14,092
564
147
6
0
450,024
3
L
Kukulkan
8,573
343
19
1
0
249,075
1
W
Cthulhu
8,658
346
14
1
0
191,764
0
W
Chang'e
15,154
606
213
9
0
449,891
3
W
Anhur
16,369
655
165
7
0
483,061
0
L
Heimdallr
12,245
490
62
2
0
392,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role