Player Matchup

Charybdis
Charybdis
DolledRag
Charybdis
Level 104
God Stats
1W - 2L
1,216 SR
Queue Stats
143W - 149L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
Souless Synner
Cthulhu
Level 76
God Stats
22W - 28L
1,554 SR
Queue Stats
86W - 96L
1,490 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Weebinese
Morgan Le Fay
Level 15
God Stats
13W - 5L
1,722 SR
Queue Stats
34W - 21L
1,621 Elo+
Solo
Team Averages
Level 65
1,497 SR
1,526 Elo+

VS

Team Averages
Level 52
1,632 SR
1,526 Elo+
Discordia
Discordia
Vurlixity
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,501 Elo+
Solo
Awilix
Awilix
cheapmotley19
Awilix
Level 35
God Stats
1W - 2L
1,743 SR
Queue Stats
237W - 186L
1,507 Elo+
Party 2
Ymir
Ymir
sTevis92
Ymir
Level 106
God Stats
23W - 17L
1,652 SR
Queue Stats
68W - 54L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DolledRag
Charybdis
17
7 / 7 / 10
13,940
697
13,347
15,611
5,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 7 / 9
13,303
665
10,536
15,178
15,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Weebinese
Morgan Le Fay
18
8 / 3 / 13
14,296
715
21,365
13,990
5,209
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Vurlixity
Discordia
17
8 / 5 / 7
13,535
677
17,289
13,829
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 11 / 10
13,130
657
11,782
19,681
9,927
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
15
3 / 5 / 9
11,806
590
5,988
23,193
24,781
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
43
21
Kills
17
17
Deaths
21
32
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DolledRag
Charybdis
7
7
10
1.71
W
6
7
9
1.5
L
Discordia
Vurlixity
Discordia
8
5
7
2.3
W
Morgan Le Fay
Weebinese
Morgan Le Fay
8
3
13
4.83
L
6
11
10
1
L
Ymir
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,248
Damage
35,059
44,779
Taken
56,703
26,574
Mitigated
39,248
6,462
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DolledRag
Charybdis
13,347
7,009
0
2,231
15,611
5,722
2,513
8,105
7,506
0
58,093
W
10,536
396
336
1,398
15,178
15,643
426
6,303
8,875
20,543
0
L
Discordia
Vurlixity
Discordia
17,289
1,429
637
1,409
13,829
4,540
76
9,621
4,208
55,362
0
W
Morgan Le Fay
Weebinese
Morgan Le Fay
21,365
826
0
2,497
13,990
5,209
698
9,040
4,950
64,647
0
L
11,782
4,449
0
1,736
19,681
9,927
288
10,703
8,978
0
34,722
L
Ymir
5,988
832
0
1,264
23,193
24,781
49
12,049
11,144
26,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,539
Gold Earned
38,471
193
Minions Killed
173
7
Camps Cleared
7
995,570
Distance Traveled
1,011,262
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,940
697
80
4
3
314,883
2
W
Cthulhu
13,303
665
30
2
1
361,296
3
L
Discordia
13,535
677
88
4
3
325,397
5
W
Morgan Le Fay
14,296
715
83
4
3
319,391
4
L
Awilix
13,130
657
35
2
4
342,821
5
L
Ymir
11,806
590
50
3
0
343,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role