Player Matchup

Achilles
Achilles
 
Achilles
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Vyx_17
Agni
Level 103
God Stats
50W - 28L
1,545 SR
Queue Stats
173W - 158L
1,529 Elo+
Party 1
Susano
Susano
White_jackal-CB
Susano
Level 76
God Stats
1W - 5L
1,376 SR
Queue Stats
61W - 69L
1,461 Elo+
Party 1
Ullr
Ullr
jaysigg20
Ullr
Level 158
God Stats
9W - 18L
1,558 SR
Queue Stats
579W - 606L
1,506 Elo+
Solo
Sobek
Sobek
panguasius12-911
Sobek
Level 108
God Stats
8W - 12L
1,494 SR
Queue Stats
91W - 79L
1,415 Elo+
Party 2
Team Averages
Level 109
1,495 SR
1,482 Elo+

VS

Team Averages
Level 104
1,572 SR
1,468 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ANNAilation
Sylvanus
Level 106
God Stats
5W - 1L
1,692 SR
Queue Stats
197W - 194L
1,441 Elo+
Party 3
Artio
Artio
ANNAilation01
Artio
Level 69
God Stats
4W - 6L
1,465 SR
Queue Stats
103W - 112L
1,410 Elo+
Party 3
Neith
Neith
ForsakenHorizon9
Neith
Level 109
God Stats
4W - 2L
1,602 SR
Queue Stats
429W - 441L
1,463 Elo+
Solo
Anubis
Anubis
Oi ALBINOBEN
Anubis
Level 88
God Stats
317W - 265L
1,604 SR
Queue Stats
454W - 441L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
5
0 / 1 / 0
3,209
642
1,122
3,910
1,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Vyx_17
Agni
1
0 / 0 / 0
963
193
0
0
0
6
2 / 0 / 0
3,724
745
1,822
2,659
605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
5
0 / 3 / 1
3,076
615
942
3,641
741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 1 / 0
2,911
582
371
3,221
1,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
5
1 / 1 / 1
3,783
757
843
2,859
894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
ANNAilation
Sylvanus
7
1 / 0 / 0
4,175
835
2,295
2,518
1,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 0 / 1
3,261
652
251
2,014
740
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 0
3,413
683
1,186
1,471
282
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
7
2 / 1 / 1
4,209
842
2,646
2,896
914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
5
5
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
W
Ne Zha
 
Ne Zha
1
1
1
1.5
W
Sylvanus
ANNAilation
Sylvanus
1
0
0
1
W
0
0
1
0.5
W
1
0
0
1
W
Anubis
2
1
1
2.5
L
Agni
Vyx_17
Agni
0
0
0
0
L
2
0
0
2
L
Ullr
0
3
1
0.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,257
Damage
7,221
13,431
Taken
11,758
4,593
Mitigated
3,997
4,582
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,122
520
0
1,298
3,910
1,891
0
1,908
2,002
0
10,599
W
Ne Zha
 
Ne Zha
843
512
0
991
2,859
894
0
0
2,859
0
11,923
W
Sylvanus
ANNAilation
Sylvanus
2,295
860
0
1,151
2,518
1,167
0
0
2,518
14,766
4,652
W
251
33
71
770
2,014
740
100
314
1,700
5,551
0
W
1,186
643
0
889
1,471
282
207
57
1,414
0
13,723
W
Anubis
2,646
496
0
1,448
2,896
914
386
0
2,896
20,770
0
L
Agni
Vyx_17
Agni
0
0
0
0
0
0
0
0
0
0
0
L
1,822
399
0
1,392
2,659
605
0
629
2,030
0
9,574
L
Ullr
942
536
0
1,000
3,641
741
0
2,017
1,624
0
9,132
L
371
31
0
892
3,221
1,356
0
251
2,970
5,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,883
Gold Earned
18,841
78
Minions Killed
152
0
Camps Cleared
0
400,580
Distance Traveled
474,321
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,209
642
27
5
0
105,403
1
W
Ne Zha
3,783
757
27
5
0
112,155
1
W
Sylvanus
4,175
835
44
9
0
83,732
0
W
Artio
3,261
652
13
3
0
99,224
1
W
Neith
3,413
683
29
6
0
91,807
1
W
Anubis
4,209
842
39
8
0
87,403
0
L
Agni
963
193
0
0
0
0
0
L
Susano
3,724
745
27
5
0
118,939
1
L
Ullr
3,076
615
14
3
0
84,502
1
L
Sobek
2,911
582
10
2
0
91,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role