Player Matchup

Izanami
Izanami
FunkingSilk
Izanami
Level 85
God Stats
48W - 26L
1,633 SR
Queue Stats
283W - 263L
1,569 Elo+
Solo
Eset
Eset
iwolfinator
Eset
Level 83
God Stats
23W - 11L
1,651 SR
Queue Stats
506W - 340L
1,731 Elo+
Party 2
Ravana
Ravana
thewhitedevil59
Ravana
Level 85
God Stats
15W - 8L
1,682 SR
Queue Stats
227W - 156L
1,579 Elo+
Party 2
Team Averages
Level 84
1,655 SR
1,626 Elo+

VS

Team Averages
Level 90
1,410 SR
1,453 Elo+
Geb
Geb
AvrianToDank41
Geb
Level 107
God Stats
1W - 3L
1,332 SR
Queue Stats
532W - 486L
1,466 Elo+
Party 1
Pele
Pele
The Lost Boy986
Pele
Level 5
God Stats
0W - 3L
1,269 SR
Queue Stats
1W - 7L
1,263 Elo+
Party 1
Ra
Ra
pvtm33rkat
Ra
Level 158
God Stats
0W - 4L
1,629 SR
Queue Stats
63W - 49L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FunkingSilk
Izanami
11
4 / 1 / 3
7,618
762
9,361
6,551
2,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 0 / 5
7,431
743
5,550
3,977
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 0 / 7
7,363
736
4,996
10,968
6,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,821
682
6,940
9,401
8,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 5 / 1
6,010
601
2,071
6,557
2,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 0
6,439
644
7,275
6,792
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Izanami
FunkingSilk
Izanami
4
1
3
5.5
L
0
5
1
0.1
W
3
0
5
5.5
L
1
3
0
0.33
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,907
Damage
16,286
21,496
Taken
22,750
9,903
Mitigated
12,586
9,160
Healing
3,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,940
482
0
1,286
9,401
8,330
0
2,452
6,196
16,191
0
W
Izanami
FunkingSilk
Izanami
9,361
7,319
0
1,816
6,551
2,397
1,841
4,414
2,137
0
32,877
L
2,071
155
0
125
6,557
2,070
0
1,362
4,810
0
8,632
W
5,550
181
633
1,175
3,977
1,483
96
3,225
752
17,790
0
L
7,275
411
509
1,799
6,792
2,186
0
1,427
5,136
29,025
0
W
4,996
888
0
5,536
10,968
6,023
327
6,877
4,091
0
22,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,412
Gold Earned
19,270
138
Minions Killed
88
8
Camps Cleared
3
598,514
Distance Traveled
593,528
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,821
682
17
2
0
215,966
3
W
Izanami
7,618
762
71
7
5
182,065
3
L
Pele
6,010
601
16
2
0
181,090
1
W
Eset
7,431
743
33
3
3
206,739
4
L
Ra
6,439
644
55
6
3
196,472
5
W
Ravana
7,363
736
34
3
0
209,710
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role